Player Matchup

Nu Wa
Nu Wa
Evpot
Nu Wa
Level 28
God Stats
18W - 14L
1,490 SR
Queue Stats
58W - 69L
1,490 Elo+
Solo
Cthulhu
Cthulhu
FythLive
Cthulhu
Level 4
God Stats
1W - 1L
1,661 SR
Queue Stats
2W - 3L
1,768 Elo+
Solo
Neith
Neith
klvxxs4325
Neith
Level 8
God Stats
1W - 1L
1,803 SR
Queue Stats
2W - 3L
1,534 Elo+
Solo
Hou Yi
Hou Yi
lllQueenlll
Hou Yi
Level 11
God Stats
17W - 14L
1,609 SR
Queue Stats
23W - 28L
1,440 Elo+
Party 1
Thor
Thor
marikstar
Thor
Level 11
God Stats
6W - 5L
1,672 SR
Queue Stats
22W - 27L
1,453 Elo+
Party 1
Team Averages
Level 12
1,647 SR
1,537 Elo+

VS

Team Averages
Level 42
1,474 SR
1,529 Elo+
Anubis
Anubis
BrawurowyBandyta
Anubis
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 66L
1,507 Elo+
Party 2
Cerberus
Cerberus
Chibreman
Cerberus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,641 Elo+
Solo
Freya
Freya
Wasloso
Freya
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,528 Elo+
Party 2
Hercules
Hercules
Wudowor
Hercules
Level 10
God Stats
7W - 5L
1,368 SR
Queue Stats
80W - 71L
1,468 Elo+
Party 2
Izanami
Izanami
atiwe
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Evpot
Nu Wa
13
2 / 3 / 4
8,351
928
4,871
5,081
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
FythLive
Cthulhu
14
0 / 9 / 2
7,992
888
9,794
18,741
10,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
14
2 / 2 / 4
8,646
961
6,400
9,720
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
14
2 / 7 / 4
8,688
965
6,746
16,815
4,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
15
2 / 10 / 6
9,161
1,018
7,692
18,228
5,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

96

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 24
9,878
1,098
12,144
7,008
2,864
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Chibreman
Cerberus
17
6 / 2 / 20
11,162
1,240
12,066
11,835
10,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Wasloso
Freya
18
14 / 0 / 11
12,668
1,408
24,826
10,249
4,442
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
Wudowor
Hercules
16
7 / 2 / 16
10,282
1,142
7,643
7,082
6,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
atiwe
Izanami
16
2 / 2 / 18
9,681
1,076
7,567
8,101
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
120
8
Kills
31
31
Deaths
8
20
Assists
89
Player
Kills
Deaths
Assists
KDA
W
2
2
24
7
W
Cerberus
Chibreman
Cerberus
6
2
20
8
L
Nu Wa
Evpot
Nu Wa
2
3
4
1.33
L
Cthulhu
FythLive
Cthulhu
0
9
2
0.11
W
Freya
Wasloso
Freya
14
0
11
19.5
W
Hercules
Wudowor
Hercules
7
2
16
7.5
W
Izanami
atiwe
Izanami
2
2
18
5.5
L
Neith
2
2
4
2
L
Hou Yi
2
7
4
0.57
L
Thor
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,503
Damage
64,246
68,585
Taken
44,275
24,981
Mitigated
26,806
3,574
Healing
15,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,144
657
0
2,242
7,008
2,864
0
2,763
4,220
24,664
0
W
Cerberus
Chibreman
Cerberus
12,066
435
0
1,704
11,835
10,279
0
3,130
8,178
21,465
0
L
Nu Wa
Evpot
Nu Wa
4,871
863
0
96
5,081
1,154
0
3,893
1,163
10,997
0
L
Cthulhu
FythLive
Cthulhu
9,794
256
178
339
18,741
10,855
0
13,125
5,467
21,913
0
W
Freya
Wasloso
Freya
24,826
9,244
0
6,798
10,249
4,442
0
3,561
6,613
47,789
0
W
Hercules
Wudowor
Hercules
7,643
1,254
0
2,578
7,082
6,301
0
2,879
4,078
248
17,810
W
Izanami
atiwe
Izanami
7,567
3,783
0
2,472
8,101
2,920
0
1,907
6,144
0
33,528
L
Neith
6,400
3,249
0
1,049
9,720
2,676
0
7,404
2,241
0
19,013
L
Hou Yi
6,746
3,208
0
1,296
16,815
4,656
0
12,420
4,295
0
18,641
L
Thor
7,692
1,280
0
616
18,228
5,640
0
12,418
5,685
0
27,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,838
Gold Earned
53,671
134
Minions Killed
194
3
Camps Cleared
12
691,837
Distance Traveled
900,775
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,878
1,098
42
5
0
156,197
1
W
Cerberus
11,162
1,240
15
2
2
201,863
0
L
Nu Wa
8,351
928
14
2
0
80,492
1
L
Cthulhu
7,992
888
35
4
0
145,050
1
W
Freya
12,668
1,408
44
5
7
178,403
3
W
Hercules
10,282
1,142
28
3
0
200,955
0
W
Izanami
9,681
1,076
65
7
3
163,357
0
L
Neith
8,646
961
18
2
0
159,035
0
L
Hou Yi
8,688
965
25
3
1
153,203
2
L
Thor
9,161
1,018
42
5
2
154,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role