Player Matchup

Khepri
Khepri
EGiraffe
Khepri
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,661 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jimjamaj12
Tsukuyomi
Level 24
God Stats
3W - 1L
1,513 SR
Queue Stats
4W - 2L
1,697 Elo+
Party 1
Sol
Sol
NotreDane
Sol
Level 81
God Stats
3W - 1L
1,662 SR
Queue Stats
4W - 3L
1,581 Elo+
Party 1
Vulcan
Vulcan
TheDivineDark
Vulcan
Level 121
God Stats
1W - 0L
1,771 SR
Queue Stats
103W - 81L
1,567 Elo+
Solo
Cerberus
Cerberus
jake100145
Cerberus
Level 105
God Stats
1W - 1L
1,387 SR
Queue Stats
5W - 3L
1,661 Elo+
Party 1
Team Averages
Level 68
1,567 SR
1,633 Elo+

VS

Team Averages
Level 66
1,471 SR
1,478 Elo+
Cthulhu
Cthulhu
Patitocampero
Cthulhu
Level 125
God Stats
0W - 1L
1,544 SR
Queue Stats
73W - 80L
1,523 Elo+
Party 3
Heimdallr
Heimdallr
RanaLoca
Heimdallr
Level 22
God Stats
2W - 10L
1,500 SR
Queue Stats
82W - 93L
1,500 Elo+
Party 3
Hera
Hera
kDino
Hera
Level 27
God Stats
3W - 6L
1,399 SR
Queue Stats
125W - 129L
1,390 Elo+
Party 2
Susano
Susano
rojas5500
Susano
Level 109
God Stats
4W - 12L
1,489 SR
Queue Stats
531W - 514L
1,569 Elo+
Solo
Hercules
Hercules
xGhostlyy
Hercules
Level 48
God Stats
9W - 13L
1,424 SR
Queue Stats
235W - 240L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
EGiraffe
Khepri
12
0 / 1 / 3
7,065
442
3,872
7,921
5,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Jimjamaj12
Tsukuyomi
14
9 / 3 / 2
9,060
566
7,178
10,748
5,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
1 / 1 / 4
7,534
471
7,765
9,678
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 0 / 5
9,572
598
8,724
7,511
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
jake100145
Cerberus
14
2 / 2 / 3
8,235
515
5,863
9,638
5,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 2 / 2
7,869
492
8,296
13,271
9,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
RanaLoca
Heimdallr
10
0 / 2 / 3
6,296
394
4,350
8,499
2,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
kDino
Hera
13
1 / 7 / 1
7,680
480
7,471
8,524
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
rojas5500
Susano
17
3 / 1 / 1
9,272
580
4,701
11,351
4,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
xGhostlyy
Hercules
12
2 / 4 / 1
7,438
465
4,369
11,186
4,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
16
Kills
7
7
Deaths
16
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
EGiraffe
Khepri
0
1
3
1.5
W
Tsukuyomi
Jimjamaj12
Tsukuyomi
9
3
2
3.33
W
1
1
4
3
L
Cthulhu
1
2
2
1
L
Heimdallr
RanaLoca
Heimdallr
0
2
3
0.75
W
4
0
5
6.5
W
Cerberus
jake100145
Cerberus
2
2
3
1.75
L
Hera
kDino
Hera
1
7
1
0.21
L
Susano
rojas5500
Susano
3
1
1
3.5
L
Hercules
xGhostlyy
Hercules
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,402
Damage
29,187
45,496
Taken
52,831
21,933
Mitigated
23,792
16,124
Healing
10,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
EGiraffe
Khepri
3,872
420
0
1,769
7,921
5,168
201
3,156
4,765
15,271
0
W
Tsukuyomi
Jimjamaj12
Tsukuyomi
7,178
1,269
0
2,790
10,748
5,409
0
3,070
7,559
0
43,241
W
7,765
2,339
0
6,887
9,678
3,397
907
4,549
5,129
54,011
0
L
Cthulhu
8,296
654
89
956
13,271
9,923
0
8,553
4,636
47,390
0
L
Heimdallr
RanaLoca
Heimdallr
4,350
1,391
0
2,121
8,499
2,730
420
5,515
2,926
0
22,630
W
8,724
2,096
0
2,236
7,511
2,641
0
3,736
3,433
71,843
0
W
Cerberus
jake100145
Cerberus
5,863
983
0
2,442
9,638
5,318
398
751
8,843
39,150
0
L
Hera
kDino
Hera
7,471
1,033
0
840
8,524
2,511
320
3,466
4,806
48,474
0
L
Susano
rojas5500
Susano
4,701
881
0
4,664
11,351
4,466
0
1,095
10,222
0
71,382
L
Hercules
xGhostlyy
Hercules
4,369
1,329
0
1,992
11,186
4,162
0
7,129
4,017
0
26,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,466
Gold Earned
38,555
444
Minions Killed
414
0
Camps Cleared
0
1,710,570
Distance Traveled
1,550,600
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,065
442
18
1
0
362,226
1
W
Tsukuyomi
9,060
566
68
4
0
338,337
1
W
Sol
7,534
471
117
7
0
334,599
3
L
Cthulhu
7,869
492
85
5
0
325,601
5
L
Heimdallr
6,296
394
37
2
0
315,032
0
W
Vulcan
9,572
598
125
8
0
373,591
3
W
Cerberus
8,235
515
116
7
0
301,817
3
L
Hera
7,680
480
107
7
0
290,323
5
L
Susano
9,272
580
135
8
0
354,293
3
L
Hercules
7,438
465
50
3
0
265,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role