Player Matchup

Hel
Hel
BirdLyfe
Hel
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 52L
1,802 Elo+
Party 2
Ymir
Ymir
DeckChair
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 2L
1,712 Elo+
Party 2
Scylla
Scylla
Jarbroski
Scylla
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 139L
1,598 Elo+
Party 2
Cupid
Cupid
fncsfrat
Cupid
Level 15
God Stats
12W - 5L
1,851 SR
Queue Stats
28W - 22L
1,588 Elo+
Party 1
Ne Zha
Ne Zha
jubxyz
Ne Zha
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 64L
1,591 Elo+
Party 1
Team Averages
Level 39
1,570 SR
1,658 Elo+

VS

Team Averages
Level 22
1,558 SR
1,571 Elo+
Bellona
Bellona
AnnaXOXO
Bellona
Level 29
God Stats
0W - 2L
1,325 SR
Queue Stats
73W - 82L
1,501 Elo+
Solo
Skadi
Skadi
Jetrean
Skadi
Level 18
God Stats
2W - 2L
1,748 SR
Queue Stats
41W - 38L
1,540 Elo+
Solo
Sylvanus
Sylvanus
NoFuture01
Sylvanus
Level 28
God Stats
35W - 22L
1,641 SR
Queue Stats
336W - 333L
1,591 Elo+
Solo
Arachne
Arachne
amimirunu
Arachne
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 54L
1,599 Elo+
Solo
Hel
Hel
annyblavatsky
Hel
Level 28
God Stats
9W - 12L
1,578 SR
Queue Stats
17W - 20L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
8,107
579
7,673
7,996
2,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
17
11 / 0 / 1
9,676
691
9,167
6,937
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Jarbroski
Scylla
13
1 / 0 / 3
7,308
522
7,330
6,228
5,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cupid
fncsfrat
Cupid
12
2 / 2 / 6
7,536
538
4,653
7,160
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
jubxyz
Ne Zha
11
6 / 2 / 7
7,583
542
8,139
8,408
3,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AnnaXOXO
Bellona
10
0 / 4 / 0
6,139
439
4,142
9,698
7,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
Jetrean
Skadi
9
1 / 7 / 0
5,895
421
4,572
10,625
3,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
NoFuture01
Sylvanus
10
2 / 6 / 1
6,776
484
4,545
10,656
6,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
amimirunu
Arachne
14
2 / 1 / 1
7,821
559
3,682
9,457
3,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 5 / 1
6,172
441
4,680
8,882
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
23
Kills
6
6
Deaths
23
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
AnnaXOXO
Bellona
0
4
0
0
W
3
2
4
2.5
W
Ymir
11
0
1
11.5
W
Scylla
Jarbroski
Scylla
1
0
3
2.5
L
Skadi
Jetrean
Skadi
1
7
0
0.14
L
Sylvanus
NoFuture01
Sylvanus
2
6
1
0.42
L
Arachne
amimirunu
Arachne
2
1
1
2.5
L
1
5
1
0.3
W
Cupid
fncsfrat
Cupid
2
2
6
2.5
W
Ne Zha
jubxyz
Ne Zha
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,962
Damage
21,621
36,729
Taken
49,318
17,325
Mitigated
23,617
16,974
Healing
11,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AnnaXOXO
Bellona
4,142
1,205
0
3,199
9,698
7,239
65
6,682
2,684
0
27,754
W
7,673
152
612
3,809
7,996
2,940
318
3,314
4,682
51,032
0
W
Ymir
9,167
1,958
0
3,850
6,937
3,265
0
1,443
5,494
66,632
0
W
Scylla
Jarbroski
Scylla
7,330
625
0
2,409
6,228
5,419
0
271
5,957
35,027
0
L
Skadi
Jetrean
Skadi
4,572
1,800
0
1,233
10,625
3,246
24
2,103
8,522
0
20,123
L
Sylvanus
NoFuture01
Sylvanus
4,545
1,217
1,014
1,473
10,656
6,691
0
5,160
5,496
25,239
0
L
Arachne
amimirunu
Arachne
3,682
2,107
0
1,809
9,457
3,327
0
3,457
5,946
0
54,361
L
4,680
86
344
2,368
8,882
3,114
0
6,338
2,500
20,706
0
W
Cupid
fncsfrat
Cupid
4,653
1,645
180
3,281
7,160
2,662
762
485
6,675
0
43,367
W
Ne Zha
jubxyz
Ne Zha
8,139
3,673
0
2,833
8,408
3,039
360
3,712
4,696
0
24,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,210
Gold Earned
32,803
428
Minions Killed
272
0
Camps Cleared
0
1,447,466
Distance Traveled
1,294,018
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,139
439
54
4
0
258,360
4
W
Hel
8,107
579
111
8
0
309,002
1
W
Ymir
9,676
691
135
10
0
304,234
3
W
Scylla
7,308
522
64
5
0
241,240
0
L
Skadi
5,895
421
34
2
0
227,926
4
L
Sylvanus
6,776
484
43
3
0
241,278
2
L
Arachne
7,821
559
109
8
0
319,190
2
L
Hel
6,172
441
32
2
0
247,264
1
W
Cupid
7,536
538
89
6
0
278,446
3
W
Ne Zha
7,583
542
29
2
0
314,544
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role