Player Matchup

Bellona
Bellona
DeinoDeido
Bellona
Level 4
God Stats
17W - 9L
1,734 SR
Queue Stats
35W - 24L
1,769 Elo+
Solo
Sylvanus
Sylvanus
Lakieko
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Anubis
Anubis
SnakyBi
Anubis
Level 28
God Stats
26W - 24L
1,595 SR
Queue Stats
50W - 51L
1,667 Elo+
Solo
Neith
Neith
TheWorldTurtle
Neith
Level 26
God Stats
2W - 3L
1,479 SR
Queue Stats
51W - 69L
1,558 Elo+
Solo
Izanami
Izanami
yayeet99
Izanami
Level 24
God Stats
11W - 8L
1,600 SR
Queue Stats
86W - 77L
1,656 Elo+
Solo
Team Averages
Level 19
1,582 SR
1,630 Elo+

VS

Team Averages
Level 23
1,605 SR
1,745 Elo+
Sol
Sol
Firexium
Sol
Level 24
God Stats
10W - 2L
1,971 SR
Queue Stats
17W - 7L
1,806 Elo+
Solo
Ganesha
Ganesha
Gahehehe
Ganesha
Level 8
God Stats
2W - 1L
1,552 SR
Queue Stats
105W - 77L
1,643 Elo+
Solo
Bellona
Bellona
KazeVmox
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,826 Elo+
Party 1
Baron Samedi
Baron Samedi
YGBoopy
Baron Samedi
Level 26
God Stats
7W - 1L
1,500 SR
Queue Stats
157W - 107L
1,623 Elo+
Solo
Fenrir
Fenrir
omfermalx
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,826 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DeinoDeido
Bellona
9
2 / 2 / 1
5,377
538
2,023
6,678
2,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Lakieko
Sylvanus
6
0 / 3 / 0
4,134
413
2,294
6,224
2,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
SnakyBi
Anubis
10
4 / 3 / 2
6,321
632
9,491
6,780
2,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 0
5,071
507
3,199
5,799
1,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
yayeet99
Izanami
10
2 / 3 / 0
5,665
567
2,074
7,238
2,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 0
6,448
645
5,617
3,242
690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
Gahehehe
Ganesha
10
0 / 0 / 9
6,037
604
3,748
7,948
4,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
KazeVmox
Bellona
9
1 / 5 / 2
5,260
526
3,023
7,421
4,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
YGBoopy
Baron Samedi
12
6 / 0 / 2
6,786
679
7,759
3,550
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
omfermalx
Fenrir
9
2 / 4 / 4
5,772
577
2,687
8,681
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
9
Kills
14
14
Deaths
9
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
DeinoDeido
Bellona
2
2
1
1.25
W
5
0
0
5
W
Ganesha
Gahehehe
Ganesha
0
0
9
4.5
W
Bellona
KazeVmox
Bellona
1
5
2
0.4
L
Sylvanus
Lakieko
Sylvanus
0
3
0
0
L
Anubis
SnakyBi
Anubis
4
3
2
1.67
L
1
3
0
0.33
W
Baron Samedi
YGBoopy
Baron Samedi
6
0
2
7
W
Fenrir
omfermalx
Fenrir
2
4
4
1
L
Izanami
yayeet99
Izanami
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,081
Damage
22,834
32,719
Taken
30,842
11,463
Mitigated
13,282
9,356
Healing
11,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DeinoDeido
Bellona
2,023
283
0
1,246
6,678
2,873
0
2,625
3,866
0
26,611
W
5,617
1,916
0
1,627
3,242
690
3,022
511
2,731
36,653
0
W
Ganesha
Gahehehe
Ganesha
3,748
449
0
2,227
7,948
4,468
76
2,897
5,051
20,338
0
W
Bellona
KazeVmox
Bellona
3,023
1,384
0
1,850
7,421
4,378
139
4,236
3,185
0
14,147
L
Sylvanus
Lakieko
Sylvanus
2,294
1,112
230
1,273
6,224
2,126
0
4,408
1,564
6,024
0
L
Anubis
SnakyBi
Anubis
9,491
773
0
3,393
6,780
2,850
1,201
1,562
4,917
36,651
0
L
3,199
1,505
0
1,598
5,799
1,592
0
3,507
2,042
0
24,103
W
Baron Samedi
YGBoopy
Baron Samedi
7,759
722
1,002
2,155
3,550
1,436
276
518
3,032
32,882
0
W
Fenrir
omfermalx
Fenrir
2,687
775
0
2,972
8,681
2,310
0
3,623
5,058
0
19,462
L
Izanami
yayeet99
Izanami
2,074
1,100
0
1,616
7,238
2,022
0
4,016
2,903
0
32,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,568
Gold Earned
30,303
260
Minions Killed
257
0
Camps Cleared
0
835,576
Distance Traveled
882,004
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,377
538
57
6
0
189,337
3
W
Sol
6,448
645
102
10
0
165,855
0
W
Ganesha
6,037
604
3
0
0
191,198
0
W
Bellona
5,260
526
25
3
0
173,321
0
L
Sylvanus
4,134
413
3
0
0
166,073
0
L
Anubis
6,321
632
71
7
0
148,538
2
L
Neith
5,071
507
48
5
0
156,959
3
W
Baron Samedi
6,786
679
80
8
0
172,595
3
W
Fenrir
5,772
577
47
5
0
179,035
0
L
Izanami
5,665
567
81
8
0
174,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role