Player Matchup

Danzaburou
Danzaburou
AlbertDios1156
Danzaburou
Level 98
God Stats
7W - 1L
1,719 SR
Queue Stats
67W - 39L
1,601 Elo+
Party 2
Khepri
Khepri
Joselitoo2002
Khepri
Level 40
God Stats
1W - 0L
1,720 SR
Queue Stats
35W - 19L
1,538 Elo+
Party 2
Hel
Hel
alegil2004
Hel
Level 56
God Stats
2W - 1L
1,491 SR
Queue Stats
13W - 5L
1,724 Elo+
Party 2
Team Averages
Level 65
1,643 SR
1,621 Elo+

VS

Team Averages
Level 39
1,452 SR
1,239 Elo+
Cerberus
Cerberus
IKeycon
Cerberus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,266 Elo+
Party 1
Yemoja
Yemoja
Lasurii
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,266 Elo+
Party 1
Anubis
Anubis
Mararon
Anubis
Level 44
God Stats
3W - 8L
1,357 SR
Queue Stats
13W - 26L
1,184 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlbertDios1156
Danzaburou
12
5 / 1 / 4
8,794
799
12,826
8,293
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
1 / 1 / 6
8,325
757
3,117
8,902
4,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 1 / 6
8,184
744
10,446
8,264
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IKeycon
Cerberus
9
0 / 4 / 3
6,382
580
7,187
15,870
13,056
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yemoja
Lasurii
Yemoja
10
1 / 1 / 2
6,701
609
2,331
7,166
3,545
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Mararon
Anubis
10
2 / 4 / 1
6,955
632
6,461
8,500
4,056
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
9
Kills
3
3
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlbertDios1156
Danzaburou
5
1
4
7
L
Cerberus
IKeycon
Cerberus
0
4
3
0.38
W
1
1
6
4
L
Yemoja
Lasurii
Yemoja
1
1
2
2
L
Anubis
Mararon
Anubis
2
4
1
0.63
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,389
Damage
15,979
25,459
Taken
31,536
9,049
Mitigated
20,657
15,902
Healing
12,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlbertDios1156
Danzaburou
12,826
5,471
0
3,604
8,293
2,701
2,220
4,778
3,515
0
58,959
L
Cerberus
IKeycon
Cerberus
7,187
453
0
4,937
15,870
13,056
0
6,598
8,788
21,908
0
W
3,117
86
0
2,275
8,902
4,113
129
5,683
3,219
12,578
0
L
Yemoja
Lasurii
Yemoja
2,331
866
2,713
1,298
7,166
3,545
0
3,613
3,387
7,210
0
L
Anubis
Mararon
Anubis
6,461
511
882
2,913
8,500
4,056
0
2,675
5,729
32,483
0
W
10,446
827
5,107
4,916
8,264
2,235
270
5,526
2,738
35,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,303
Gold Earned
20,038
150
Minions Killed
116
0
Camps Cleared
0
590,765
Distance Traveled
555,059
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,794
799
75
7
0
189,445
2
L
Cerberus
6,382
580
40
4
0
207,040
3
W
Khepri
8,325
757
13
1
0
200,069
0
L
Yemoja
6,701
609
10
1
0
182,719
1
L
Anubis
6,955
632
66
6
0
165,300
5
W
Hel
8,184
744
62
6
0
201,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role