Player Matchup

Artio
Artio
Jk8723
Artio
Level 26
God Stats
30W - 29L
1,823 SR
Queue Stats
315W - 328L
1,647 Elo+
Solo
The Morrigan
The Morrigan
Lorcodez
The Morrigan
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 48L
1,703 Elo+
Solo
Bakasura
Bakasura
Lord Shen Yi
Bakasura
Level 27
God Stats
9W - 2L
1,653 SR
Queue Stats
42W - 13L
1,620 Elo+
Solo
Cabrakan
Cabrakan
VROSKIxJUUL
Cabrakan
Level 15
God Stats
3W - 3L
1,585 SR
Queue Stats
72W - 59L
1,741 Elo+
Solo
Tiamat
Tiamat
vinivinih
Tiamat
Level 8
God Stats
2W - 2L
1,493 SR
Queue Stats
7W - 8L
1,534 Elo+
Solo
Team Averages
Level 17
1,611 SR
1,649 Elo+

VS

Team Averages
Level 15
1,609 SR
1,705 Elo+
Danzaburou
Danzaburou
BeePoopSmurf
Danzaburou
Level 29
God Stats
13W - 13L
1,626 SR
Queue Stats
169W - 99L
1,712 Elo+
Solo
Olorun
Olorun
Melanin_persian
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,642 Elo+
Solo
Serqet
Serqet
NB-Uzumaki-BN
Serqet
Level 29
God Stats
4W - 4L
1,610 SR
Queue Stats
83W - 88L
1,651 Elo+
Solo
Ymir
Ymir
VoxelPop
Ymir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 8L
1,708 Elo+
Solo
Artio
Artio
Zawfty
Artio
Level 7
God Stats
2W - 1L
1,811 SR
Queue Stats
172W - 167L
1,812 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Jk8723
Artio
10
2 / 0 / 7
6,521
593
3,584
8,068
6,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

The Morrigan
Lorcodez
The Morrigan
13
7 / 1 / 2
7,313
665
7,111
4,305
1,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Lord Shen Yi
Bakasura
13
4 / 2 / 0
7,336
667
6,514
7,761
3,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
VROSKIxJUUL
Cabrakan
9
3 / 1 / 4
5,853
532
5,237
7,683
3,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
vinivinih
Tiamat
8
1 / 7 / 0
5,551
505
2,194
6,418
3,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeePoopSmurf
Danzaburou
12
7 / 2 / 1
7,535
685
6,946
8,159
3,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 6 / 1
4,854
441
1,490
6,910
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 4 / 0
5,449
495
1,243
8,163
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
9
1 / 3 / 0
5,449
495
4,778
8,109
3,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
Zawfty
Artio
11
1 / 2 / 1
6,397
582
4,087
9,206
7,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
17
Kills
10
11
Deaths
17
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BeePoopSmurf
Danzaburou
7
2
1
3.75
W
Artio
Jk8723
Artio
2
0
7
5.5
W
The Morrigan
Lorcodez
The Morrigan
7
1
2
8
W
Bakasura
Lord Shen Yi
Bakasura
4
2
0
2
L
0
6
1
0.08
L
1
4
0
0.25
W
Cabrakan
VROSKIxJUUL
Cabrakan
3
1
4
5
L
Ymir
1
3
0
0.33
L
Artio
Zawfty
Artio
1
2
1
0.75
W
Tiamat
vinivinih
Tiamat
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,640
Damage
18,544
34,235
Taken
40,547
17,991
Mitigated
17,847
11,068
Healing
14,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BeePoopSmurf
Danzaburou
6,946
3,267
0
3,482
8,159
3,031
0
4,430
3,445
0
47,487
W
Artio
Jk8723
Artio
3,584
1,084
891
3,556
8,068
6,100
0
2,455
5,613
17,063
0
W
The Morrigan
Lorcodez
The Morrigan
7,111
2,554
0
250
4,305
1,390
121
1,730
2,548
48,582
1,116
W
Bakasura
Lord Shen Yi
Bakasura
6,514
3,849
0
2,935
7,761
3,146
590
3,721
3,674
0
37,642
L
1,490
518
165
1,316
6,910
2,215
0
5,597
1,313
10,452
0
L
1,243
296
0
2,778
8,163
2,305
0
1,304
6,275
0
21,924
W
Cabrakan
VROSKIxJUUL
Cabrakan
5,237
1,199
0
3,062
7,683
3,710
0
2,083
5,600
25,631
0
L
Ymir
4,778
688
0
2,223
8,109
3,204
0
5,795
2,314
30,273
0
L
Artio
Zawfty
Artio
4,087
846
0
4,123
9,206
7,092
0
63
7,882
38,281
0
W
Tiamat
vinivinih
Tiamat
2,194
521
0
374
6,418
3,645
646
0
6,418
13,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,574
Gold Earned
29,684
306
Minions Killed
314
0
Camps Cleared
0
1,091,663
Distance Traveled
961,036
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,535
685
90
8
0
163,768
2
W
Artio
6,521
593
28
3
0
204,324
2
W
The Morrigan
7,313
665
88
8
0
224,767
0
W
Bakasura
7,336
667
104
9
0
235,289
2
L
Olorun
4,854
441
29
3
0
169,979
0
L
Serqet
5,449
495
51
5
0
215,139
0
W
Cabrakan
5,853
532
51
5
0
227,410
3
L
Ymir
5,449
495
49
4
0
199,657
5
L
Artio
6,397
582
95
9
0
212,493
5
W
Tiamat
5,551
505
35
3
0
199,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role