Player Matchup

Set
Set
AlexThor332
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,325 Elo+
Party 1
Erlang Shen
Erlang Shen
CONDITORmortis
Erlang Shen
Level 27
God Stats
8W - 13L
1,533 SR
Queue Stats
69W - 70L
1,542 Elo+
Party 1
Loki
Loki
Gudini72
Loki
Level 14
God Stats
16W - 22L
1,340 SR
Queue Stats
60W - 63L
1,201 Elo+
Party 1
Artemis
Artemis
cKyHkC
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,387 Elo+
Solo
Ymir
Ymir
zapexzpx
Ymir
Level 29
God Stats
7W - 9L
1,721 SR
Queue Stats
217W - 241L
1,440 Elo+
Solo
Team Averages
Level 17
1,519 SR
1,379 Elo+

VS

Team Averages
Level 13
1,501 SR
1,335 Elo+
Amaterasu
Amaterasu
A_Wild_VicIrvSan
Amaterasu
Level 22
God Stats
5W - 2L
1,631 SR
Queue Stats
20W - 19L
1,500 Elo+
Party 2
Khepri
Khepri
DerpySquidMan_
Khepri
Level 22
God Stats
21W - 22L
1,278 SR
Queue Stats
1,082W - 1,003L
1,361 Elo+
Solo
Danzaburou
Danzaburou
S8A3C5H5A0
Danzaburou
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,309 Elo+
Solo
Nemesis
Nemesis
danudo28
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
956 Elo+
Solo
Aphrodite
Aphrodite
mitch_8_bebe
Aphrodite
Level 8
God Stats
3W - 2L
1,595 SR
Queue Stats
15W - 16L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,604
388
2,288
9,471
2,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
CONDITORmortis
Erlang Shen
13
4 / 4 / 4
7,869
463
10,536
25,229
10,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
13
1 / 4 / 0
7,438
438
3,616
9,330
3,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
cKyHkC
Artemis
12
2 / 6 / 0
7,442
438
6,293
8,794
2,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
3 / 3 / 4
7,334
431
6,327
16,524
7,114
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
16
8 / 2 / 1
9,644
567
8,624
11,382
8,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
2 / 0 / 8
8,233
484
6,851
10,198
9,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
S8A3C5H5A0
Danzaburou
11
0 / 8 / 2
6,991
411
6,091
9,917
3,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
danudo28
Nemesis
11
0 / 2 / 3
7,252
427
3,515
10,884
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
mitch_8_bebe
Aphrodite
16
10 / 0 / 6
10,282
605
20,301
8,965
4,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
11
Kills
20
21
Deaths
12
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
8
2
1
4.25
L
1
4
2
0.5
L
Erlang Shen
CONDITORmortis
Erlang Shen
4
4
4
1.5
W
2
0
8
6
L
Loki
1
4
0
0.25
W
Danzaburou
S8A3C5H5A0
Danzaburou
0
8
2
0.13
L
Artemis
cKyHkC
Artemis
2
6
0
0.33
W
Nemesis
danudo28
Nemesis
0
2
3
0.75
W
Aphrodite
mitch_8_bebe
Aphrodite
10
0
6
13
L
Ymir
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,060
Damage
45,382
69,348
Taken
51,346
26,308
Mitigated
29,356
19,355
Healing
18,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
8,624
4,135
0
2,305
11,382
8,423
896
0
11,382
0
48,063
L
2,288
676
0
1,002
9,471
2,830
110
3,264
6,105
0
21,302
L
Erlang Shen
CONDITORmortis
Erlang Shen
10,536
5,385
0
13,740
25,229
10,173
154
9,052
15,988
0
45,285
W
6,851
1,328
684
1,855
10,198
9,694
208
2,595
7,603
27,334
0
L
Loki
3,616
232
0
250
9,330
3,319
376
5,299
3,746
0
35,659
W
Danzaburou
S8A3C5H5A0
Danzaburou
6,091
3,276
0
440
9,917
3,544
1,111
2,328
7,589
0
31,061
L
Artemis
cKyHkC
Artemis
6,293
3,411
0
0
8,794
2,872
742
506
8,274
0
32,022
W
Nemesis
danudo28
Nemesis
3,515
1,683
0
3,692
10,884
3,262
0
442
10,442
0
43,472
W
Aphrodite
mitch_8_bebe
Aphrodite
20,301
3,680
3,149
6,040
8,965
4,433
234
962
8,003
71,292
0
L
Ymir
6,327
1,120
0
4,363
16,524
7,114
152
8,199
8,083
37,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,687
Gold Earned
42,402
292
Minions Killed
372
0
Camps Cleared
0
1,457,375
Distance Traveled
1,572,080
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,644
567
88
5
0
339,946
0
L
Set
6,604
388
45
3
0
335,839
0
L
Erlang Shen
7,869
463
71
4
0
294,188
1
W
Khepri
8,233
484
35
2
0
304,564
1
L
Loki
7,438
438
65
4
0
282,264
4
W
Danzaburou
6,991
411
59
3
0
283,550
2
L
Artemis
7,442
438
62
4
0
254,385
0
W
Nemesis
7,252
427
76
4
0
337,797
0
W
Aphrodite
10,282
605
114
7
0
306,223
7
L
Ymir
7,334
431
49
3
0
290,699
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role