Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Alvaro020405
Ra
Level 27
God Stats
26W - 15L
1,729 SR
Queue Stats
170W - 176L
1,490 Elo+
Solo
Danzaburou
Danzaburou
IGMathKray
Danzaburou
Level 17
God Stats
1W - 3L
1,472 SR
Queue Stats
1W - 4L
1,667 Elo+
Solo
Athena
Athena
PringlesCan2
Athena
Level 29
God Stats
25W - 22L
1,502 SR
Queue Stats
249W - 274L
1,436 Elo+
Solo
Arachne
Arachne
nBounce
Arachne
Level 28
God Stats
61W - 32L
1,644 SR
Queue Stats
96W - 53L
1,509 Elo+
Solo
Team Averages
Level 26
1,570 SR
1,521 Elo+

VS

Team Averages
Level 17
1,529 SR
1,450 Elo+
Neith
Neith
AresCallsMeDad
Neith
Level 3
God Stats
3W - 1L
1,489 SR
Queue Stats
3W - 1L
1,401 Elo+
Solo
Da Ji
Da Ji
ChanceBuckle252
Da Ji
Level 23
God Stats
32W - 27L
1,762 SR
Queue Stats
74W - 64L
1,542 Elo+
Party 1
Cerberus
Cerberus
Darrr1
Cerberus
Level 24
God Stats
13W - 15L
1,395 SR
Queue Stats
187W - 179L
1,559 Elo+
Party 1
Discordia
Discordia
LND_Alex45
Discordia
Level 28
God Stats
7W - 5L
1,746 SR
Queue Stats
139W - 181L
1,430 Elo+
Solo
Hachiman
Hachiman
thewinnerbeast4
Hachiman
Level 7
God Stats
13W - 10L
1,251 SR
Queue Stats
29W - 23L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
0 / 3 / 2
7,208
451
3,958
14,113
9,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
1 / 4 / 2
7,475
467
5,287
8,654
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
IGMathKray
Danzaburou
10
0 / 6 / 0
6,113
382
3,053
8,429
2,482
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
10
0 / 6 / 4
6,844
428
5,211
13,115
7,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
nBounce
Arachne
12
4 / 4 / 1
7,504
469
9,849
16,339
5,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 3
9,543
596
11,442
7,635
3,936
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 3 / 2
7,499
469
5,206
9,821
3,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Darrr1
Cerberus
13
8 / 0 / 5
8,661
541
9,500
13,574
9,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
LND_Alex45
Discordia
14
6 / 0 / 6
8,912
557
11,893
6,017
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
12
1 / 2 / 4
7,566
473
4,385
5,872
1,683
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
5
Kills
23
23
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
3
2
0.33
L
1
4
2
0.5
W
4
0
3
5.5
W
4
3
2
1.67
W
Cerberus
Darrr1
Cerberus
8
0
5
10.5
L
Danzaburou
IGMathKray
Danzaburou
0
6
0
0
W
Discordia
LND_Alex45
Discordia
6
0
6
9
L
Athena
0
6
4
0.33
L
Arachne
nBounce
Arachne
4
4
1
1.13
W
Hachiman
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,358
Damage
42,426
60,650
Taken
42,919
26,908
Mitigated
20,052
22,540
Healing
12,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,958
351
1,505
8,144
14,113
9,432
407
1,295
12,666
0
38,180
L
5,287
320
590
2,303
8,654
2,825
0
3,123
5,119
45,460
0
W
11,442
3,686
0
2,346
7,635
3,936
1,495
889
6,710
0
67,903
W
5,206
868
200
1,921
9,821
3,392
0
2,474
7,125
0
24,717
W
Cerberus
Darrr1
Cerberus
9,500
527
0
6,881
13,574
9,096
60
3,935
9,461
26,659
0
L
Danzaburou
IGMathKray
Danzaburou
3,053
478
0
1,476
8,429
2,482
533
4,047
4,244
0
25,774
W
Discordia
LND_Alex45
Discordia
11,893
1,111
0
1,096
6,017
1,945
385
1,941
3,978
56,421
0
L
Athena
5,211
2,224
348
1,438
13,115
7,086
0
6,745
6,262
26,638
0
L
Arachne
nBounce
Arachne
9,849
6,741
164
6,572
16,339
5,083
0
5,217
10,966
0
40,947
W
Hachiman
4,385
2,666
0
0
5,872
1,683
76
693
5,147
0
32,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,144
Gold Earned
42,181
316
Minions Killed
391
0
Camps Cleared
0
1,428,378
Distance Traveled
1,507,635
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,208
451
65
4
0
299,785
0
L
Ra
7,475
467
105
7
0
289,194
2
W
Neith
9,543
596
142
9
0
281,806
5
W
Da Ji
7,499
469
39
2
0
328,484
1
W
Cerberus
8,661
541
41
3
0
311,815
4
L
Danzaburou
6,113
382
46
3
0
217,307
4
W
Discordia
8,912
557
111
7
0
323,609
0
L
Athena
6,844
428
36
2
0
311,213
0
L
Arachne
7,504
469
64
4
0
310,879
1
W
Hachiman
7,566
473
58
4
0
261,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role