Player Matchup

Ratatoskr
Ratatoskr
Cheek1
Ratatoskr
Level 128
God Stats
0W - 2L
1,288 SR
Queue Stats
73W - 52L
1,642 Elo+
Party 1
Tiamat
Tiamat
Deafenus
Tiamat
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Demonsan
Ah Muzen Cab
Level 142
God Stats
2W - 5L
1,309 SR
Queue Stats
194W - 183L
1,542 Elo+
Party 1
Loki
Loki
dot33
Loki
Level 17
God Stats
0W - 1L
1,713 SR
Queue Stats
2W - 5L
1,349 Elo+
Party 1
Xing Tian
Xing Tian
t2erimpressive
Xing Tian
Level 24
God Stats
3W - 2L
1,703 SR
Queue Stats
83W - 68L
1,566 Elo+
Party 1
Team Averages
Level 87
1,502 SR
1,520 Elo+

VS

Team Averages
Level 47
1,745 SR
1,701 Elo+
Baron Samedi
Baron Samedi
LordDangleberry
Baron Samedi
Level 26
God Stats
7W - 0L
1,717 SR
Queue Stats
290W - 177L
1,684 Elo+
Party 2
Janus
Janus
Payorision25
Janus
Level 13
God Stats
5W - 1L
1,688 SR
Queue Stats
47W - 19L
1,756 Elo+
Party 3
Neith
Neith
Razas
Neith
Level 48
God Stats
5W - 2L
1,753 SR
Queue Stats
252W - 154L
1,672 Elo+
Party 2
Mercury
Mercury
Rodriguezfernan7
Mercury
Level 124
God Stats
14W - 8L
1,759 SR
Queue Stats
37W - 23L
1,720 Elo+
Party 3
Kuzenbo
Kuzenbo
SEANH09
Kuzenbo
Level 25
God Stats
3W - 1L
1,807 SR
Queue Stats
25W - 19L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Cheek1
Ratatoskr
20
5 / 4 / 3
13,585
523
14,965
25,933
21,184
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
Deafenus
Tiamat
20
3 / 10 / 2
13,222
509
15,060
18,972
12,534
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Demonsan
Ah Muzen Cab
17
0 / 5 / 2
10,976
422
5,442
15,118
6,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
dot33
Loki
13
1 / 11 / 2
9,353
360
3,702
18,735
5,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
t2erimpressive
Xing Tian
15
0 / 5 / 4
10,373
399
5,590
23,291
22,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LordDangleberry
Baron Samedi
20
2 / 3 / 7
14,078
541
12,863
19,900
24,408
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
8 / 1 / 9
15,579
599
13,934
12,676
4,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Neith
Razas
Neith
20
5 / 0 / 15
16,514
635
21,998
13,927
9,187
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
17 / 3 / 9
15,679
603
17,403
17,994
7,709
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
SEANH09
Kuzenbo
18
3 / 2 / 11
13,000
500
6,415
14,964
24,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
86
9
Kills
35
35
Deaths
9
13
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Cheek1
Ratatoskr
5
4
3
1.63
L
Tiamat
Deafenus
Tiamat
3
10
2
0.4
L
Ah Muzen Cab
Demonsan
Ah Muzen Cab
0
5
2
0.2
W
Baron Samedi
LordDangleberry
Baron Samedi
2
3
7
1.83
W
8
1
9
12.5
W
Neith
Razas
Neith
5
0
15
12.5
W
17
3
9
7.17
W
Kuzenbo
SEANH09
Kuzenbo
3
2
11
4.25
L
Loki
dot33
Loki
1
11
2
0.18
L
Xing Tian
t2erimpressive
Xing Tian
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,759
Damage
72,613
102,049
Taken
79,461
68,714
Mitigated
70,960
20,733
Healing
27,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Cheek1
Ratatoskr
14,965
3,710
0
5,713
25,933
21,184
0
8,538
17,291
0
91,859
L
Tiamat
Deafenus
Tiamat
15,060
1,428
0
4,143
18,972
12,534
1,198
6,776
11,856
104,755
0
L
Ah Muzen Cab
Demonsan
Ah Muzen Cab
5,442
2,099
0
6,225
15,118
6,234
0
3,237
11,857
0
86,130
W
Baron Samedi
LordDangleberry
Baron Samedi
12,863
1,652
484
10,197
19,900
24,408
528
4,755
15,145
94,218
0
W
13,934
968
190
4,843
12,676
4,904
725
3,137
9,539
121,646
0
W
Neith
Razas
Neith
21,998
14,034
0
9,574
13,927
9,187
4,218
5,001
8,926
0
157,087
W
17,403
10,315
0
226
17,994
7,709
3,230
3,424
14,570
0
136,782
W
Kuzenbo
SEANH09
Kuzenbo
6,415
2,501
0
2,455
14,964
24,752
411
4,763
10,201
36,545
0
L
Loki
dot33
Loki
3,702
1,359
0
3,116
18,735
5,925
0
4,957
13,718
0
33,066
L
Xing Tian
t2erimpressive
Xing Tian
5,590
704
0
1,536
23,291
22,837
0
8,994
14,115
43,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,509
Gold Earned
74,850
621
Minions Killed
831
0
Camps Cleared
0
2,447,784
Distance Traveled
2,578,688
34
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
13,585
523
159
6
0
561,514
11
L
Tiamat
13,222
509
188
7
0
431,641
4
L
Ah Muzen Cab
10,976
422
165
6
0
446,423
6
W
Baron Samedi
14,078
541
169
7
0
450,802
2
W
Janus
15,579
599
202
8
0
538,704
3
W
Neith
16,514
635
253
10
0
486,063
6
W
Mercury
15,679
603
171
7
0
591,225
2
W
Kuzenbo
13,000
500
36
1
0
511,894
10
L
Loki
9,353
360
50
2
0
499,663
5
L
Xing Tian
10,373
399
59
2
0
508,543
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role