Player Matchup

Medusa
Medusa
DarkCoppet
Medusa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,529 Elo+
Party 2
Poseidon
Poseidon
Malphite2k21
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
SaturnCowboy
Xbalanque
Level 4
God Stats
2W - 1L
1,902 SR
Queue Stats
4W - 4L
1,529 Elo+
Party 2
Ymir
Ymir
ferClick
Ymir
Level 9
God Stats
10W - 5L
1,598 SR
Queue Stats
47W - 40L
1,533 Elo+
Solo
Ao Kuang
Ao Kuang
zLaxus967
Ao Kuang
Level 4
God Stats
3W - 3L
1,804 SR
Queue Stats
37W - 26L
1,442 Elo+
Solo
Team Averages
Level 8
1,661 SR
1,507 Elo+

VS

Team Averages
Level 14
1,612 SR
1,426 Elo+
Baron Samedi
Baron Samedi
MidoriyaSan
Baron Samedi
Level 18
God Stats
4W - 4L
1,629 SR
Queue Stats
7W - 7L
1,369 Elo+
Party 1
Sylvanus
Sylvanus
Morgensternix
Sylvanus
Level 7
God Stats
2W - 1L
1,710 SR
Queue Stats
27W - 13L
1,346 Elo+
Party 1
Set
Set
Obahoru
Set
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 46L
1,474 Elo+
Party 3
Hel
Hel
Uruh
Hel
Level 11
God Stats
4W - 4L
1,708 SR
Queue Stats
74W - 72L
1,383 Elo+
Party 1
Arachne
Arachne
ZLATKOVERK
Arachne
Level 17
God Stats
34W - 22L
1,515 SR
Queue Stats
62W - 45L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DarkCoppet
Medusa
14
3 / 6 / 9
8,814
1,102
10,525
12,071
4,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
Malphite2k21
Poseidon
11
1 / 2 / 5
7,140
893
1,945
1,527
404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
SaturnCowboy
Xbalanque
14
2 / 4 / 9
8,505
1,063
11,984
11,193
4,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
14
5 / 3 / 6
9,960
1,245
6,260
11,843
12,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
zLaxus967
Ao Kuang
14
4 / 6 / 6
8,856
1,107
12,041
16,846
6,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

227

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MidoriyaSan
Baron Samedi
14
2 / 1 / 12
8,248
1,031
8,230
5,380
2,452
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Morgensternix
Sylvanus
15
1 / 1 / 16
8,949
1,119
9,251
9,946
8,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Set
15
4 / 5 / 16
9,383
1,173
7,382
11,000
4,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
Uruh
Hel
14
1 / 5 / 10
8,153
1,019
6,955
9,048
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
ZLATKOVERK
Arachne
15
13 / 3 / 6
10,757
1,345
17,229
14,917
6,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
81
15
Kills
21
21
Deaths
15
35
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Medusa
DarkCoppet
Medusa
3
6
9
1.25
L
Poseidon
Malphite2k21
Poseidon
1
2
5
1.75
W
Baron Samedi
MidoriyaSan
Baron Samedi
2
1
12
8
W
Sylvanus
Morgensternix
Sylvanus
1
1
16
9
W
Set
4
5
16
2.4
L
Xbalanque
SaturnCowboy
Xbalanque
2
4
9
1.63
W
Hel
Uruh
Hel
1
5
10
1.2
W
Arachne
ZLATKOVERK
Arachne
13
3
6
5.33
L
Ymir
5
3
6
2.67
L
Ao Kuang
zLaxus967
Ao Kuang
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,755
Damage
49,047
53,480
Taken
50,291
28,340
Mitigated
25,741
10,433
Healing
20,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DarkCoppet
Medusa
10,525
6,089
0
2,018
12,071
4,975
0
4,952
7,073
0
28,470
L
Poseidon
Malphite2k21
Poseidon
1,945
349
0
0
1,527
404
0
466
1,053
3,577
0
W
Baron Samedi
MidoriyaSan
Baron Samedi
8,230
1,097
2,197
1,399
5,380
2,452
0
2,899
2,481
24,400
0
W
Sylvanus
Morgensternix
Sylvanus
9,251
1,258
4,465
3,460
9,946
8,790
0
2,800
7,146
13,713
0
W
Set
7,382
3,118
0
398
11,000
4,947
0
5,064
5,936
0
15,639
L
Xbalanque
SaturnCowboy
Xbalanque
11,984
6,768
0
2,030
11,193
4,496
0
4,745
6,318
0
30,090
W
Hel
Uruh
Hel
6,955
1,210
2,830
1,489
9,048
3,144
0
3,646
5,402
21,000
0
W
Arachne
ZLATKOVERK
Arachne
17,229
10,968
0
4,595
14,917
6,408
0
5,837
9,080
0
27,454
L
Ymir
6,260
1,250
0
564
11,843
12,211
0
6,066
5,529
14,849
0
L
Ao Kuang
zLaxus967
Ao Kuang
12,041
3,488
0
5,821
16,846
6,254
0
7,593
9,071
24,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,275
Gold Earned
45,490
149
Minions Killed
127
5
Camps Cleared
3
574,294
Distance Traveled
714,105
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,814
1,102
51
6
1
131,090
1
L
Poseidon
7,140
893
3
0
0
37,595
0
W
Baron Samedi
8,248
1,031
31
4
0
129,713
0
W
Sylvanus
8,949
1,119
13
2
1
145,473
0
W
Set
9,383
1,173
22
3
1
144,568
0
L
Xbalanque
8,505
1,063
39
5
0
146,804
0
W
Hel
8,153
1,019
43
5
1
126,842
0
W
Arachne
10,757
1,345
18
2
0
167,509
0
L
Ymir
9,960
1,245
21
3
0
124,845
0
L
Ao Kuang
8,856
1,107
35
4
4
133,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role