Player Matchup

Thanatos
Thanatos
CiccioRas
Thanatos
Level 10
God Stats
11W - 18L
1,631 SR
Queue Stats
354W - 420L
1,296 Elo+
Party 2
Bellona
Bellona
DeathStrike96
Bellona
Level 29
God Stats
3W - 6L
1,028 SR
Queue Stats
278W - 271L
1,313 Elo+
Party 1
Cabrakan
Cabrakan
Lebolas
Cabrakan
Level 13
God Stats
29W - 11L
1,519 SR
Queue Stats
89W - 80L
1,245 Elo+
Party 2
Hades
Hades
VlodamirPatrik
Hades
Level 27
God Stats
13W - 19L
1,403 SR
Queue Stats
197W - 210L
1,347 Elo+
Party 1
Artemis
Artemis
Wakkos95
Artemis
Level 9
God Stats
10W - 2L
1,845 SR
Queue Stats
114W - 100L
1,320 Elo+
Party 2
Team Averages
Level 18
1,485 SR
1,304 Elo+

VS

Team Averages
Level 20
1,349 SR
1,300 Elo+
Nemesis
Nemesis
Ahrimaniac
Nemesis
Level 26
God Stats
1W - 3L
1,420 SR
Queue Stats
99W - 100L
1,265 Elo+
Party 3
Hera
Hera
FIERAesp
Hera
Level 28
God Stats
3W - 6L
1,115 SR
Queue Stats
74W - 79L
1,425 Elo+
Solo
Hachiman
Hachiman
MemorialGR
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,321 Elo+
Solo
Janus
Janus
UoAGR
Janus
Level 29
God Stats
0W - 3L
1,271 SR
Queue Stats
69W - 83L
1,265 Elo+
Party 3
Cthulhu
Cthulhu
seigneursith31
Cthulhu
Level 10
God Stats
0W - 1L
1,440 SR
Queue Stats
1W - 7L
1,225 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CiccioRas
Thanatos
15
0 / 9 / 14
10,125
460
7,301
16,534
6,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
17
3 / 0 / 5
11,275
513
9,006
15,798
17,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
Lebolas
Cabrakan
15
5 / 1 / 14
11,431
520
7,969
14,150
20,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
9 / 1 / 9
11,363
517
20,809
20,138
13,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Wakkos95
Artemis
20
13 / 1 / 3
13,367
608
13,481
11,018
5,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ahrimaniac
Nemesis
15
3 / 4 / 5
9,807
446
9,767
19,423
6,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
13
2 / 2 / 3
9,399
427
3,907
6,784
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
MemorialGR
Hachiman
18
2 / 3 / 0
11,219
510
13,375
15,984
6,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
UoAGR
Janus
13
4 / 12 / 4
9,388
427
16,441
18,032
5,305
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 9 / 5
8,085
368
4,144
20,018
13,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
28
30
Kills
11
12
Deaths
30
45
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ahrimaniac
Nemesis
3
4
5
1.38
W
Thanatos
CiccioRas
Thanatos
0
9
14
0.78
W
Bellona
3
0
5
5.5
L
Hera
2
2
3
1.75
W
Cabrakan
Lebolas
Cabrakan
5
1
14
12
L
Hachiman
MemorialGR
Hachiman
2
3
0
0.67
L
Janus
UoAGR
Janus
4
12
4
0.5
W
9
1
9
13.5
W
Artemis
Wakkos95
Artemis
13
1
3
14.5
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,566
Damage
47,634
77,638
Taken
80,241
62,544
Mitigated
33,540
32,340
Healing
21,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ahrimaniac
Nemesis
9,767
3,875
489
8,120
19,423
6,994
289
5,681
13,742
0
53,991
W
Thanatos
CiccioRas
Thanatos
7,301
3,008
0
7,064
16,534
6,311
442
4,217
12,317
0
44,348
W
Bellona
9,006
2,075
0
4,249
15,798
17,636
509
3,157
12,641
139
50,207
L
Hera
3,907
1,054
0
483
6,784
2,210
388
1,196
5,588
55,278
0
W
Cabrakan
Lebolas
Cabrakan
7,969
1,289
0
1,334
14,150
20,366
1,360
5,087
9,063
27,046
0
L
Hachiman
MemorialGR
Hachiman
13,375
7,402
0
7,871
15,984
6,028
126
2,142
13,842
0
71,322
L
Janus
UoAGR
Janus
16,441
1,565
289
3,728
18,032
5,305
516
12,321
5,711
61,763
0
W
20,809
3,896
258
11,620
20,138
13,211
999
9,378
10,760
72,822
0
W
Artemis
Wakkos95
Artemis
13,481
7,563
0
7,815
11,018
5,020
11,524
3,101
7,917
0
96,847
L
4,144
1,396
0
619
20,018
13,003
0
8,107
11,911
18,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,561
Gold Earned
47,898
448
Minions Killed
416
0
Camps Cleared
0
1,994,556
Distance Traveled
1,735,309
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,807
446
91
4
0
429,569
0
W
Thanatos
10,125
460
59
3
0
402,127
0
W
Bellona
11,275
513
107
5
0
426,430
5
L
Hera
9,399
427
94
4
0
252,751
1
W
Cabrakan
11,431
520
38
2
0
431,112
0
L
Hachiman
11,219
510
122
6
0
313,708
1
L
Janus
9,388
427
89
4
0
348,311
0
W
Hades
11,363
517
107
5
0
377,632
3
W
Artemis
13,367
608
137
6
0
357,255
2
L
Cthulhu
8,085
368
20
1
0
390,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role