Player Matchup

Merlin
Merlin
KekHunter23
Merlin
Level 63
God Stats
0W - 3L
1,329 SR
Queue Stats
14W - 31L
1,289 Elo+
Party 2
Chaac
Chaac
V47Y
Chaac
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,305 Elo+
Party 2
Ne Zha
Ne Zha
Zeblastra
Ne Zha
Level 89
God Stats
1W - 3L
1,715 SR
Queue Stats
8W - 15L
1,235 Elo+
Solo
Team Averages
Level 67
1,515 SR
1,277 Elo+

VS

Team Averages
Level 101
1,619 SR
1,497 Elo+
Ah Puch
Ah Puch
IsacRoos72
Ah Puch
Level 56
God Stats
3W - 1L
1,543 SR
Queue Stats
29W - 41L
1,500 Elo+
Party 1
Anhur
Anhur
Slimslam
Anhur
Level 122
God Stats
33W - 40L
1,602 SR
Queue Stats
428W - 460L
1,383 Elo+
Solo
Fenrir
Fenrir
miosvedlund00
Fenrir
Level 124
God Stats
4W - 1L
1,711 SR
Queue Stats
23W - 15L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 8 / 4
11,516
606
11,542
13,785
4,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
V47Y
Chaac
15
1 / 7 / 5
11,590
610
11,862
22,783
14,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
Zeblastra
Ne Zha
16
7 / 8 / 2
13,479
709
14,987
15,900
6,055
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
IsacRoos72
Ah Puch
16
4 / 6 / 13
12,137
639
14,361
12,104
3,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Slimslam
Anhur
16
8 / 3 / 9
13,003
684
10,330
15,635
6,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
10 / 2 / 11
14,720
775
17,125
26,994
36,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
10
Kills
22
23
Deaths
11
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
IsacRoos72
Ah Puch
4
6
13
1.75
L
Merlin
2
8
4
0.5
W
Anhur
Slimslam
Anhur
8
3
9
4.17
L
Chaac
V47Y
Chaac
1
7
5
0.5
L
Ne Zha
Zeblastra
Ne Zha
7
8
2
1
W
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,391
Damage
41,816
52,468
Taken
54,733
24,700
Mitigated
46,373
11,421
Healing
9,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
IsacRoos72
Ah Puch
14,361
118
0
570
12,104
3,869
482
2,744
9,360
33,762
0
L
Merlin
11,542
975
171
3,096
13,785
4,104
1,133
6,009
7,776
46,634
0
W
Anhur
Slimslam
Anhur
10,330
3,658
0
6,034
15,635
6,179
3,073
2,865
12,770
0
68,204
L
Chaac
V47Y
Chaac
11,862
4,689
0
6,568
22,783
14,541
781
6,267
16,516
0
51,594
L
Ne Zha
Zeblastra
Ne Zha
14,987
4,083
0
1,586
15,900
6,055
626
2,525
13,375
0
57,587
W
17,125
2,498
0
2,721
26,994
36,325
413
6,067
20,927
0
53,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,585
Gold Earned
39,860
179
Minions Killed
191
0
Camps Cleared
0
911,383
Distance Traveled
917,241
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,137
639
36
2
0
268,344
2
L
Merlin
11,516
606
79
4
0
278,122
2
W
Anhur
13,003
684
98
5
0
304,824
0
L
Chaac
11,590
610
53
3
0
333,879
0
L
Ne Zha
13,479
709
47
2
0
299,382
3
W
Fenrir
14,720
775
57
3
0
344,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role