Player Matchup

Cerberus
Cerberus
Bronze I
AceHopeHigh
Cerberus
Bronze I
Level 44
God Stats
18W - 13L
1,486 SR
Queue Stats
302W - 302L
698 MMR
Party 2
Ymir
Ymir
Bronze II
RATED-RKO-31
Ymir
Bronze II
Level 55
God Stats
19W - 20L
1,379 SR
Queue Stats
359W - 367L
466 MMR
Party 2
Merlin
Merlin
Bronze I
TF_KING_OF_DEATH
Merlin
Bronze I
Level 43
God Stats
3W - 6L
1,299 SR
Queue Stats
52W - 64L
638 MMR
Solo
Thanatos
Thanatos
Silver IV
TyIerDurden666
Thanatos
Silver IV
Level 85
God Stats
14W - 19L
1,403 SR
Queue Stats
889W - 900L
723 MMR
Solo
Baba Yaga
Baba Yaga
Silver IV
Xivkyn Burgers
Baba Yaga
Silver IV
Level 144
God Stats
51W - 46L
1,619 SR
Queue Stats
330W - 357L
751 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 74
1,437 SR
655 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,334 SR
655 MMR
Medusa
Medusa
Bronze II
Alurdn
Medusa
Bronze II
Level 85
God Stats
2W - 3L
1,188 SR
Queue Stats
15W - 39L
616 MMR
Solo
Janus
Janus
Silver III
NinjaxSniperZ1
Janus
Silver III
Level 79
God Stats
33W - 33L
1,433 SR
Queue Stats
299W - 310L
742 MMR
Solo
Hades
Hades
Silver V
edsal916
Hades
Silver V
Level 116
God Stats
3W - 3L
1,110 SR
Queue Stats
458W - 476L
514 MMR
Solo
Artemis
Artemis
Silver IV
elimega_2000
Artemis
Silver IV
Level 78
God Stats
15W - 4L
1,647 SR
Queue Stats
131W - 136L
645 MMR
Party 1
Tyr
Tyr
Silver III
nagato2020master
Tyr
Silver III
Level 127
God Stats
4W - 2L
1,290 SR
Queue Stats
210W - 255L
759 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AceHopeHigh
Cerberus
14
1 / 0 / 2
7,873
437
9,823
14,430
13,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 4 / 1
7,955
442
4,601
15,294
11,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 6 / 4
7,317
407
7,768
9,002
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
11
1 / 10 / 1
7,332
407
5,259
12,987
6,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Xivkyn Burgers
Baba Yaga
16
5 / 1 / 2
9,565
531
9,237
8,726
3,733
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Bans
SetNu WaDanzaburouSkadiScylla

VS

Bans
Cu ChulainnCthulhuAnubisKumbhakarnaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alurdn
Medusa
14
3 / 1 / 3
8,493
472
6,189
10,741
3,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
5 / 0 / 5
9,577
532
8,864
7,521
2,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
edsal916
Hades
14
5 / 4 / 3
8,777
488
6,800
16,285
9,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
elimega_2000
Artemis
14
4 / 3 / 9
8,288
460
10,633
8,572
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 1 / 6
9,986
555
8,609
17,049
10,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
9
Kills
20
21
Deaths
9
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AceHopeHigh
Cerberus
1
0
2
2
W
Medusa
Alurdn
Medusa
3
1
3
4.5
W
5
0
5
7.5
L
2
4
1
0.63
L
0
6
4
0.33
L
Thanatos
1
10
1
0.15
L
Baba Yaga
Xivkyn Burgers
Baba Yaga
5
1
2
6
W
Hades
edsal916
Hades
5
4
3
1.63
W
Artemis
elimega_2000
Artemis
4
3
9
2.83
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,688
Damage
41,095
60,439
Taken
60,168
37,975
Mitigated
28,458
19,477
Healing
21,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AceHopeHigh
Cerberus
9,823
864
0
7,130
14,430
13,399
41
2,808
11,488
50,463
0
W
Medusa
Alurdn
Medusa
6,189
3,471
645
3,520
10,741
3,573
1,116
3,894
6,551
0
50,783
W
8,864
550
0
2,734
7,521
2,230
347
1,572
5,856
63,190
0
L
4,601
827
0
2,710
15,294
11,107
266
3,312
11,814
27,013
0
L
7,768
662
0
1,890
9,002
2,948
170
2,325
6,627
37,719
0
L
Thanatos
5,259
974
0
5,890
12,987
6,788
0
3,582
9,249
0
38,092
L
Baba Yaga
Xivkyn Burgers
Baba Yaga
9,237
223
0
1,857
8,726
3,733
0
3,073
5,597
54,635
0
W
Hades
edsal916
Hades
6,800
568
243
4,779
16,285
9,528
637
9,340
6,804
41,466
0
W
Artemis
elimega_2000
Artemis
10,633
3,643
0
1,821
8,572
2,704
1,284
5,989
2,379
0
32,367
W
8,609
1,195
0
7,780
17,049
10,423
656
9,201
7,149
0
66,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,042
Gold Earned
45,121
390
Minions Killed
457
0
Camps Cleared
0
1,602,214
Distance Traveled
1,716,753
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,873
437
126
7
0
352,894
0
W
Medusa
8,493
472
86
5
0
323,430
0
W
Janus
9,577
532
122
7
0
389,553
3
L
Ymir
7,955
442
32
2
0
326,069
2
L
Merlin
7,317
407
77
4
0
286,314
0
L
Thanatos
7,332
407
59
3
0
293,993
0
L
Baba Yaga
9,565
531
96
5
0
342,944
1
W
Hades
8,777
488
67
4
0
308,192
1
W
Artemis
8,288
460
50
3
0
326,582
2
W
Tyr
9,986
555
132
7
0
368,996
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role