Player Matchup

Scylla
Scylla
Axelxalex
Scylla
Level 29
God Stats
13W - 9L
1,539 SR
Queue Stats
13W - 10L
1,558 Elo+
Solo
Yemoja
Yemoja
Barrie69
Yemoja
Level 28
God Stats
0W - 1L
1,625 SR
Queue Stats
51W - 57L
1,490 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Murt696900
Tsukuyomi
Level 17
God Stats
6W - 6L
1,490 SR
Queue Stats
17W - 24L
1,380 Elo+
Party 2
Kali
Kali
Novaantics
Kali
Level 23
God Stats
16W - 24L
1,500 SR
Queue Stats
42W - 53L
1,550 Elo+
Solo
Neith
Neith
Silas6303
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,540 Elo+
Solo
Team Averages
Level 20
1,531 SR
1,504 Elo+

VS

Team Averages
Level 26
1,584 SR
1,593 Elo+
Anubis
Anubis
Aireos
Anubis
Level 26
God Stats
6W - 6L
1,675 SR
Queue Stats
88W - 61L
1,431 Elo+
Party 1
Zeus
Zeus
ElegantGuitar54
Zeus
Level 3
God Stats
3W - 0L
1,762 SR
Queue Stats
4W - 0L
1,706 Elo+
Party 1
Chiron
Chiron
FireVessel64
Chiron
Level 49
God Stats
7W - 11L
1,384 SR
Queue Stats
26W - 42L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
Fluid 2one6
Cthulhu
Level 23
God Stats
17W - 8L
1,431 SR
Queue Stats
208W - 196L
1,519 Elo+
Solo
Erlang Shen
Erlang Shen
TheTouchyDr
Erlang Shen
Level 29
God Stats
1W - 1L
1,667 SR
Queue Stats
53W - 56L
1,846 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Axelxalex
Scylla
17
5 / 3 / 3
11,852
1,077
9,012
10,961
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Barrie69
Yemoja
17
2 / 2 / 6
11,228
1,021
9,521
15,785
14,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Murt696900
Tsukuyomi
15
2 / 7 / 3
9,873
898
10,940
16,618
6,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 5 / 7
9,730
885
4,723
13,420
5,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Silas6303
Neith
15
1 / 12 / 5
9,713
883
8,476
19,558
6,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

139

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aireos
Anubis
17
6 / 6 / 11
10,930
994
8,834
11,594
5,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
11 / 1 / 9
12,295
1,118
21,008
4,251
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
17
4 / 1 / 11
11,042
1,004
8,005
11,169
4,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Fluid 2one6
Cthulhu
17
1 / 0 / 16
10,574
961
9,893
8,792
5,152
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
TheTouchyDr
Erlang Shen
18
7 / 3 / 14
12,072
1,097
21,742
12,620
7,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
90
11
Kills
29
29
Deaths
11
24
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Anubis
Aireos
Anubis
6
6
11
1.92
L
Scylla
Axelxalex
Scylla
5
3
3
2.17
L
Yemoja
Barrie69
Yemoja
2
2
6
2.5
W
11
1
9
15.5
W
Chiron
4
1
11
9.5
W
Cthulhu
Fluid 2one6
Cthulhu
1
0
16
9
L
Tsukuyomi
Murt696900
Tsukuyomi
2
7
3
0.5
L
1
5
7
0.9
L
Neith
Silas6303
Neith
1
12
5
0.29
W
Erlang Shen
TheTouchyDr
Erlang Shen
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,672
Damage
69,482
76,342
Taken
48,426
36,432
Mitigated
23,912
7,126
Healing
8,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Aireos
Anubis
8,834
36
0
1,251
11,594
5,562
0
5,158
6,436
21,795
0
L
Scylla
Axelxalex
Scylla
9,012
276
0
1,417
10,961
3,873
0
4,234
6,727
47,218
0
L
Yemoja
Barrie69
Yemoja
9,521
833
1,957
1,497
15,785
14,023
0
11,047
4,738
26,790
0
W
21,008
570
0
0
4,251
1,422
0
1,540
2,711
39,021
0
W
Chiron
8,005
3,842
839
3,995
11,169
4,464
0
4,417
6,752
0
30,986
W
Cthulhu
Fluid 2one6
Cthulhu
9,893
435
293
692
8,792
5,152
0
4,238
4,554
24,369
0
L
Tsukuyomi
Murt696900
Tsukuyomi
10,940
2,361
0
887
16,618
6,566
0
8,245
8,373
0
28,795
L
4,723
2,026
0
63
13,420
5,046
0
6,563
6,857
0
15,274
L
Neith
Silas6303
Neith
8,476
3,136
0
1,305
19,558
6,924
0
9,646
9,912
0
13,889
W
Erlang Shen
TheTouchyDr
Erlang Shen
21,742
14,308
0
1,832
12,620
7,312
0
3,180
9,440
0
35,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,396
Gold Earned
56,913
196
Minions Killed
186
4
Camps Cleared
9
1,069,395
Distance Traveled
1,043,755
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,930
994
37
3
1
186,298
0
L
Scylla
11,852
1,077
120
11
0
212,238
0
L
Yemoja
11,228
1,021
30
3
0
208,560
0
W
Zeus
12,295
1,118
51
5
0
195,993
0
W
Chiron
11,042
1,004
44
4
0
203,142
0
W
Cthulhu
10,574
961
35
3
0
247,291
2
L
Tsukuyomi
9,873
898
31
3
2
225,529
0
L
Kali
9,730
885
5
0
1
224,431
1
L
Neith
9,713
883
10
1
1
198,637
0
W
Erlang Shen
12,072
1,097
19
2
8
211,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role