Player Matchup

Pele
Pele
Hey boo
Pele
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
LukaOrellano
Neith
Level 29
God Stats
5W - 3L
1,412 SR
Queue Stats
5W - 3L
1,352 Elo+
Solo
Merlin
Merlin
PabloMV71613
Merlin
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
SyyyMan
Cu Chulainn
Level 27
God Stats
38W - 26L
1,559 SR
Queue Stats
367W - 330L
1,495 Elo+
Solo
Cthulhu
Cthulhu
alegregenio027
Cthulhu
Level 18
God Stats
6W - 10L
1,633 SR
Queue Stats
294W - 354L
1,357 Elo+
Solo
Team Averages
Level 19
1,521 SR
1,441 Elo+

VS

Team Averages
Level 19
1,548 SR
1,426 Elo+
Olorun
Olorun
KillJoy3579
Olorun
Level 28
God Stats
3W - 3L
1,595 SR
Queue Stats
38W - 35L
1,569 Elo+
Solo
Fenrir
Fenrir
LeQuincy
Fenrir
Level 29
God Stats
3W - 8L
1,647 SR
Queue Stats
104W - 118L
1,493 Elo+
Solo
Athena
Athena
abdielramos2020
Athena
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,424 Elo+
Solo
Cthulhu
Cthulhu
teramociccio
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,125 Elo+
Solo
Artemis
Artemis
xXZfunkyXx
Artemis
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 97L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Hey boo
Pele
19
10 / 3 / 3
12,590
600
14,734
16,732
7,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 2 / 5
11,168
532
8,312
15,933
6,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
14
3 / 7 / 0
9,814
467
5,465
8,051
2,815
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
SyyyMan
Cu Chulainn
18
3 / 0 / 2
11,796
562
11,707
19,872
19,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 2 / 6
9,482
452
9,633
13,032
10,426
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
4 / 4 / 4
9,719
463
10,899
18,811
7,661
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
LeQuincy
Fenrir
14
7 / 4 / 2
9,313
443
8,977
15,485
7,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
0 / 4 / 0
7,837
373
1,605
16,246
13,021
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
teramociccio
Cthulhu
3
0 / 1 / 1
5,763
274
0
1,744
595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
xXZfunkyXx
Artemis
14
2 / 6 / 3
7,581
361
9,399
14,446
5,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
18
Kills
13
14
Deaths
19
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
Hey boo
Pele
10
3
3
3.83
L
Olorun
4
4
4
1.5
L
Fenrir
LeQuincy
Fenrir
7
4
2
2
W
0
2
5
1.25
W
Merlin
3
7
0
0.43
W
Cu Chulainn
SyyyMan
Cu Chulainn
3
0
2
4
L
0
4
0
0
W
2
2
6
2.5
L
Cthulhu
teramociccio
Cthulhu
0
1
1
0.5
L
Artemis
xXZfunkyXx
Artemis
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,851
Damage
30,880
73,620
Taken
66,732
46,249
Mitigated
34,015
30,665
Healing
16,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Hey boo
Pele
14,734
2,899
0
6,104
16,732
7,296
2,034
2,973
13,207
0
92,612
L
Olorun
10,899
5,287
361
7,553
18,811
7,661
387
5,627
13,084
43,580
0
L
Fenrir
LeQuincy
Fenrir
8,977
2,804
0
4,003
15,485
7,649
0
1,877
13,483
0
40,127
W
8,312
2,988
964
10,497
15,933
6,439
7,055
2,053
13,880
0
80,194
W
Merlin
5,465
294
0
634
8,051
2,815
807
2,566
5,485
36,991
0
W
Cu Chulainn
SyyyMan
Cu Chulainn
11,707
1,896
0
7,778
19,872
19,273
2,311
3,019
16,853
12,096
75,405
L
1,605
1,022
0
0
16,246
13,021
46
4,324
11,547
23,666
0
W
9,633
333
0
4,688
13,032
10,426
516
1,893
11,139
29,758
0
L
Cthulhu
teramociccio
Cthulhu
0
0
0
0
1,744
595
0
162
1,582
303
0
L
Artemis
xXZfunkyXx
Artemis
9,399
3,400
0
4,433
14,446
5,089
0
4,981
9,465
0
28,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,850
Gold Earned
40,213
531
Minions Killed
218
0
Camps Cleared
0
1,965,841
Distance Traveled
1,389,669
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,590
600
147
7
0
420,179
4
L
Olorun
9,719
463
70
3
0
300,016
3
L
Fenrir
9,313
443
67
3
0
324,110
0
W
Neith
11,168
532
135
6
0
407,762
1
W
Merlin
9,814
467
63
3
0
343,293
3
W
Cu Chulainn
11,796
562
154
7
0
379,124
2
L
Athena
7,837
373
47
2
0
408,759
0
W
Cthulhu
9,482
452
32
2
0
415,483
4
L
Cthulhu
5,763
274
0
0
0
28,753
0
L
Artemis
7,581
361
34
2
0
328,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role