Player Matchup

Izanami
Izanami
AkhiAkhiAkhi
Izanami
Level 26
God Stats
34W - 32L
1,476 SR
Queue Stats
72W - 74L
1,417 Elo+
Solo
Tiamat
Tiamat
AlienFromDaMars
Tiamat
Level 15
God Stats
4W - 7L
1,727 SR
Queue Stats
20W - 23L
1,519 Elo+
Party 1
Artemis
Artemis
Zloy_Sosok91
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
verminathras
Loki
Level 10
God Stats
9W - 13L
1,316 SR
Queue Stats
9W - 16L
1,295 Elo+
Solo
Ymir
Ymir
xXFights4UXx
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,545 Elo+
Party 1
Team Averages
Level 16
1,504 SR
1,455 Elo+

VS

Team Averages
Level 36
1,651 SR
1,358 Elo+
Anhur
Anhur
Adrik24
Anhur
Level 17
God Stats
3W - 1L
1,841 SR
Queue Stats
25W - 33L
1,376 Elo+
Solo
Nu Wa
Nu Wa
BlueDuckeroo
Nu Wa
Level 105
God Stats
5W - 1L
1,860 SR
Queue Stats
30W - 20L
1,529 Elo+
Party 2
Loki
Loki
DjinnB00
Loki
Level 5
God Stats
1W - 3L
1,678 SR
Queue Stats
1W - 4L
1,196 Elo+
Party 2
Cthulhu
Cthulhu
SventraDraghi
Cthulhu
Level 26
God Stats
9W - 6L
1,518 SR
Queue Stats
47W - 64L
1,359 Elo+
Solo
Erlang Shen
Erlang Shen
riri124
Erlang Shen
Level 29
God Stats
16W - 22L
1,358 SR
Queue Stats
164W - 201L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AkhiAkhiAkhi
Izanami
14
0 / 5 / 0
8,483
404
7,634
13,362
3,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 4 / 0
8,998
428
4,638
11,661
4,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Zloy_Sosok91
Artemis
12
0 / 6 / 0
7,217
344
3,322
13,328
3,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 0
6,506
310
2,917
7,225
1,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 0
7,939
378
10,720
15,872
7,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Adrik24
Anhur
16
5 / 0 / 6
10,376
494
9,882
14,449
6,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
6 / 2 / 6
11,666
556
16,884
10,200
4,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
5
0 / 1 / 0
6,441
307
0
2,192
457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
15
3 / 0 / 8
9,101
433
10,762
12,943
10,847
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
riri124
Erlang Shen
20
11 / 0 / 0
12,080
575
9,114
16,167
9,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
45
1
Kills
25
25
Deaths
3
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anhur
Adrik24
Anhur
5
0
6
8
L
Izanami
AkhiAkhiAkhi
Izanami
0
5
0
0
L
1
4
0
0.25
W
6
2
6
4.5
W
Loki
0
1
0
0
W
Cthulhu
3
0
8
7
L
Artemis
Zloy_Sosok91
Artemis
0
6
0
0
W
Erlang Shen
riri124
Erlang Shen
11
0
0
11
L
0
5
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,231
Damage
46,642
61,448
Taken
55,951
20,320
Mitigated
31,012
14,465
Healing
26,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Adrik24
Anhur
9,882
3,727
255
8,674
14,449
6,063
3,720
4,635
9,764
0
51,447
L
Izanami
AkhiAkhiAkhi
Izanami
7,634
5,744
171
4,470
13,362
3,746
0
5,515
7,751
0
67,562
L
4,638
671
0
4,321
11,661
4,137
1,206
7,718
3,681
50,092
0
W
16,884
4,488
0
2,087
10,200
4,165
4,194
2,282
7,548
98,658
0
W
Loki
0
0
0
1,224
2,192
457
0
0
2,192
0
10,879
W
Cthulhu
10,762
597
911
3,219
12,943
10,847
70
4,654
8,243
32,562
0
L
Artemis
Zloy_Sosok91
Artemis
3,322
1,774
0
3,522
13,328
3,239
346
4,704
8,486
0
31,072
W
Erlang Shen
riri124
Erlang Shen
9,114
4,342
0
10,566
16,167
9,480
375
3,213
12,846
0
82,951
L
2,917
1,166
0
0
7,225
1,750
129
1,357
5,772
0
11,651
L
10,720
3,126
0
1,981
15,872
7,448
0
7,616
8,112
28,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,143
Gold Earned
49,664
331
Minions Killed
512
0
Camps Cleared
0
1,555,686
Distance Traveled
1,571,389
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,376
494
111
5
0
346,240
0
L
Izanami
8,483
404
126
6
0
333,327
3
L
Tiamat
8,998
428
109
5
0
282,680
2
W
Nu Wa
11,666
556
177
8
0
356,751
2
W
Loki
6,441
307
21
1
0
60,638
0
W
Cthulhu
9,101
433
40
2
0
401,859
12
L
Artemis
7,217
344
42
2
0
229,595
3
W
Erlang Shen
12,080
575
163
8
0
405,901
4
L
Loki
6,506
310
22
1
0
316,882
0
L
Ymir
7,939
378
32
2
0
393,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role