Player Matchup

Sun Wukong
Sun Wukong
CrazyG3rnad3
Sun Wukong
Level 8
God Stats
1W - 5L
1,608 SR
Queue Stats
37W - 52L
1,224 Elo+
Solo
Kukulkan
Kukulkan
N3verSt0rm
Kukulkan
Level 7
God Stats
3W - 3L
1,231 SR
Queue Stats
61W - 63L
1,367 Elo+
Party 3
Chaac
Chaac
Quetzulll
Chaac
Level 15
God Stats
3W - 6L
1,519 SR
Queue Stats
90W - 86L
1,310 Elo+
Solo
Hun Batz
Hun Batz
Tristxan
Hun Batz
Level 6
God Stats
4W - 4L
1,758 SR
Queue Stats
145W - 149L
1,367 Elo+
Party 3
Thor
Thor
WhiskyWonkka
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,182 Elo+
Solo
Team Averages
Level 8
1,523 SR
1,290 Elo+

VS

Team Averages
Level 20
1,475 SR
1,307 Elo+
Merlin
Merlin
Erutaron19
Merlin
Level 29
God Stats
3W - 8L
1,398 SR
Queue Stats
32W - 37L
1,377 Elo+
Solo
Ravana
Ravana
Hufisnothere
Ravana
Level 25
God Stats
18W - 6L
1,784 SR
Queue Stats
81W - 66L
1,435 Elo+
Party 1
Mulan
Mulan
NotChelow
Mulan
Level 26
God Stats
11W - 6L
1,192 SR
Queue Stats
105W - 109L
1,358 Elo+
Party 1
Izanami
Izanami
RubyMonoblos
Izanami
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,182 Elo+
Party 2
Terra
Terra
xXG0DS1aY3rXx
Terra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,182 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrazyG3rnad3
Sun Wukong
12
1 / 4 / 4
7,357
387
3,603
13,134
5,160
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
N3verSt0rm
Kukulkan
13
1 / 5 / 4
8,249
434
11,073
9,458
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Quetzulll
Chaac
14
1 / 6 / 3
8,696
458
7,232
17,147
10,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hun Batz
Tristxan
Hun Batz
13
2 / 9 / 3
8,756
461
5,873
17,218
5,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 8 / 4
8,888
468
4,968
12,866
3,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Erutaron19
Merlin
16
2 / 2 / 5
9,754
513
5,284
8,168
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
19
18 / 1 / 6
12,191
642
16,928
11,322
8,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mulan
NotChelow
Mulan
16
4 / 2 / 10
9,935
523
9,315
11,668
10,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
RubyMonoblos
Izanami
15
7 / 4 / 1
9,743
513
10,493
11,709
4,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 3 / 6
9,259
487
3,918
13,418
11,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
9
Kills
32
32
Deaths
12
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CrazyG3rnad3
Sun Wukong
1
4
4
0.75
W
Merlin
Erutaron19
Merlin
2
2
5
2.25
W
Ravana
18
1
6
21
L
Kukulkan
N3verSt0rm
Kukulkan
1
5
4
0.6
W
Mulan
NotChelow
Mulan
4
2
10
4.5
L
Chaac
Quetzulll
Chaac
1
6
3
0.42
W
Izanami
RubyMonoblos
Izanami
7
4
1
1.88
L
Hun Batz
Tristxan
Hun Batz
2
9
3
0.39
L
4
8
4
0.75
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,749
Damage
45,938
69,823
Taken
56,285
28,480
Mitigated
37,321
11,419
Healing
18,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CrazyG3rnad3
Sun Wukong
3,603
1,082
0
2,111
13,134
5,160
0
1,644
11,461
0
30,612
W
Merlin
Erutaron19
Merlin
5,284
148
119
1,703
8,168
3,333
1,760
2,539
5,629
65,582
0
W
Ravana
16,928
6,105
0
5,222
11,322
8,312
0
2,230
9,019
0
91,434
L
Kukulkan
N3verSt0rm
Kukulkan
11,073
1,260
0
0
9,458
3,433
0
2,486
6,671
57,520
0
W
Mulan
NotChelow
Mulan
9,315
3,197
0
3,033
11,668
10,363
0
1,276
9,867
0
37,232
L
Chaac
Quetzulll
Chaac
7,232
2,155
0
6,831
17,147
10,608
335
1,231
15,555
0
38,657
W
Izanami
RubyMonoblos
Izanami
10,493
8,137
0
2,839
11,709
4,304
3,359
2,190
9,519
0
78,462
L
Hun Batz
Tristxan
Hun Batz
5,873
2,053
0
2,477
17,218
5,325
0
2,265
14,830
0
45,823
L
4,968
1,394
0
0
12,866
3,954
0
1,040
11,641
0
45,500
W
3,918
735
1,587
4,016
13,418
11,009
704
2,838
10,510
18,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,946
Gold Earned
50,882
362
Minions Killed
477
0
Camps Cleared
0
1,575,230
Distance Traveled
1,725,602
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,357
387
47
2
0
307,943
3
W
Merlin
9,754
513
108
6
0
321,553
6
W
Ravana
12,191
642
137
7
0
410,129
0
L
Kukulkan
8,249
434
103
5
0
314,374
1
W
Mulan
9,935
523
74
4
0
369,844
1
L
Chaac
8,696
458
71
4
0
343,095
0
W
Izanami
9,743
513
122
6
0
290,405
3
L
Hun Batz
8,756
461
79
4
0
332,065
4
L
Thor
8,888
468
62
3
0
277,753
3
W
Terra
9,259
487
36
2
0
333,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role