Player Matchup

Zeus
Zeus
ADsilverr
Zeus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,251 Elo+
Solo
Izanami
Izanami
Krolx
Izanami
Level 24
God Stats
5W - 3L
1,610 SR
Queue Stats
8W - 6L
1,448 Elo+
Party 2
Artemis
Artemis
Otavva
Artemis
Level 17
God Stats
2W - 0L
1,718 SR
Queue Stats
3W - 2L
1,392 Elo+
Party 2
Skadi
Skadi
RoyalNugget
Skadi
Level 26
God Stats
1W - 1L
1,276 SR
Queue Stats
14W - 18L
1,406 Elo+
Solo
Cthulhu
Cthulhu
Veraarcher
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,598 Elo+
Solo
Team Averages
Level 17
1,521 SR
1,419 Elo+

VS

Team Averages
Level 19
1,520 SR
1,339 Elo+
Kukulkan
Kukulkan
DarkMO0
Kukulkan
Level 29
God Stats
36W - 31L
1,582 SR
Queue Stats
61W - 57L
1,505 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WiLLy147
Ah Muzen Cab
Level 29
God Stats
4W - 4L
1,517 SR
Queue Stats
160W - 168L
1,463 Elo+
Party 1
Loki
Loki
apexpro
Loki
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,406 Elo+
Solo
Cerberus
Cerberus
jocekx
Cerberus
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 20L
1,070 Elo+
Party 3
Ra
Ra
xkszabix
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,250 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
12 / 7 / 13
15,328
1,095
21,656
16,437
6,917
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Krolx
Izanami
20
8 / 3 / 17
14,809
1,058
24,651
20,973
8,651
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Artemis
Otavva
Artemis
20
13 / 6 / 17
16,072
1,148
19,224
22,139
9,918
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 5 / 15
13,062
933
11,880
13,928
5,673
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Veraarcher
Cthulhu
20
1 / 10 / 19
13,209
944
2,959
24,613
35,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

54

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarkMO0
Kukulkan
20
8 / 1 / 18
17,175
1,227
33,800
11,988
6,134
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
WiLLy147
Ah Muzen Cab
20
18 / 2 / 10
18,234
1,302
37,429
20,000
10,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
apexpro
Loki
15
0 / 2 / 2
10,715
765
937
2,330
676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cerberus
jocekx
Cerberus
19
0 / 10 / 10
12,068
862
2,327
22,982
11,638
20
5 / 21 / 14
14,506
1,036
19,544
30,065
15,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
85
36
Kills
31
31
Deaths
36
81
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Zeus
12
7
13
2.64
L
Kukulkan
DarkMO0
Kukulkan
8
1
18
17
W
Izanami
Krolx
Izanami
8
3
17
5.5
W
Artemis
Otavva
Artemis
13
6
17
3.58
W
2
5
15
1.9
W
Cthulhu
Veraarcher
Cthulhu
1
10
19
1.05
L
Ah Muzen Cab
WiLLy147
Ah Muzen Cab
18
2
10
11.5
L
Loki
apexpro
Loki
0
2
2
0.5
L
Cerberus
jocekx
Cerberus
0
10
10
0.5
L
5
21
14
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,370
Damage
94,037
98,090
Taken
87,365
66,327
Mitigated
44,420
9,957
Healing
7,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
21,656
3,765
0
2,483
16,437
6,917
0
7,128
9,309
58,818
0
L
Kukulkan
DarkMO0
Kukulkan
33,800
2,263
0
825
11,988
6,134
0
3,180
8,758
105,823
0
W
Izanami
Krolx
Izanami
24,651
14,427
556
2,103
20,973
8,651
0
14,663
6,310
0
53,146
W
Artemis
Otavva
Artemis
19,224
14,238
0
4,570
22,139
9,918
0
14,012
8,127
0
48,367
W
11,880
6,411
0
0
13,928
5,673
0
4,333
9,595
0
41,110
W
Cthulhu
Veraarcher
Cthulhu
2,959
509
0
245
24,613
35,168
0
15,535
9,078
11,356
0
L
Ah Muzen Cab
WiLLy147
Ah Muzen Cab
37,429
16,813
0
4,287
20,000
10,217
0
3,899
16,076
0
71,228
L
Loki
apexpro
Loki
937
178
0
92
2,330
676
0
1,051
1,254
0
1,663
L
Cerberus
jocekx
Cerberus
2,327
83
0
1,019
22,982
11,638
0
8,290
14,567
7,947
0
L
19,544
3,533
355
448
30,065
15,755
0
7,895
22,095
38,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,480
Gold Earned
72,698
321
Minions Killed
291
9
Camps Cleared
9
1,094,717
Distance Traveled
1,041,439
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,328
1,095
93
7
1
223,079
1
L
Kukulkan
17,175
1,227
157
11
4
276,026
1
W
Izanami
14,809
1,058
74
5
2
265,017
0
W
Artemis
16,072
1,148
70
5
2
224,936
0
W
Skadi
13,062
933
58
4
4
224,323
0
W
Cthulhu
13,209
944
26
2
0
157,362
0
L
Ah Muzen Cab
18,234
1,302
68
5
3
315,225
0
L
Loki
10,715
765
2
0
2
56,210
0
L
Cerberus
12,068
862
19
1
0
195,571
0
L
Ra
14,506
1,036
45
3
0
198,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role