Player Matchup

Fenrir
Fenrir
Boiehh
Fenrir
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
257W - 176L
1,634 Elo+
Solo
Athena
Athena
Myrrhsa
Athena
Level 15
God Stats
47W - 46L
1,556 SR
Queue Stats
108W - 110L
1,555 Elo+
Solo
Discordia
Discordia
Scooby1189
Discordia
Level 18
God Stats
3W - 2L
1,214 SR
Queue Stats
29W - 36L
1,477 Elo+
Solo
Ravana
Ravana
The_Purge_Player
Ravana
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 32L
1,690 Elo+
Solo
Medusa
Medusa
Trinda123
Medusa
Level 18
God Stats
7W - 2L
1,615 SR
Queue Stats
86W - 101L
1,503 Elo+
Solo
Team Averages
Level 21
1,477 SR
1,572 Elo+

VS

Team Averages
Level 21
1,510 SR
1,595 Elo+
Merlin
Merlin
MissF0rtune1
Merlin
Level 28
God Stats
22W - 21L
1,614 SR
Queue Stats
100W - 93L
1,548 Elo+
Solo
Mercury
Mercury
RichardBurnish
Mercury
Level 7
God Stats
6W - 4L
1,500 SR
Queue Stats
26W - 28L
1,694 Elo+
Solo
Neith
Neith
SapoMendezGt
Neith
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 14L
1,592 Elo+
Solo
Zhong Kui
Zhong Kui
timbs_are_my_wor
Zhong Kui
Level 26
God Stats
5W - 8L
1,438 SR
Queue Stats
498W - 453L
1,600 Elo+
Solo
Ymir
Ymir
x-imOP
Ymir
Level 29
God Stats
2W - 4L
1,497 SR
Queue Stats
440W - 452L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Boiehh
Fenrir
16
4 / 2 / 6
9,451
525
5,966
13,677
5,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Myrrhsa
Athena
14
1 / 3 / 8
9,205
511
5,970
13,562
9,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Scooby1189
Discordia
16
4 / 2 / 5
9,787
544
7,148
8,122
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
9 / 0 / 2
11,913
662
18,360
16,692
10,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Trinda123
Medusa
15
9 / 4 / 3
9,713
540
14,163
12,281
4,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
2 / 5 / 5
7,960
442
5,532
8,801
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 6 / 3
7,923
440
9,950
15,145
5,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 6 / 3
7,767
432
7,076
12,055
3,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
13
0 / 7 / 0
7,504
417
8,575
18,613
12,112
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
x-imOP
Ymir
13
4 / 3 / 3
8,067
448
8,202
12,754
5,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
27
Kills
11
11
Deaths
27
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Boiehh
Fenrir
4
2
6
3.5
L
Merlin
2
5
5
0.9
W
Athena
Myrrhsa
Athena
1
3
8
1.67
L
3
6
3
0.75
L
2
6
3
0.58
W
Discordia
Scooby1189
Discordia
4
2
5
3.25
W
9
0
2
10
W
Medusa
Trinda123
Medusa
9
4
3
2.63
L
Zhong Kui
0
7
0
0
L
Ymir
x-imOP
Ymir
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,607
Damage
39,335
64,334
Taken
67,368
33,457
Mitigated
29,690
30,232
Healing
16,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Boiehh
Fenrir
5,966
2,712
0
6,469
13,677
5,458
1,016
3,377
10,300
0
53,082
L
Merlin
5,532
416
0
1,140
8,801
3,010
814
1,624
7,177
39,786
0
W
Athena
Myrrhsa
Athena
5,970
2,395
944
4,399
13,562
9,224
761
4,785
8,777
28,050
0
L
9,950
4,905
0
3,174
15,145
5,299
0
2,441
12,704
0
46,256
L
7,076
3,450
0
3,460
12,055
3,995
0
4,613
7,442
0
41,157
W
Discordia
Scooby1189
Discordia
7,148
183
0
1,285
8,122
2,948
940
3,172
4,950
54,742
0
W
18,360
7,062
0
12,487
16,692
10,939
496
7,203
9,489
0
92,164
W
Medusa
Trinda123
Medusa
14,163
6,768
0
4,648
12,281
4,888
990
3,772
8,509
0
59,326
L
Zhong Kui
8,575
1,230
0
6,983
18,613
12,112
0
0
18,613
52,857
0
L
Ymir
x-imOP
Ymir
8,202
1,657
0
1,497
12,754
5,274
0
4,440
8,314
27,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,069
Gold Earned
39,221
505
Minions Killed
360
0
Camps Cleared
0
1,717,897
Distance Traveled
1,521,796
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,451
525
103
6
0
354,236
4
L
Merlin
7,960
442
83
5
0
282,450
0
W
Athena
9,205
511
36
2
0
375,374
3
L
Mercury
7,923
440
74
4
0
342,652
0
L
Neith
7,767
432
73
4
0
295,695
1
W
Discordia
9,787
544
106
6
0
332,244
2
W
Ravana
11,913
662
169
9
0
352,558
1
W
Medusa
9,713
540
91
5
0
303,485
6
L
Zhong Kui
7,504
417
88
5
0
266,716
3
L
Ymir
8,067
448
42
2
0
334,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role