Player Matchup

Apollo
Apollo
DZnZeus300
Apollo
Level 26
God Stats
23W - 26L
1,340 SR
Queue Stats
45W - 56L
1,369 Elo+
Solo
Yemoja
Yemoja
Eoufig
Yemoja
Level 28
God Stats
34W - 22L
1,603 SR
Queue Stats
146W - 138L
1,488 Elo+
Solo
Chaac
Chaac
Gaviao_hunter
Chaac
Level 10
God Stats
4W - 2L
1,717 SR
Queue Stats
18W - 25L
1,585 Elo+
Solo
Fenrir
Fenrir
Monkey_D_Beyt
Fenrir
Level 67
God Stats
8W - 7L
1,462 SR
Queue Stats
507W - 494L
1,471 Elo+
Party 1
Chronos
Chronos
Trafalgar_D_Aris
Chronos
Level 8
God Stats
18W - 9L
1,753 SR
Queue Stats
92W - 88L
1,587 Elo+
Party 1
Team Averages
Level 28
1,575 SR
1,500 Elo+

VS

Team Averages
Level 12
1,404 SR
1,504 Elo+
Loki
Loki
Freenkq
Loki
Level 14
God Stats
1W - 4L
1,287 SR
Queue Stats
8W - 10L
1,532 Elo+
Solo
Ra
Ra
SiiNeX-TG
Ra
Level 7
God Stats
1W - 2L
1,213 SR
Queue Stats
3W - 3L
1,662 Elo+
Solo
Hachiman
Hachiman
simplu123
Hachiman
Level 29
God Stats
25W - 27L
1,519 SR
Queue Stats
93W - 84L
1,474 Elo+
Solo
Nemesis
Nemesis
thebrain_7
Nemesis
Level 8
God Stats
23W - 22L
1,499 SR
Queue Stats
190W - 231L
1,447 Elo+
Solo
Guan Yu
Guan Yu
vincentans
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DZnZeus300
Apollo
16
9 / 0 / 4
10,759
566
5,675
7,567
4,699
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Eoufig
Yemoja
15
2 / 1 / 8
10,234
539
8,151
9,163
10,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 5 / 2
11,054
582
11,149
20,376
16,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
2 / 1 / 4
9,421
496
3,526
11,480
5,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 1 / 4
9,389
494
9,291
10,883
4,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Freenkq
Loki
14
2 / 2 / 3
8,699
458
2,716
10,845
3,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 5 / 1
9,019
475
8,294
12,879
5,132
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
simplu123
Hachiman
14
5 / 4 / 0
8,163
430
8,101
16,791
7,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
thebrain_7
Nemesis
13
0 / 6 / 0
7,620
401
2,383
9,197
4,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
vincentans
Guan Yu
5
0 / 3 / 0
5,613
295
571
3,807
1,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
20
Kills
8
8
Deaths
20
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
DZnZeus300
Apollo
9
0
4
11
W
Yemoja
Eoufig
Yemoja
2
1
8
6
L
Loki
Freenkq
Loki
2
2
3
1.75
W
5
5
2
1.2
W
2
1
4
4
L
1
5
1
0.3
W
2
1
4
4
L
Hachiman
simplu123
Hachiman
5
4
0
1.25
L
Nemesis
thebrain_7
Nemesis
0
6
0
0
L
Guan Yu
vincentans
Guan Yu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,792
Damage
22,065
59,469
Taken
53,519
42,504
Mitigated
22,630
20,826
Healing
14,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DZnZeus300
Apollo
5,675
3,704
0
1,714
7,567
4,699
4,817
0
7,542
0
60,362
W
Yemoja
Eoufig
Yemoja
8,151
1,026
2,498
1,350
9,163
10,885
378
1,865
7,273
39,651
0
L
Loki
Freenkq
Loki
2,716
663
0
3,899
10,845
3,788
0
1,283
9,462
0
42,788
W
11,149
2,170
0
7,680
20,376
16,422
2,077
0
20,376
0
63,005
W
3,526
835
0
4,521
11,480
5,501
0
1,136
10,344
0
58,071
L
8,294
1,736
636
3,606
12,879
5,132
300
7,745
5,134
57,404
0
W
9,291
1,360
0
3,063
10,883
4,997
2,241
5,293
5,590
53,714
0
L
Hachiman
simplu123
Hachiman
8,101
4,755
0
5,290
16,791
7,713
0
3,872
12,362
0
37,674
L
Nemesis
thebrain_7
Nemesis
2,383
1,005
0
714
9,197
4,635
741
2,628
6,525
0
35,470
L
Guan Yu
vincentans
Guan Yu
571
0
120
285
3,807
1,362
0
1,914
1,893
0
5,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,857
Gold Earned
39,114
474
Minions Killed
333
0
Camps Cleared
0
1,706,741
Distance Traveled
1,352,407
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,759
566
127
7
0
356,721
4
W
Yemoja
10,234
539
51
3
0
347,488
3
L
Loki
8,699
458
83
4
0
319,508
1
W
Chaac
11,054
582
108
6
0
357,899
6
W
Fenrir
9,421
496
88
5
0
297,095
2
L
Ra
9,019
475
120
6
0
307,291
0
W
Chronos
9,389
494
100
5
0
347,538
2
L
Hachiman
8,163
430
59
3
0
278,442
2
L
Nemesis
7,620
401
62
3
0
309,989
6
L
Guan Yu
5,613
295
9
0
0
137,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role