Player Matchup

Apollo
Apollo
ICE IM NICE
Apollo
Level 160
God Stats
4W - 2L
1,748 SR
Queue Stats
44W - 29L
1,714 Elo+
Party 1
Osiris
Osiris
KDAM
Osiris
Level 160
God Stats
0W - 2L
1,394 SR
Queue Stats
57W - 66L
1,489 Elo+
Solo
Aphrodite
Aphrodite
MyBirdsKS
Aphrodite
Level 125
God Stats
71W - 52L
1,823 SR
Queue Stats
125W - 132L
1,628 Elo+
Party 1
Cu Chulainn
Cu Chulainn
plank-or-tin
Cu Chulainn
Level 160
God Stats
0W - 1L
1,694 SR
Queue Stats
1W - 4L
1,278 Elo+
Solo
Team Averages
Level 151
1,665 SR
1,527 Elo+

VS

Team Averages
Level 100
1,826 SR
1,588 Elo+
Sobek
Sobek
DashingThrower3
Sobek
Level 128
God Stats
2W - 0L
1,822 SR
Queue Stats
33W - 28L
1,659 Elo+
Solo
Danzaburou
Danzaburou
Papa_Ice_Bridge
Danzaburou
Level 124
God Stats
11W - 8L
1,900 SR
Queue Stats
319W - 236L
1,590 Elo+
Party 2
Nox
Nox
ostrichscottrich
Nox
Level 100
God Stats
13W - 9L
1,726 SR
Queue Stats
363W - 273L
1,605 Elo+
Party 2
Tsukuyomi
Tsukuyomi
yakiudon437
Tsukuyomi
Level 48
God Stats
1W - 0L
1,857 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
10 / 6 / 8
15,827
791
20,340
22,560
13,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
KDAM
Osiris
20
6 / 5 / 3
14,987
749
12,588
21,734
17,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
MyBirdsKS
Aphrodite
18
2 / 6 / 9
13,485
674
14,122
18,048
13,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
plank-or-tin
Cu Chulainn
19
3 / 3 / 10
14,218
711
20,318
30,147
34,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 8
13,884
694
13,870
28,021
42,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Danzaburou
Papa_Ice_Bridge
Danzaburou
20
4 / 4 / 8
16,173
809
19,380
20,316
10,455
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
2 / 7 / 6
13,339
667
10,425
15,830
6,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
yakiudon437
Tsukuyomi
20
13 / 2 / 6
18,141
907
34,444
18,786
12,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
48
21
Kills
20
20
Deaths
21
30
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
8
8
0.63
L
Apollo
10
6
8
2.33
L
Osiris
KDAM
Osiris
6
5
3
1.5
L
Aphrodite
MyBirdsKS
Aphrodite
2
6
9
1.08
W
Danzaburou
Papa_Ice_Bridge
Danzaburou
4
4
8
2
W
2
7
6
0.71
L
Cu Chulainn
plank-or-tin
Cu Chulainn
3
3
10
2.67
W
Tsukuyomi
yakiudon437
Tsukuyomi
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,368
Damage
78,119
92,489
Taken
82,953
77,931
Mitigated
72,438
31,346
Healing
21,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,870
762
498
6,142
28,021
42,817
0
6,532
21,058
43,713
0
L
Apollo
20,340
12,890
0
5,721
22,560
13,032
5,227
4,776
17,310
0
71,502
L
Osiris
KDAM
Osiris
12,588
4,446
0
1,210
21,734
17,667
1,681
5,179
16,321
0
59,503
L
Aphrodite
MyBirdsKS
Aphrodite
14,122
1,017
9,713
9,035
18,048
13,011
1,104
5,269
12,249
40,198
0
W
Danzaburou
Papa_Ice_Bridge
Danzaburou
19,380
8,706
0
8,689
20,316
10,455
2,872
1,476
18,613
0
86,529
W
10,425
633
0
1,455
15,830
6,885
309
4,659
11,031
33,266
0
L
Cu Chulainn
plank-or-tin
Cu Chulainn
20,318
3,144
0
5,667
30,147
34,221
1,135
9,590
19,075
10,019
53,462
W
Tsukuyomi
yakiudon437
Tsukuyomi
34,444
9,997
0
5,119
18,786
12,281
1,020
5,384
13,175
0
125,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,517
Gold Earned
61,537
342
Minions Killed
393
18
Camps Cleared
12
1,479,012
Distance Traveled
1,341,250
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,884
694
66
3
1
304,316
1
L
Apollo
15,827
791
104
5
8
343,923
2
L
Osiris
14,987
749
96
5
3
380,161
3
L
Aphrodite
13,485
674
64
3
3
358,129
1
W
Danzaburou
16,173
809
131
7
2
302,847
0
W
Nox
13,339
667
56
3
1
296,669
1
L
Cu Chulainn
14,218
711
78
4
4
396,799
2
W
Tsukuyomi
18,141
907
140
7
8
437,418
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role