Player Matchup

Cthulhu
Cthulhu
DarkShadow567
Cthulhu
Level 28
God Stats
28W - 21L
1,548 SR
Queue Stats
194W - 247L
1,430 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Gfarran
Tsukuyomi
Level 88
God Stats
3W - 1L
1,411 SR
Queue Stats
93W - 121L
1,423 Elo+
Party 1
Tiamat
Tiamat
Грапад
Tiamat
Level 78
God Stats
4W - 1L
1,655 SR
Queue Stats
164W - 215L
1,410 Elo+
Party 1
Team Averages
Level 65
1,538 SR
1,421 Elo+

VS

Team Averages
Level 97
1,303 SR
1,394 Elo+
Anubis
Anubis
Lighting1992
Anubis
Level 126
God Stats
2W - 5L
1,104 SR
Queue Stats
69W - 122L
1,356 Elo+
Party 2
Chaac
Chaac
Maleficent99
Chaac
Level 142
God Stats
2W - 3L
1,304 SR
Queue Stats
37W - 71L
1,326 Elo+
Party 2
Heimdallr
Heimdallr
kuk00000
Heimdallr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
1 / 1 / 6
8,730
728
7,747
12,488
8,816
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Gfarran
Tsukuyomi
12
3 / 1 / 5
8,678
723
6,386
7,009
2,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
13
5 / 0 / 4
8,962
747
6,091
3,902
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 1 / 0
7,915
660
3,721
3,901
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 1
7,220
602
5,310
12,137
6,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
kuk00000
Heimdallr
10
0 / 3 / 2
7,125
594
4,320
9,246
3,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
2
2
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
1
6
4
W
Tsukuyomi
Gfarran
Tsukuyomi
3
1
5
5.5
L
Anubis
2
1
0
2
L
0
5
1
0.1
L
Heimdallr
kuk00000
Heimdallr
0
3
2
0.33
W
Tiamat
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,224
Damage
13,351
23,399
Taken
25,284
13,904
Mitigated
11,993
7,400
Healing
4,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
7,747
446
251
3,003
12,488
8,816
703
2,508
9,980
19,407
0
W
Tsukuyomi
Gfarran
Tsukuyomi
6,386
2,012
0
2,358
7,009
2,337
502
849
6,160
0
34,640
L
Anubis
3,721
506
0
640
3,901
1,665
0
1,743
2,158
27,960
0
L
5,310
872
0
3,896
12,137
6,879
0
5,850
6,287
0
32,976
L
Heimdallr
kuk00000
Heimdallr
4,320
824
0
250
9,246
3,449
0
6,331
2,915
0
11,535
W
Tiamat
6,091
299
0
1,788
3,902
2,751
456
420
3,482
36,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,370
Gold Earned
22,260
150
Minions Killed
117
0
Camps Cleared
0
727,896
Distance Traveled
635,190
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,730
728
19
2
0
243,209
0
W
Tsukuyomi
8,678
723
59
5
0
264,889
5
L
Anubis
7,915
660
43
4
0
181,375
1
L
Chaac
7,220
602
54
5
0
231,466
5
L
Heimdallr
7,125
594
20
2
0
222,349
0
W
Tiamat
8,962
747
72
6
0
219,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role