Player Matchup

Awilix
Awilix
Pullup2Fast
Awilix
Level 85
God Stats
7W - 8L
1,469 SR
Queue Stats
263W - 228L
1,532 Elo+
Party 2
Sobek
Sobek
XxGedraTxX
Sobek
Level 73
God Stats
9W - 8L
1,501 SR
Queue Stats
787W - 705L
1,516 Elo+
Party 2
Baron Samedi
Baron Samedi
bondemosha
Baron Samedi
Level 55
God Stats
1W - 4L
1,321 SR
Queue Stats
58W - 89L
1,140 Elo+
Solo
Team Averages
Level 71
1,430 SR
1,396 Elo+

VS

Team Averages
Level 118
1,399 SR
1,456 Elo+
Ullr
Ullr
Fakey II
Ullr
Level 124
God Stats
1W - 2L
1,300 SR
Queue Stats
16W - 9L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
FlatteredCD
Amaterasu
Level 109
God Stats
1W - 3L
1,361 SR
Queue Stats
47W - 58L
1,501 Elo+
Party 1
Anubis
Anubis
Lagerlunda
Anubis
Level 121
God Stats
17W - 32L
1,537 SR
Queue Stats
118W - 173L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
13 / 1 / 2
11,176
798
11,852
10,343
4,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
14
2 / 0 / 10
10,223
730
6,602
18,556
20,436
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
bondemosha
Baron Samedi
12
0 / 4 / 9
8,685
620
7,243
9,205
3,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
3 / 5 / 2
9,252
661
11,610
12,214
5,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
FlatteredCD
Amaterasu
11
0 / 5 / 4
8,027
573
6,307
12,499
8,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Lagerlunda
Anubis
12
2 / 5 / 3
9,164
655
10,065
7,687
3,133
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
15
Kills
5
5
Deaths
15
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ullr
3
5
2
0.8
L
Amaterasu
FlatteredCD
Amaterasu
0
5
4
0.4
L
Anubis
Lagerlunda
Anubis
2
5
3
0.7
W
Awilix
13
1
2
14
W
Sobek
2
0
10
7
W
Baron Samedi
bondemosha
Baron Samedi
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,697
Damage
27,982
38,104
Taken
32,400
27,807
Mitigated
16,488
10,966
Healing
5,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
11,610
6,770
0
1,146
12,214
5,303
0
6,122
6,092
0
33,843
L
Amaterasu
FlatteredCD
Amaterasu
6,307
2,377
808
3,335
12,499
8,052
0
5,208
7,291
0
20,343
L
Anubis
Lagerlunda
Anubis
10,065
515
0
692
7,687
3,133
240
2,615
5,072
42,221
0
W
Awilix
11,852
3,990
0
2,751
10,343
4,135
0
2,222
8,121
0
43,570
W
Sobek
6,602
519
0
5,669
18,556
20,436
0
4,981
13,575
26,511
0
W
Baron Samedi
bondemosha
Baron Samedi
7,243
664
976
1,570
9,205
3,236
0
2,961
6,244
37,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,084
Gold Earned
26,443
160
Minions Killed
123
0
Camps Cleared
0
797,796
Distance Traveled
736,051
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,252
661
42
3
0
245,388
0
L
Amaterasu
8,027
573
26
2
0
276,221
4
L
Anubis
9,164
655
55
4
0
214,442
0
W
Awilix
11,176
798
67
5
0
292,468
0
W
Sobek
10,223
730
35
3
0
279,161
0
W
Baron Samedi
8,685
620
58
4
0
226,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role