Player Matchup

Discordia
Discordia
Gahehehe
Discordia
Level 8
God Stats
2W - 3L
1,333 SR
Queue Stats
105W - 77L
1,714 Elo+
Solo
Eset
Eset
Ikaika1121
Eset
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,747 Elo+
Solo
Bellona
Bellona
ThaScareCroW3
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,466 Elo+
Party 1
Fafnir
Fafnir
TheRealHashMan
Fafnir
Level 26
God Stats
4W - 5L
1,594 SR
Queue Stats
14W - 9L
1,663 Elo+
Solo
Anhur
Anhur
ixrequiem
Anhur
Level 26
God Stats
9W - 6L
1,951 SR
Queue Stats
73W - 60L
1,602 Elo+
Party 1
Team Averages
Level 16
1,575 SR
1,638 Elo+

VS

Team Averages
Level 22
1,682 SR
1,571 Elo+
Ravana
Ravana
Danayyiel
Ravana
Level 23
God Stats
7W - 3L
1,570 SR
Queue Stats
114W - 92L
1,518 Elo+
Solo
Ymir
Ymir
Exuoz
Ymir
Level 18
God Stats
8W - 11L
1,553 SR
Queue Stats
42W - 43L
1,395 Elo+
Solo
Sol
Sol
Firexium
Sol
Level 24
God Stats
10W - 2L
1,869 SR
Queue Stats
17W - 7L
1,764 Elo+
Solo
Heimdallr
Heimdallr
MangyCarl
Heimdallr
Level 18
God Stats
9W - 5L
1,848 SR
Queue Stats
49W - 33L
1,654 Elo+
Solo
Set
Set
SABLE3232
Set
Level 29
God Stats
5W - 6L
1,569 SR
Queue Stats
32W - 31L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gahehehe
Discordia
9
0 / 3 / 0
4,745
475
2,250
5,109
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 2 / 0
4,266
427
884
3,500
640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
8
1 / 3 / 0
4,942
494
1,484
5,827
3,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 0 / 2
5,387
539
3,868
6,707
4,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
ixrequiem
Anhur
8
2 / 4 / 1
4,950
495
6,336
7,782
1,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Danayyiel
Ravana
11
4 / 0 / 1
6,477
648
3,780
4,733
2,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
Exuoz
Ymir
8
0 / 2 / 4
4,897
490
2,217
9,230
2,249
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
1 / 0 / 3
6,547
655
4,389
4,704
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
MangyCarl
Heimdallr
10
3 / 1 / 1
5,944
594
5,510
5,760
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

10
4 / 1 / 1
6,101
610
3,428
5,171
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
12
12
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ravana
Danayyiel
Ravana
4
0
1
4.5
W
Ymir
Exuoz
Ymir
0
2
4
1
W
1
0
3
2.5
L
Discordia
Gahehehe
Discordia
0
3
0
0
L
0
2
0
0
W
Heimdallr
MangyCarl
Heimdallr
3
1
1
3.5
W
4
1
1
4.5
L
Bellona
1
3
0
0.33
L
1
0
2
2
L
Anhur
ixrequiem
Anhur
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,822
Damage
19,324
28,925
Taken
29,598
11,929
Mitigated
9,538
7,062
Healing
16,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Danayyiel
Ravana
3,780
768
0
2,634
4,733
2,463
730
753
3,835
0
30,315
W
Ymir
Exuoz
Ymir
2,217
723
0
3,829
9,230
2,249
0
2,593
6,597
12,991
0
W
4,389
1,425
0
3,761
4,704
1,297
3,737
1,395
2,991
39,394
0
L
Discordia
Gahehehe
Discordia
2,250
42
0
439
5,109
1,571
0
4,075
1,034
22,012
0
L
884
201
0
1,071
3,500
640
0
0
3,400
12,583
0
W
Heimdallr
MangyCarl
Heimdallr
5,510
3,131
0
3,678
5,760
1,474
0
1,491
4,261
0
34,816
W
3,428
1,489
0
2,582
5,171
2,055
0
434
4,717
0
30,581
L
Bellona
1,484
367
0
275
5,827
3,434
0
314
5,288
0
13,237
L
3,868
1,356
0
2,820
6,707
4,684
0
1,243
5,464
11,826
0
L
Anhur
ixrequiem
Anhur
6,336
4,092
0
2,457
7,782
1,600
0
974
6,807
0
20,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,290
Gold Earned
29,966
160
Minions Killed
306
0
Camps Cleared
0
933,697
Distance Traveled
890,922
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,477
648
73
7
0
190,869
1
W
Ymir
4,897
490
25
3
0
172,563
3
W
Sol
6,547
655
80
8
0
166,553
0
L
Discordia
4,745
475
39
4
0
189,416
1
L
Eset
4,266
427
37
4
0
131,723
0
W
Heimdallr
5,944
594
62
6
0
155,232
1
W
Set
6,101
610
66
7
0
205,705
4
L
Bellona
4,942
494
33
3
0
190,898
0
L
Fafnir
5,387
539
9
1
0
201,842
3
L
Anhur
4,950
495
42
4
0
219,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role