Player Matchup

Merlin
Merlin
Greyatomick
Merlin
Level 17
God Stats
7W - 4L
1,548 SR
Queue Stats
29W - 35L
1,375 Elo+
Solo
Danzaburou
Danzaburou
Liuxxqwqxxx
Danzaburou
Level 18
God Stats
1W - 3L
1,449 SR
Queue Stats
28W - 25L
1,428 Elo+
Party 2
Ymir
Ymir
PiclesSz
Ymir
Level 24
God Stats
1W - 2L
1,482 SR
Queue Stats
32W - 31L
1,436 Elo+
Party 2
Susano
Susano
Pigen9
Susano
Level 5
God Stats
3W - 3L
1,446 SR
Queue Stats
3W - 3L
1,170 Elo+
Party 1
Anubis
Anubis
ZeDoPic4d1nh0
Anubis
Level 16
God Stats
3W - 4L
1,403 SR
Queue Stats
5W - 11L
1,199 Elo+
Party 1
Team Averages
Level 16
1,465 SR
1,321 Elo+

VS

Team Averages
Level 18
1,512 SR
1,403 Elo+
Skadi
Skadi
ARC_Alaska
Skadi
Level 28
God Stats
13W - 7L
1,574 SR
Queue Stats
219W - 234L
1,379 Elo+
Solo
Nemesis
Nemesis
JeanSilvaSants
Nemesis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 145L
1,500 Elo+
Solo
Odin
Odin
MR Bruno Loko
Odin
Level 28
God Stats
13W - 6L
1,457 SR
Queue Stats
254W - 248L
1,553 Elo+
Solo
Izanami
Izanami
SgtoPneAlviento
Izanami
Level 12
God Stats
22W - 18L
1,530 SR
Queue Stats
94W - 73L
1,308 Elo+
Solo
Susano
Susano
alejandrosht
Susano
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 20L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
3 / 7 / 2
7,883
394
6,319
12,257
4,479
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Liuxxqwqxxx
Danzaburou
13
3 / 6 / 4
8,386
419
7,733
12,847
5,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
15
5 / 1 / 6
10,452
523
9,896
11,971
11,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
Pigen9
Susano
12
3 / 7 / 7
8,129
406
4,690
13,374
4,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 5 / 5
8,672
434
6,975
11,554
5,396
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
3 / 3 / 6
9,555
478
12,085
9,774
3,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 6 / 5
7,459
373
2,412
10,297
2,942
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
5 / 2 / 3
8,886
444
9,261
11,421
8,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
17 / 1 / 2
12,702
635
21,656
14,609
6,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Susano
13
1 / 5 / 8
8,721
436
4,413
10,961
6,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
50
17
Kills
26
26
Deaths
17
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Skadi
3
3
6
2
L
Merlin
3
7
2
0.57
W
0
6
5
0.42
L
Danzaburou
Liuxxqwqxxx
Danzaburou
3
6
4
0.83
W
5
2
3
3.25
L
Ymir
5
1
6
8
L
Susano
Pigen9
Susano
3
7
7
0.93
W
17
1
2
18
L
3
5
5
1.1
W
Susano
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,613
Damage
49,827
62,003
Taken
57,062
30,895
Mitigated
28,119
9,877
Healing
14,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
12,085
5,651
0
816
9,774
3,391
1,993
5,726
4,048
0
50,996
L
Merlin
6,319
583
573
2,239
12,257
4,479
149
0
12,232
30,005
0
W
2,412
713
0
1,726
10,297
2,942
0
3,394
6,903
0
13,517
L
Danzaburou
Liuxxqwqxxx
Danzaburou
7,733
2,008
0
820
12,847
5,022
766
0
12,647
0
33,204
W
9,261
3,555
0
623
11,421
8,947
177
6,949
4,472
0
33,118
L
Ymir
9,896
1,589
0
0
11,971
11,618
68
0
11,754
38,177
0
L
Susano
Pigen9
Susano
4,690
1,612
0
1,940
13,374
4,380
240
0
13,299
0
22,026
W
21,656
15,657
0
9,644
14,609
6,407
3,368
4,150
10,459
0
102,132
L
6,975
395
445
3,860
11,554
5,396
760
0
11,554
42,546
0
W
Susano
4,413
673
0
1,678
10,961
6,432
570
2,971
7,990
0
28,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,522
Gold Earned
47,323
279
Minions Killed
397
0
Camps Cleared
0
1,634,086
Distance Traveled
1,791,646
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,555
478
98
5
0
355,841
3
L
Merlin
7,883
394
46
2
0
295,543
5
W
Nemesis
7,459
373
25
1
0
346,164
3
L
Danzaburou
8,386
419
56
3
0
310,275
0
W
Odin
8,886
444
63
3
0
388,145
1
L
Ymir
10,452
523
57
3
0
382,710
2
L
Susano
8,129
406
35
2
0
363,869
1
W
Izanami
12,702
635
172
9
0
350,864
2
L
Anubis
8,672
434
85
4
0
281,689
3
W
Susano
8,721
436
39
2
0
350,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role