Player Matchup

Nemesis
Nemesis
Alzeid
Nemesis
Level 26
God Stats
8W - 7L
1,727 SR
Queue Stats
36W - 36L
1,690 Elo+
Party 1
Artio
Artio
Fanibani
Artio
Level 27
God Stats
6W - 3L
1,885 SR
Queue Stats
114W - 110L
1,563 Elo+
Solo
Neith
Neith
Homyachok
Neith
Level 17
God Stats
6W - 3L
1,569 SR
Queue Stats
33W - 36L
1,669 Elo+
Party 1
Ares
Ares
Hubwagerlmafia
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,665 Elo+
Solo
Agni
Agni
PepeAsesino6
Agni
Level 29
God Stats
4W - 1L
1,672 SR
Queue Stats
69W - 63L
1,606 Elo+
Solo
Team Averages
Level 20
1,670 SR
1,639 Elo+

VS

Team Averages
Level 17
1,499 SR
1,603 Elo+
Medusa
Medusa
AloneAlgos
Medusa
Level 15
God Stats
14W - 8L
1,578 SR
Queue Stats
60W - 49L
1,674 Elo+
Party 3
Discordia
Discordia
BarraBinBarraBas
Discordia
Level 41
God Stats
1W - 5L
1,406 SR
Queue Stats
45W - 58L
1,522 Elo+
Party 2
Anubis
Anubis
Chasmm
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,687 Elo+
Party 3
Bellona
Bellona
KeTeMeT0
Bellona
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
48W - 61L
1,541 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Roseplante
Tsukuyomi
Level 8
God Stats
3W - 4L
1,511 SR
Queue Stats
13W - 9L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alzeid
Nemesis
16
3 / 6 / 7
10,779
449
8,515
17,588
8,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
Fanibani
Artio
20
6 / 1 / 6
13,279
553
11,550
20,066
20,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Homyachok
Neith
20
8 / 2 / 10
14,183
591
14,210
18,013
7,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
9 / 4 / 13
12,973
541
10,496
21,303
22,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
11 / 1 / 10
14,318
597
16,804
10,331
5,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AloneAlgos
Medusa
17
6 / 7 / 2
11,324
472
15,964
17,201
5,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
18
0 / 5 / 6
11,033
460
10,326
12,234
4,790
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Chasmm
Anubis
14
2 / 10 / 5
9,325
389
7,740
12,676
5,774
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
KeTeMeT0
Bellona
18
3 / 6 / 1
11,065
461
8,396
18,045
15,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Roseplante
Tsukuyomi
15
3 / 9 / 3
10,206
425
7,556
19,356
7,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
31
37
Kills
14
14
Deaths
37
46
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
AloneAlgos
Medusa
6
7
2
1
W
Nemesis
Alzeid
Nemesis
3
6
7
1.08
L
Discordia
0
5
6
0.6
L
Anubis
Chasmm
Anubis
2
10
5
0.45
W
Artio
Fanibani
Artio
6
1
6
9
W
Neith
Homyachok
Neith
8
2
10
6.5
W
9
4
13
3.88
L
Bellona
KeTeMeT0
Bellona
3
6
1
0.58
W
11
1
10
16
L
Tsukuyomi
Roseplante
Tsukuyomi
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,575
Damage
49,982
87,301
Taken
79,512
63,651
Mitigated
39,325
28,639
Healing
11,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AloneAlgos
Medusa
15,964
9,528
0
4,845
17,201
5,989
0
7,977
9,150
0
74,673
W
Nemesis
Alzeid
Nemesis
8,515
3,074
0
2,010
17,588
8,252
331
4,660
12,903
0
70,105
L
Discordia
10,326
104
0
1,422
12,234
4,790
207
7,116
4,594
75,020
0
L
Anubis
Chasmm
Anubis
7,740
680
0
853
12,676
5,774
0
5,711
6,949
30,453
0
W
Artio
Fanibani
Artio
11,550
1,105
559
8,456
20,066
20,037
636
2,419
17,372
87,027
0
W
Neith
Homyachok
Neith
14,210
8,301
0
8,155
18,013
7,319
2,031
4,962
13,026
0
115,759
W
10,496
704
377
4,096
21,303
22,917
231
4,432
16,821
37,411
0
L
Bellona
KeTeMeT0
Bellona
8,396
1,809
0
905
18,045
15,496
264
9,711
8,178
10,658
50,420
W
16,804
1,323
0
4,986
10,331
5,126
2,229
3,165
7,141
103,972
0
L
Tsukuyomi
Roseplante
Tsukuyomi
7,556
2,176
0
3,962
19,356
7,276
390
7,505
11,791
0
61,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,532
Gold Earned
52,953
674
Minions Killed
532
0
Camps Cleared
0
2,167,023
Distance Traveled
2,032,430
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,324
472
130
5
0
428,274
4
W
Nemesis
10,779
449
81
3
0
439,956
4
L
Discordia
11,033
460
140
6
0
438,815
3
L
Anubis
9,325
389
45
2
0
375,480
3
W
Artio
13,279
553
170
7
0
447,194
3
W
Neith
14,183
591
204
9
0
405,210
7
W
Ares
12,973
541
33
1
0
434,223
2
L
Bellona
11,065
461
131
5
0
385,523
6
W
Agni
14,318
597
186
8
0
440,440
6
L
Tsukuyomi
10,206
425
86
4
0
404,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role