Player Matchup

Tiamat
Tiamat
AlienFromDaMars
Tiamat
Level 14
God Stats
4W - 7L
1,500 SR
Queue Stats
20W - 23L
1,499 Elo+
Party 2
Horus
Horus
SoulThief01
Horus
Level 25
God Stats
1W - 5L
1,241 SR
Queue Stats
10W - 40L
1,310 Elo+
Solo
Neith
Neith
pacpac2
Neith
Level 5
God Stats
3W - 3L
1,292 SR
Queue Stats
3W - 6L
1,152 Elo+
Party 4
Baba Yaga
Baba Yaga
pacpac452
Baba Yaga
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Pele
Pele
xXFights4UXx
Pele
Level 25
God Stats
8W - 6L
1,519 SR
Queue Stats
12W - 9L
1,518 Elo+
Party 2
Team Averages
Level 17
1,410 SR
1,396 Elo+

VS

Team Averages
Level 17
1,504 SR
1,497 Elo+
Ymir
Ymir
Adrik24
Ymir
Level 17
God Stats
2W - 2L
1,454 SR
Queue Stats
25W - 33L
1,401 Elo+
Solo
Chronos
Chronos
Byadri73
Chronos
Level 27
God Stats
16W - 11L
1,522 SR
Queue Stats
60W - 56L
1,363 Elo+
Party 3
Neith
Neith
SALAMANDOR956
Neith
Level 4
God Stats
1W - 1L
1,734 SR
Queue Stats
1W - 1L
1,656 Elo+
Party 1
He Bo
He Bo
Vasksheep
He Bo
Level 22
God Stats
0W - 2L
1,309 SR
Queue Stats
53W - 52L
1,410 Elo+
Party 3
Anubis
Anubis
МегаАнанас
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
6,842
489
2,868
6,955
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 3 / 1
6,729
481
1,396
8,240
6,445
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
pacpac2
Neith
13
7 / 3 / 8
8,377
598
7,514
9,121
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
pacpac452
Baba Yaga
10
3 / 4 / 6
6,719
480
7,407
8,308
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
15 / 1 / 1
9,812
701
12,230
9,626
3,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Adrik24
Ymir
10
1 / 3 / 6
6,900
493
5,484
11,422
7,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Byadri73
Chronos
12
6 / 4 / 5
8,019
573
7,298
10,308
3,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 9 / 4
5,938
424
3,276
8,410
2,514
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
Vasksheep
He Bo
12
5 / 5 / 2
7,284
520
7,156
8,560
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 6 / 2
6,012
429
2,647
5,512
1,806
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
26
Kills
14
14
Deaths
27
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
Adrik24
Ymir
1
3
6
1.33
W
1
3
3
0.83
L
Chronos
Byadri73
Chronos
6
4
5
2.13
L
0
9
4
0.22
W
0
3
1
0.17
L
He Bo
Vasksheep
He Bo
5
5
2
1.2
W
Neith
pacpac2
Neith
7
3
8
3.67
W
Baba Yaga
pacpac452
Baba Yaga
3
4
6
1.5
W
15
1
1
15.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,415
Damage
25,861
42,250
Taken
44,212
18,243
Mitigated
17,284
15,803
Healing
8,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Adrik24
Ymir
5,484
1,410
246
1,849
11,422
7,040
302
3,892
7,450
23,036
0
W
2,868
848
80
2,274
6,955
2,997
705
4,892
2,063
24,766
0
L
Chronos
Byadri73
Chronos
7,298
2,996
0
3,833
10,308
3,394
519
2,087
8,181
31,237
0
L
3,276
1,390
0
467
8,410
2,514
281
1,045
7,275
0
25,484
W
1,396
495
153
2,586
8,240
6,445
251
4,657
3,583
0
22,565
L
He Bo
Vasksheep
He Bo
7,156
416
0
1,080
8,560
2,530
0
1,626
6,718
35,613
0
W
Neith
pacpac2
Neith
7,514
3,229
0
3,622
9,121
2,856
2,352
5,111
4,010
0
33,529
W
Baba Yaga
pacpac452
Baba Yaga
7,407
618
0
983
8,308
2,896
511
4,569
3,739
34,663
0
W
12,230
3,320
0
6,105
9,626
3,049
0
3,356
6,270
0
56,880
L
2,647
521
0
644
5,512
1,806
438
1,199
4,313
8,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,479
Gold Earned
34,153
297
Minions Killed
190
0
Camps Cleared
0
1,215,853
Distance Traveled
1,145,797
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,900
493
26
2
0
263,251
0
W
Tiamat
6,842
489
43
3
0
221,294
2
L
Chronos
8,019
573
46
3
0
248,096
2
L
Neith
5,938
424
47
3
0
223,592
0
W
Horus
6,729
481
45
3
0
207,864
0
L
He Bo
7,284
520
60
4
0
243,880
3
W
Neith
8,377
598
63
5
0
241,746
1
W
Baba Yaga
6,719
480
53
4
0
238,796
2
W
Pele
9,812
701
93
7
0
306,153
1
L
Anubis
6,012
429
11
1
0
166,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role