Player Matchup

Scylla
Scylla
Axelxalex
Scylla
Level 29
God Stats
87W - 100L
1,529 SR
Queue Stats
114W - 141L
1,393 Elo+
Solo
Serqet
Serqet
Ezoverwatch
Serqet
Level 18
God Stats
4W - 2L
1,792 SR
Queue Stats
106W - 108L
1,410 Elo+
Solo
Anhur
Anhur
Luh_LTEEZY
Anhur
Level 29
God Stats
1W - 3L
1,347 SR
Queue Stats
59W - 80L
1,395 Elo+
Solo
Anubis
Anubis
bryan_2112gg
Anubis
Level 29
God Stats
10W - 17L
1,549 SR
Queue Stats
226W - 296L
1,459 Elo+
Solo
Fenrir
Fenrir
jijixx55
Fenrir
Level 12
God Stats
1W - 2L
1,267 SR
Queue Stats
7W - 6L
1,532 Elo+
Solo
Team Averages
Level 23
1,497 SR
1,438 Elo+

VS

Team Averages
Level 20
1,499 SR
1,454 Elo+
Ares
Ares
Agentcy Wombat
Ares
Level 28
God Stats
8W - 6L
1,621 SR
Queue Stats
80W - 74L
1,464 Elo+
Solo
Ra
Ra
Dave3125
Ra
Level 6
God Stats
1W - 1L
1,453 SR
Queue Stats
23W - 29L
1,512 Elo+
Solo
Set
Set
Doctah_Gamz
Set
Level 15
God Stats
3W - 3L
1,595 SR
Queue Stats
125W - 137L
1,452 Elo+
Solo
Tiamat
Tiamat
Popbobz
Tiamat
Level 29
God Stats
16W - 12L
1,689 SR
Queue Stats
183W - 194L
1,473 Elo+
Solo
Mercury
Mercury
stepp30sf
Mercury
Level 22
God Stats
3W - 10L
1,139 SR
Queue Stats
173W - 242L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Axelxalex
Scylla
19
4 / 4 / 6
12,387
563
7,913
7,363
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
17
7 / 5 / 4
10,988
499
7,906
16,218
9,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anhur
18
6 / 1 / 6
11,379
517
10,862
13,814
4,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
18
2 / 2 / 8
11,497
523
8,039
11,615
5,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
jijixx55
Fenrir
17
8 / 3 / 6
11,065
503
7,772
12,020
4,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 9 / 1
9,749
443
13,332
21,921
16,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 10 / 4
10,703
487
5,911
15,658
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 2
9,462
430
4,349
12,398
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Popbobz
Tiamat
14
0 / 1 / 2
8,870
403
4,146
4,822
2,393
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
stepp30sf
Mercury
12
3 / 4 / 4
8,545
388
6,000
11,127
3,540
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
27
Kills
15
15
Deaths
28
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
9
1
0.61
W
Scylla
Axelxalex
Scylla
4
4
6
1.75
L
4
10
4
0.6
L
3
4
2
1
W
Serqet
7
5
4
1.8
W
Anhur
6
1
6
9
L
Tiamat
Popbobz
Tiamat
0
1
2
1
W
Anubis
2
2
8
3
W
Fenrir
jijixx55
Fenrir
8
3
6
3.67
L
Mercury
stepp30sf
Mercury
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,492
Damage
33,738
61,030
Taken
65,926
26,812
Mitigated
31,022
19,910
Healing
13,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,332
760
0
3,172
21,921
16,540
250
2,096
18,678
44,321
0
W
Scylla
Axelxalex
Scylla
7,913
701
0
1,000
7,363
2,466
5,076
2,290
5,073
80,348
0
L
5,911
901
313
1,384
15,658
4,567
324
5,478
9,992
68,704
0
L
4,349
2,145
0
4,904
12,398
3,982
0
3,047
8,983
0
46,051
W
Serqet
7,906
4,195
0
3,119
16,218
9,754
1,982
9,291
6,927
0
50,660
W
Anhur
10,862
5,726
0
5,262
13,814
4,871
1,176
5,546
8,268
0
65,391
L
Tiamat
Popbobz
Tiamat
4,146
632
0
987
4,822
2,393
1,288
1,864
2,802
41,825
0
W
Anubis
8,039
772
407
7,096
11,615
5,012
911
3,483
8,132
77,557
0
W
Fenrir
jijixx55
Fenrir
7,772
1,583
0
3,026
12,020
4,709
1,436
2,953
9,067
0
46,859
L
Mercury
stepp30sf
Mercury
6,000
3,896
0
2,368
11,127
3,540
401
2,855
8,204
0
20,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,316
Gold Earned
47,329
553
Minions Killed
383
0
Camps Cleared
0
1,989,919
Distance Traveled
1,640,773
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,749
443
45
2
0
368,032
3
W
Scylla
12,387
563
168
8
0
386,556
0
L
Ra
10,703
487
137
6
0
333,553
1
L
Set
9,462
430
85
4
0
342,328
1
W
Serqet
10,988
499
96
4
0
410,201
0
W
Anhur
11,379
517
91
4
0
381,357
3
L
Tiamat
8,870
403
92
4
0
255,010
3
W
Anubis
11,497
523
133
6
0
371,038
5
W
Fenrir
11,065
503
65
3
0
440,767
0
L
Mercury
8,545
388
24
1
0
341,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role