Player Matchup

Cerberus
Cerberus
CallMeSLENDER
Cerberus
Level 17
God Stats
9W - 20L
1,567 SR
Queue Stats
507W - 512L
1,403 Elo+
Party 1
Cernunnos
Cernunnos
FallenGhost00
Cernunnos
Level 49
God Stats
11W - 21L
1,484 SR
Queue Stats
100W - 138L
1,434 Elo+
Party 1
Pele
Pele
Hunter_RatHa
Pele
Level 152
God Stats
11W - 12L
1,845 SR
Queue Stats
197W - 181L
1,607 Elo+
Party 3
Scylla
Scylla
KxngMxni
Scylla
Level 99
God Stats
42W - 27L
1,595 SR
Queue Stats
276W - 269L
1,470 Elo+
Party 1
Anubis
Anubis
Yuzuhira_Ogawa
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,408 Elo+
Party 3
Team Averages
Level 66
1,598 SR
1,465 Elo+

VS

Team Averages
Level 86
1,610 SR
1,712 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Adriien937
Thoth
Level 25
God Stats
28W - 10L
1,773 SR
Queue Stats
287W - 191L
1,638 Elo+
Party 2
Tsukuyomi
Tsukuyomi
EviraaM
Tsukuyomi
Level 128
God Stats
9W - 4L
1,531 SR
Queue Stats
257W - 201L
1,695 Elo+
Party 2
Ymir
Ymir
Reason Souljah
Ymir
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 1L
2,005 Elo+
Party 2
Jing Wei
Jing Wei
miss15skokx
Jing Wei
Level 86
God Stats
38W - 18L
1,745 SR
Queue Stats
891W - 712L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CallMeSLENDER
Cerberus
7
0 / 3 / 3
4,860
486
2,271
7,817
2,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
FallenGhost00
Cernunnos
7
0 / 2 / 3
4,464
446
3,711
4,849
975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 2 / 1
6,000
600
4,146
6,784
1,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
KxngMxni
Scylla
9
0 / 1 / 0
4,841
484
1,880
3,747
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 5 / 1
5,272
527
2,712
7,722
3,652
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
5 / 2 / 3
6,565
657
7,049
8,788
2,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
10
1 / 0 / 0
5,724
572
3,627
2,868
776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
EviraaM
Tsukuyomi
11
3 / 0 / 3
6,314
631
2,543
4,946
1,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 2
5,471
547
4,123
7,095
3,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
miss15skokx
Jing Wei
10
3 / 2 / 2
5,554
555
4,476
5,149
1,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
5
Kills
13
13
Deaths
5
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
2
3
3.25
W
Thoth
1
0
0
1
L
Cerberus
CallMeSLENDER
Cerberus
0
3
3
0.5
W
Tsukuyomi
EviraaM
Tsukuyomi
3
0
3
4.5
L
Cernunnos
FallenGhost00
Cernunnos
0
2
3
0.75
L
4
2
1
2.25
L
Scylla
KxngMxni
Scylla
0
1
0
0
W
1
1
2
2
L
1
5
1
0.3
W
Jing Wei
miss15skokx
Jing Wei
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,720
Damage
21,818
30,919
Taken
28,846
9,907
Mitigated
10,088
9,744
Healing
13,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,049
1,201
0
2,959
8,788
2,870
44
2,674
6,114
0
29,043
W
Thoth
3,627
293
0
742
2,868
776
0
1,645
1,089
29,570
0
L
Cerberus
CallMeSLENDER
Cerberus
2,271
88
87
3,641
7,817
2,291
0
2,121
5,696
17,834
0
W
Tsukuyomi
EviraaM
Tsukuyomi
2,543
798
0
3,814
4,946
1,585
0
344
4,584
0
36,927
L
Cernunnos
FallenGhost00
Cernunnos
3,711
2,095
0
755
4,849
975
0
1,231
3,576
0
20,677
L
4,146
1,134
0
2,075
6,784
1,876
0
1,177
5,571
0
27,538
L
Scylla
KxngMxni
Scylla
1,880
136
0
912
3,747
1,113
0
2,833
604
24,876
0
W
4,123
894
0
3,677
7,095
3,565
0
1,228
5,867
20,559
0
L
2,712
208
0
2,274
7,722
3,652
0
0
7,722
20,449
0
W
Jing Wei
miss15skokx
Jing Wei
4,476
3,500
0
2,428
5,149
1,292
0
820
4,329
0
26,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,437
Gold Earned
29,628
227
Minions Killed
270
0
Camps Cleared
0
900,662
Distance Traveled
966,099
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,565
657
49
5
0
195,913
1
W
Thoth
5,724
572
59
6
0
184,504
2
L
Cerberus
4,860
486
32
3
0
187,289
4
W
Tsukuyomi
6,314
631
83
8
0
230,668
3
L
Cernunnos
4,464
446
50
5
0
178,747
4
L
Pele
6,000
600
55
6
0
200,974
2
L
Scylla
4,841
484
43
4
0
187,620
7
W
Ymir
5,471
547
18
2
0
189,758
2
L
Anubis
5,272
527
47
5
0
146,032
1
W
Jing Wei
5,554
555
61
6
0
165,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role