Player Matchup

Nu Wa
Nu Wa
FinlayWhitaker1
Nu Wa
Level 68
God Stats
7W - 8L
1,170 SR
Queue Stats
16W - 24L
1,247 Elo+
Party 1
Ganesha
Ganesha
TTVEggPickle
Ganesha
Level 52
God Stats
2W - 0L
1,715 SR
Queue Stats
63W - 73L
1,464 Elo+
Solo
Hachiman
Hachiman
Turtlejayden7
Hachiman
Level 8
God Stats
10W - 12L
1,248 SR
Queue Stats
11W - 17L
1,121 Elo+
Party 1
Team Averages
Level 43
1,378 SR
1,277 Elo+

VS

Team Averages
Level 35
1,509 SR
1,357 Elo+
Fenrir
Fenrir
Allderte
Fenrir
Level 21
God Stats
5W - 3L
1,720 SR
Queue Stats
221W - 223L
1,466 Elo+
Solo
Skadi
Skadi
Diidou0142
Skadi
Level 65
God Stats
7W - 13L
1,600 SR
Queue Stats
51W - 67L
1,354 Elo+
Solo
Hercules
Hercules
ViktorG5723
Hercules
Level 18
God Stats
0W - 4L
1,208 SR
Queue Stats
24W - 65L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 5 / 8
13,144
773
15,867
10,893
4,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
TTVEggPickle
Ganesha
17
3 / 1 / 19
12,962
762
11,782
12,872
13,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
Turtlejayden7
Hachiman
15
12 / 5 / 9
13,011
765
12,283
14,080
7,606
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Allderte
Fenrir
15
7 / 7 / 3
12,367
727
10,523
17,394
10,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
15
4 / 9 / 3
11,310
665
12,711
16,560
4,451
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
ViktorG5723
Hercules
9
0 / 14 / 2
8,668
510
380
17,957
5,604
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
28
Kills
11
11
Deaths
30
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Allderte
Fenrir
7
7
3
1.21
L
Skadi
4
9
3
0.61
W
13
5
8
3.4
W
Ganesha
TTVEggPickle
Ganesha
3
1
19
12.5
W
Hachiman
Turtlejayden7
Hachiman
12
5
9
3.3
L
Hercules
ViktorG5723
Hercules
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,932
Damage
23,614
37,845
Taken
51,911
25,440
Mitigated
20,763
7,822
Healing
2,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Allderte
Fenrir
10,523
3,087
0
1,026
17,394
10,708
0
9,099
7,749
0
42,136
L
Skadi
12,711
5,388
342
891
16,560
4,451
0
9,389
6,594
0
58,567
W
15,867
4,826
398
1,329
10,893
4,243
924
0
10,893
44,929
0
W
Ganesha
TTVEggPickle
Ganesha
11,782
1,605
0
2,684
12,872
13,591
0
38
12,834
39,676
0
W
Hachiman
Turtlejayden7
Hachiman
12,283
5,848
510
2,901
14,080
7,606
2,069
0
14,080
0
36,759
L
Hercules
ViktorG5723
Hercules
380
380
0
0
17,957
5,604
16
8,247
9,441
0
8,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,117
Gold Earned
32,345
143
Minions Killed
137
0
Camps Cleared
0
835,711
Distance Traveled
728,640
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,367
727
56
3
0
299,212
3
L
Skadi
11,310
665
74
4
0
219,125
0
W
Nu Wa
13,144
773
64
4
0
258,483
0
W
Ganesha
12,962
762
17
1
0
310,494
5
W
Hachiman
13,011
765
62
4
0
266,734
4
L
Hercules
8,668
510
7
0
0
210,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role