Player Matchup

Merlin
Merlin
Gold IV
HeliosPixote
Merlin
Gold IV
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold IV
MeoFreo
Khepri
Gold IV
Level 152
God Stats
9W - 12L
1,609 SR
Queue Stats
272W - 282L
1,401 MMR
Solo
Hercules
Hercules
Bronze IV
PS4BOY
Hercules
Bronze IV
Level 64
God Stats
2W - 3L
1,318 SR
Queue Stats
13W - 15L
1,401 MMR
Solo
Bakasura
Bakasura
Bronze III
gjfalcon207
Bakasura
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,356 MMR
Solo
Chiron
Chiron
Bronze III
yulianvladd
Chiron
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,366 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 104
1,485 SR
1,405 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,512 SR
1,387 MMR
Mulan
Mulan
Silver III
Kaxis
Mulan
Silver III
Level 146
God Stats
4W - 4L
1,672 SR
Queue Stats
101W - 92L
1,367 MMR
Party 1
Set
Set
Gold IV
Semat
Set
Gold IV
Level 157
God Stats
4W - 4L
1,521 SR
Queue Stats
386W - 395L
1,439 MMR
Solo
Izanami
Izanami
Gold IV
egocrusher
Izanami
Gold IV
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
318W - 316L
1,351 MMR
Solo
Sobek
Sobek
Silver II
twoods1848
Sobek
Silver II
Level 118
God Stats
15W - 4L
1,256 SR
Queue Stats
119W - 120L
1,267 MMR
Solo
Scylla
Scylla
Silver II
xXtrooprXx
Scylla
Silver II
Level 119
God Stats
13W - 10L
1,611 SR
Queue Stats
95W - 89L
1,513 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 1 / 0
6,007
462
4,325
4,207
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
MeoFreo
Khepri
9
0 / 1 / 1
5,845
450
1,717
6,825
3,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
PS4BOY
Hercules
10
1 / 7 / 0
6,059
466
5,057
10,978
8,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
gjfalcon207
Bakasura
8
0 / 4 / 0
5,367
413
3,186
7,657
3,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
11
0 / 2 / 0
5,896
454
3,092
6,876
1,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
AchillesCthulhuOsirisTsukuyomiCu Chulainn

VS

Bans
CupidEsetPersephoneChang'eNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Kaxis
Mulan
13
5 / 0 / 3
8,181
629
5,928
5,403
3,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Set
Semat
Set
14
5 / 1 / 1
8,311
639
4,793
10,479
4,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
egocrusher
Izanami
14
2 / 0 / 3
8,011
616
6,236
5,145
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
12
1 / 0 / 3
7,107
547
3,667
12,326
9,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
xXtrooprXx
Scylla
13
2 / 0 / 1
7,649
588
6,050
4,644
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
15
15
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
1
0
0
W
Mulan
Kaxis
Mulan
5
0
3
6.5
L
Khepri
MeoFreo
Khepri
0
1
1
0.5
L
Hercules
PS4BOY
Hercules
1
7
0
0.14
W
Set
Semat
Set
5
1
1
5.5
W
Izanami
egocrusher
Izanami
2
0
3
3.5
L
Bakasura
gjfalcon207
Bakasura
0
4
0
0
W
Sobek
1
0
3
2.5
W
Scylla
xXtrooprXx
Scylla
2
0
1
2.5
L
Chiron
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,377
Damage
26,674
36,543
Taken
37,997
18,293
Mitigated
22,074
9,238
Healing
20,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
4,325
461
0
341
4,207
1,358
0
1,065
3,098
42,238
0
W
Mulan
Kaxis
Mulan
5,928
1,536
0
3,728
5,403
3,952
0
116
4,977
0
37,797
L
Khepri
MeoFreo
Khepri
1,717
73
417
2,025
6,825
3,391
0
4,087
2,589
12,889
0
L
Hercules
PS4BOY
Hercules
5,057
1,753
195
2,386
10,978
8,065
0
1,272
9,454
0
25,052
W
Set
Semat
Set
4,793
1,793
0
5,677
10,479
4,740
231
1,153
9,079
0
53,362
W
Izanami
egocrusher
Izanami
6,236
3,288
0
3,279
5,145
2,334
2,675
525
4,592
0
66,577
L
Bakasura
gjfalcon207
Bakasura
3,186
1,921
0
1,204
7,657
3,781
0
2,183
5,357
0
25,281
W
Sobek
3,667
524
0
5,975
12,326
9,594
0
2,459
9,159
20,135
0
W
Scylla
xXtrooprXx
Scylla
6,050
883
0
1,557
4,644
1,454
627
1,193
3,044
50,680
0
L
Chiron
3,092
1,378
164
2,506
6,876
1,698
0
867
6,009
0
37,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,174
Gold Earned
39,259
293
Minions Killed
471
0
Camps Cleared
0
1,184,749
Distance Traveled
1,243,025
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,007
462
91
7
0
228,408
3
W
Mulan
8,181
629
91
7
0
251,434
2
L
Khepri
5,845
450
16
1
0
239,374
2
L
Hercules
6,059
466
47
4
0
222,474
0
W
Set
8,311
639
109
8
0
266,816
1
W
Izanami
8,011
616
141
11
0
217,326
6
L
Bakasura
5,367
413
64
5
0
267,116
2
W
Sobek
7,107
547
16
1
0
253,208
4
W
Scylla
7,649
588
114
9
0
254,241
1
L
Chiron
5,896
454
75
6
0
227,377
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role