Player Matchup

Yemoja
Yemoja
Ryumei1998
Yemoja
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
detropeRs
Tiamat
Level 83
God Stats
16W - 13L
1,678 SR
Queue Stats
387W - 407L
1,520 Elo+
Solo
Ullr
Ullr
oleboink
Ullr
Level 112
God Stats
5W - 1L
1,523 SR
Queue Stats
77W - 64L
1,552 Elo+
Solo
Hercules
Hercules
stharlax
Hercules
Level 158
God Stats
16W - 13L
1,677 SR
Queue Stats
413W - 389L
1,535 Elo+
Party 1
Bacchus
Bacchus
ωayne
Bacchus
Level 148
God Stats
15W - 19L
1,505 SR
Queue Stats
990W - 1,013L
1,521 Elo+
Party 1
Team Averages
Level 124
1,576 SR
1,526 Elo+

VS

Team Averages
Level 123
1,426 SR
1,580 Elo+
Sun Wukong
Sun Wukong
DeadUnderTheCap
Sun Wukong
Level 128
God Stats
5W - 5L
1,500 SR
Queue Stats
181W - 151L
1,553 Elo+
Solo
Anhur
Anhur
EzClapBlazaj
Anhur
Level 85
God Stats
3W - 6L
1,279 SR
Queue Stats
396W - 380L
1,582 Elo+
Solo
Nemesis
Nemesis
NelTheKiller
Nemesis
Level 122
God Stats
3W - 4L
1,559 SR
Queue Stats
6W - 7L
1,605 Elo+
Party 2
Hades
Hades
NoLifeOverlord
Hades
Level 129
God Stats
4W - 9L
1,279 SR
Queue Stats
93W - 76L
1,598 Elo+
Party 2
Kuzenbo
Kuzenbo
SPEED55
Kuzenbo
Level 153
God Stats
32W - 45L
1,512 SR
Queue Stats
453W - 473L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ryumei1998
Yemoja
12
2 / 2 / 8
7,846
490
3,105
6,403
3,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
detropeRs
Tiamat
15
1 / 2 / 6
8,769
548
10,204
10,219
10,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
15
6 / 2 / 1
8,875
555
10,747
9,612
3,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
stharlax
Hercules
15
6 / 3 / 5
8,739
546
9,751
11,991
5,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
ωayne
Bacchus
15
2 / 1 / 8
8,529
533
6,659
11,816
6,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeadUnderTheCap
Sun Wukong
15
1 / 1 / 2
8,902
556
6,887
11,919
5,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 4 / 2
8,151
509
4,955
10,642
3,418
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
NelTheKiller
Nemesis
13
4 / 4 / 1
8,168
511
3,240
9,348
3,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 4 / 2
8,225
514
6,210
10,563
5,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
SPEED55
Kuzenbo
10
1 / 4 / 3
7,304
457
6,087
17,826
12,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
17
Kills
9
10
Deaths
17
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DeadUnderTheCap
Sun Wukong
1
1
2
2
L
1
4
2
0.5
L
Nemesis
NelTheKiller
Nemesis
4
4
1
1.13
L
2
4
2
0.75
W
Yemoja
Ryumei1998
Yemoja
2
2
8
3
L
Kuzenbo
SPEED55
Kuzenbo
1
4
3
0.63
W
Tiamat
detropeRs
Tiamat
1
2
6
2
W
Ullr
6
2
1
3.25
W
Hercules
stharlax
Hercules
6
3
5
2.83
W
Bacchus
ωayne
Bacchus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,466
Damage
27,379
50,041
Taken
60,298
30,101
Mitigated
30,662
16,840
Healing
19,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DeadUnderTheCap
Sun Wukong
6,887
1,581
0
4,593
11,919
5,813
138
6,031
5,888
0
58,659
L
4,955
1,968
0
3,143
10,642
3,418
342
2,624
8,018
0
46,765
L
Nemesis
NelTheKiller
Nemesis
3,240
1,225
0
972
9,348
3,732
173
2,609
6,739
0
41,906
L
6,210
981
302
4,446
10,563
5,061
714
3,332
7,231
48,013
0
W
Yemoja
Ryumei1998
Yemoja
3,105
421
1,276
1,779
6,403
3,975
33
1,651
4,752
18,695
0
L
Kuzenbo
SPEED55
Kuzenbo
6,087
2,794
0
5,641
17,826
12,638
0
5,372
12,454
29,466
0
W
Tiamat
detropeRs
Tiamat
10,204
1,623
0
4,773
10,219
10,326
1,645
1,605
8,614
61,233
0
W
Ullr
10,747
4,094
0
3,087
9,612
3,074
1,292
2,429
7,183
0
58,202
W
Hercules
stharlax
Hercules
9,751
3,811
0
2,008
11,991
5,973
0
4,827
7,164
0
47,743
W
Bacchus
ωayne
Bacchus
6,659
963
0
3,917
11,816
6,753
64
1,785
10,031
61,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,758
Gold Earned
40,750
479
Minions Killed
450
0
Camps Cleared
0
1,526,111
Distance Traveled
1,449,169
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,902
556
131
8
0
333,284
4
L
Anhur
8,151
509
91
6
0
269,063
3
L
Nemesis
8,168
511
84
5
0
279,479
0
L
Hades
8,225
514
106
7
0
273,556
3
W
Yemoja
7,846
490
25
2
0
304,120
8
L
Kuzenbo
7,304
457
38
2
0
293,787
3
W
Tiamat
8,769
548
129
8
0
284,245
5
W
Ullr
8,875
555
110
7
0
276,483
2
W
Hercules
8,739
546
96
6
0
321,618
3
W
Bacchus
8,529
533
119
7
0
339,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role