Player Matchup

Aphrodite
Aphrodite
Bronze III
Elldros
Aphrodite
Bronze III
Level 160
God Stats
1W - 0L
1,612 SR
Queue Stats
2W - 2L
1,448 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
LYEKnight
Erlang Shen
Bronze III
Level 157
God Stats
2W - 1L
1,691 SR
Queue Stats
36W - 22L
1,600 MMR
Party 2
Sobek
Sobek
Bronze III
TrapKetchum
Sobek
Bronze III
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,601 SR
1,516 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,463 SR
1,517 MMR
Danzaburou
Danzaburou
Gold IV
ComanderFumarola
Danzaburou
Gold IV
Level 103
God Stats
10W - 11L
1,423 SR
Queue Stats
48W - 75L
1,639 MMR
Party 1
Camazotz
Camazotz
Bronze III
MITSANA
Camazotz
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,419 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
TheFenyxJr
Zhong Kui
Silver III
Level 127
God Stats
2W - 1L
1,465 SR
Queue Stats
10W - 13L
1,493 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Elldros
Aphrodite
11
0 / 1 / 10
8,314
640
6,000
8,179
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
LYEKnight
Erlang Shen
14
12 / 0 / 3
10,712
824
15,001
12,752
8,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
3 / 0 / 10
10,025
771
6,587
11,635
12,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
ThothVulcanScyllaBaron SamediCthulhu

VS

Bans
Guan YuGebDiscordiaYmirNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ComanderFumarola
Danzaburou
11
1 / 6 / 0
7,857
604
7,227
11,492
3,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Camazotz
MITSANA
Camazotz
9
0 / 3 / 0
7,051
542
3,720
10,437
8,544
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
TheFenyxJr
Zhong Kui
10
0 / 6 / 0
7,379
568
11,813
11,323
6,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
15
Kills
1
1
Deaths
15
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ComanderFumarola
Danzaburou
1
6
0
0.17
W
Aphrodite
Elldros
Aphrodite
0
1
10
5
W
Erlang Shen
LYEKnight
Erlang Shen
12
0
3
13.5
L
Camazotz
MITSANA
Camazotz
0
3
0
0
L
Zhong Kui
TheFenyxJr
Zhong Kui
0
6
0
0
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,588
Damage
22,760
32,566
Taken
33,252
25,788
Mitigated
18,427
19,950
Healing
6,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ComanderFumarola
Danzaburou
7,227
3,020
0
1,707
11,492
3,413
0
3,497
7,995
0
37,192
W
Aphrodite
Elldros
Aphrodite
6,000
385
4,639
5,839
8,179
4,107
790
3,478
4,701
34,583
0
W
Erlang Shen
LYEKnight
Erlang Shen
15,001
9,553
0
3,915
12,752
8,998
1,909
4,877
7,875
0
45,381
L
Camazotz
MITSANA
Camazotz
3,720
632
0
1,880
10,437
8,544
0
6,122
4,315
0
16,164
L
Zhong Kui
TheFenyxJr
Zhong Kui
11,813
927
0
3,120
11,323
6,470
0
3,064
8,259
36,325
0
W
6,587
1,306
0
5,557
11,635
12,683
535
3,784
7,851
21,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,051
Gold Earned
22,287
140
Minions Killed
129
0
Camps Cleared
0
724,178
Distance Traveled
694,163
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,857
604
66
5
0
224,423
4
W
Aphrodite
8,314
640
53
4
0
210,788
4
W
Erlang Shen
10,712
824
58
4
0
257,275
5
L
Camazotz
7,051
542
13
1
0
260,306
1
L
Zhong Kui
7,379
568
50
4
0
209,434
3
W
Sobek
10,025
771
29
2
0
256,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role