Player Matchup

Ymir
Ymir
KRAZZYMON
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,533 Elo+
Solo
Nu Wa
Nu Wa
Kagahastian
Nu Wa
Level 15
God Stats
32W - 26L
1,050 SR
Queue Stats
57W - 50L
1,419 Elo+
Solo
Cabrakan
Cabrakan
LeakDrip01
Cabrakan
Level 17
God Stats
2W - 0L
1,264 SR
Queue Stats
12W - 15L
1,517 Elo+
Solo
Danzaburou
Danzaburou
Yonko Kata
Danzaburou
Level 23
God Stats
3W - 1L
1,479 SR
Queue Stats
21W - 9L
1,596 Elo+
Solo
Sol
Sol
corola_cursivo
Sol
Level 27
God Stats
7W - 5L
1,513 SR
Queue Stats
104W - 102L
1,577 Elo+
Solo
Team Averages
Level 20
1,361 SR
1,529 Elo+

VS

Team Averages
Level 17
1,637 SR
1,508 Elo+
Neith
Neith
Dtkillz1
Neith
Level 27
God Stats
9W - 4L
1,652 SR
Queue Stats
172W - 176L
1,561 Elo+
Solo
Zeus
Zeus
KillaNox--
Zeus
Level 11
God Stats
2W - 1L
1,662 SR
Queue Stats
53W - 50L
1,408 Elo+
Solo
Odin
Odin
LuckyDrunk21
Odin
Level 21
God Stats
6W - 3L
1,500 SR
Queue Stats
240W - 226L
1,519 Elo+
Solo
Cerberus
Cerberus
MATYAS__CZ
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,432 Elo+
Solo
Geb
Geb
RigorousBarley
Geb
Level 22
God Stats
9W - 3L
1,873 SR
Queue Stats
34W - 31L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 5 / 16
10,143
1,014
2,767
14,134
11,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 0 / 27
10,461
1,046
15,664
3,590
1,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
LeakDrip01
Cabrakan
16
3 / 3 / 15
9,965
997
9,113
10,140
9,295
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Yonko Kata
Danzaburou
19
22 / 0 / 9
15,051
1,505
30,830
7,595
3,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 0 / 26
11,667
1,167
25,980
14,819
6,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

277

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dtkillz1
Neith
16
5 / 6 / 2
10,139
1,014
22,237
20,681
10,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 4
8,342
834
5,026
6,598
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
2 / 6 / 5
9,169
917
8,418
18,398
19,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
MATYAS__CZ
Cerberus
15
1 / 10 / 5
10,042
1,004
3,104
23,283
24,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 9 / 5
9,207
921
4,934
22,606
21,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
29
35
Kills
8
8
Deaths
35
93
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
Dtkillz1
Neith
5
6
2
1
W
Ymir
1
5
16
1.8
W
2
0
27
15.5
L
0
4
4
0.5
W
Cabrakan
LeakDrip01
Cabrakan
3
3
15
3.5
L
2
6
5
0.75
L
Cerberus
MATYAS__CZ
Cerberus
1
10
5
0.35
L
0
9
5
0.28
W
Danzaburou
Yonko Kata
Danzaburou
22
0
9
26.5
W
7
0
26
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,354
Damage
43,719
50,278
Taken
91,566
32,369
Mitigated
78,179
11,440
Healing
13,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dtkillz1
Neith
22,237
9,216
792
7,753
20,681
10,063
0
10,841
9,840
0
73,739
W
Ymir
2,767
661
0
924
14,134
11,530
0
4,246
9,792
5,575
0
W
15,664
2,873
390
689
3,590
1,390
0
1,329
2,162
38,858
0
L
5,026
1,896
0
668
6,598
2,140
0
3,232
3,366
22,737
0
W
Cabrakan
LeakDrip01
Cabrakan
9,113
1,213
0
229
10,140
9,295
0
2,734
7,214
16,215
0
L
8,418
3,495
0
369
18,398
19,850
0
13,479
4,919
253
17,490
L
Cerberus
MATYAS__CZ
Cerberus
3,104
430
0
2,282
23,283
24,434
0
11,929
11,156
21,418
0
L
4,934
409
0
1,946
22,606
21,692
0
14,043
8,563
14,595
0
W
Danzaburou
Yonko Kata
Danzaburou
30,830
18,736
0
1,376
7,595
3,879
0
1,345
6,225
0
62,669
W
25,980
7,835
0
7,832
14,819
6,275
0
3,608
11,137
46,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,287
Gold Earned
46,899
207
Minions Killed
200
9
Camps Cleared
2
848,003
Distance Traveled
715,573
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,139
1,014
96
10
0
157,210
1
W
Ymir
10,143
1,014
10
1
0
145,288
0
W
Nu Wa
10,461
1,046
46
5
0
198,612
1
L
Zeus
8,342
834
26
3
2
76,245
2
W
Cabrakan
9,965
997
10
1
1
139,693
1
L
Odin
9,169
917
28
3
0
168,124
0
L
Cerberus
10,042
1,004
38
4
0
151,636
0
L
Geb
9,207
921
12
1
0
162,358
0
W
Danzaburou
15,051
1,505
72
7
8
180,975
1
W
Sol
11,667
1,167
69
7
0
183,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role