Player Matchup

Ratatoskr
Ratatoskr
FomeCuliao
Ratatoskr
Level 39
God Stats
51W - 38L
1,640 SR
Queue Stats
208W - 223L
1,445 Elo+
Party 2
Olorun
Olorun
Goldico
Olorun
Level 29
God Stats
7W - 13L
1,262 SR
Queue Stats
181W - 210L
1,453 Elo+
Party 2
Chaac
Chaac
IbrahimRasulov
Chaac
Level 157
God Stats
2W - 4L
1,292 SR
Queue Stats
137W - 138L
1,526 Elo+
Solo
Yemoja
Yemoja
SkyForgedRose
Yemoja
Level 123
God Stats
13W - 10L
1,341 SR
Queue Stats
115W - 124L
1,516 Elo+
Party 3
Danzaburou
Danzaburou
Sliifey
Danzaburou
Level 12
God Stats
1W - 1L
1,480 SR
Queue Stats
1W - 2L
1,438 Elo+
Party 3
Team Averages
Level 72
1,403 SR
1,476 Elo+

VS

Team Averages
Level 53
1,614 SR
1,578 Elo+
Vulcan
Vulcan
AlphaZockerD02
Vulcan
Level 104
God Stats
10W - 2L
1,725 SR
Queue Stats
59W - 41L
1,724 Elo+
Party 4
Olorun
Olorun
Sevenx69
Olorun
Level 40
God Stats
2W - 4L
1,392 SR
Queue Stats
389W - 395L
1,418 Elo+
Party 1
Nemesis
Nemesis
WILK12124
Nemesis
Level 28
God Stats
4W - 2L
1,825 SR
Queue Stats
54W - 44L
1,377 Elo+
Party 1
Anhur
Anhur
lloveSnickers
Anhur
Level 27
God Stats
3W - 1L
1,574 SR
Queue Stats
60W - 28L
1,833 Elo+
Party 4
Ymir
Ymir
zzdeathnote
Ymir
Level 65
God Stats
38W - 29L
1,554 SR
Queue Stats
781W - 703L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
FomeCuliao
Ratatoskr
12
2 / 8 / 1
8,218
411
5,457
16,512
9,510
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Goldico
Olorun
16
1 / 7 / 1
9,755
488
5,198
14,365
5,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 10 / 3
9,903
495
16,320
24,437
20,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 7 / 0
6,777
339
2,698
15,609
8,645
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Sliifey
Danzaburou
11
1 / 10 / 0
7,616
381
4,166
13,827
2,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 6
13,188
659
21,294
9,551
5,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Sevenx69
Olorun
17
4 / 5 / 10
11,543
577
10,100
15,319
9,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
WILK12124
Nemesis
15
4 / 4 / 6
10,546
527
4,220
12,098
7,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
20 / 0 / 4
16,162
808
23,993
22,869
10,841
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
7 / 1 / 15
12,158
608
8,915
15,420
22,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
83
10
Kills
42
42
Deaths
10
5
Assists
41
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
L
Ratatoskr
FomeCuliao
Ratatoskr
2
8
1
0.31
L
Olorun
Goldico
Olorun
1
7
1
0.21
L
6
10
3
0.75
W
Olorun
Sevenx69
Olorun
4
5
10
1.8
L
0
7
0
0
L
Danzaburou
Sliifey
Danzaburou
1
10
0
0.1
W
Nemesis
WILK12124
Nemesis
4
4
6
1.75
W
20
0
4
22
W
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,839
Damage
68,522
84,750
Taken
75,257
46,538
Mitigated
56,472
14,627
Healing
28,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,294
5,308
450
3,032
9,551
5,700
0
2,831
6,653
111,072
0
L
Ratatoskr
FomeCuliao
Ratatoskr
5,457
1,366
0
3,090
16,512
9,510
0
4,895
11,547
0
42,220
L
Olorun
Goldico
Olorun
5,198
1,907
523
3,381
14,365
5,028
0
8,755
5,215
70,400
0
L
16,320
3,587
0
3,674
24,437
20,890
0
13,132
11,221
0
61,105
W
Olorun
Sevenx69
Olorun
10,100
3,989
2,262
6,635
15,319
9,698
3,598
1,125
13,794
53,515
3,094
L
2,698
257
1,755
1,740
15,609
8,645
0
7,647
7,858
19,894
0
L
Danzaburou
Sliifey
Danzaburou
4,166
1,845
0
464
13,827
2,465
0
4,482
9,301
0
36,974
W
Nemesis
WILK12124
Nemesis
4,220
1,481
0
707
12,098
7,687
633
1,129
10,769
0
45,594
W
23,993
14,419
0
14,017
22,869
10,841
3,083
1,837
21,007
0
170,720
W
8,915
1,352
0
1,034
15,420
22,546
1,393
974
14,398
31,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,269
Gold Earned
63,597
435
Minions Killed
609
0
Camps Cleared
0
1,704,550
Distance Traveled
1,896,432
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,188
659
184
9
0
427,415
2
L
Ratatoskr
8,218
411
87
4
0
385,603
4
L
Olorun
9,755
488
146
7
0
340,600
5
L
Chaac
9,903
495
97
5
0
318,138
2
W
Olorun
11,543
577
111
6
0
365,538
3
L
Yemoja
6,777
339
33
2
0
310,214
2
L
Danzaburou
7,616
381
72
4
0
349,995
0
W
Nemesis
10,546
527
67
3
0
356,523
1
W
Anhur
16,162
808
203
10
0
344,783
7
W
Ymir
12,158
608
44
2
0
402,173
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role