Player Matchup

Neith
Neith
FlapArra
Neith
Level 27
God Stats
15W - 9L
1,705 SR
Queue Stats
118W - 130L
1,369 Elo+
Solo
Baron Samedi
Baron Samedi
Hatchepsoutt
Baron Samedi
Level 17
God Stats
1W - 0L
1,462 SR
Queue Stats
16W - 16L
1,399 Elo+
Solo
Thor
Thor
ICEoKaNix
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,155 Elo+
Party 1
Set
Set
LewdFate
Set
Level 4
God Stats
1W - 3L
1,198 SR
Queue Stats
2W - 7L
1,092 Elo+
Party 1
Medusa
Medusa
RED66FR
Medusa
Level 16
God Stats
2W - 5L
1,198 SR
Queue Stats
4W - 10L
1,059 Elo+
Party 1
Team Averages
Level 13
1,413 SR
1,215 Elo+

VS

Team Averages
Level 16
1,448 SR
1,379 Elo+
Kukulkan
Kukulkan
D3athKi
Kukulkan
Level 12
God Stats
15W - 10L
1,647 SR
Queue Stats
37W - 42L
1,402 Elo+
Solo
Merlin
Merlin
WARMACHINE789
Merlin
Level 21
God Stats
1W - 2L
1,288 SR
Queue Stats
5W - 5L
1,174 Elo+
Solo
Ymir
Ymir
biezen
Ymir
Level 7
God Stats
6W - 14L
1,483 SR
Queue Stats
86W - 78L
1,458 Elo+
Party 2
Odin
Odin
legacychiller
Odin
Level 15
God Stats
3W - 10L
1,322 SR
Queue Stats
72W - 76L
1,359 Elo+
Party 2
Nemesis
Nemesis
marcotxo
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FlapArra
Neith
18
4 / 0 / 15
11,039
1,004
9,095
5,269
2,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Hatchepsoutt
Baron Samedi
17
3 / 1 / 19
10,766
979
14,496
7,611
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
17
2 / 4 / 19
10,307
937
8,834
12,766
5,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
10 / 0 / 10
12,259
1,114
14,016
9,710
5,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Medusa
RED66FR
Medusa
17
4 / 0 / 14
10,641
967
7,666
4,901
1,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

268

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
D3athKi
Kukulkan
15
2 / 5 / 3
9,991
908
14,018
12,307
5,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
0 / 4 / 4
9,082
826
8,191
10,128
3,933
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
biezen
Ymir
16
1 / 4 / 2
9,633
876
6,204
11,320
13,903
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 5 / 1
9,293
845
3,728
14,326
15,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
marcotxo
Nemesis
14
1 / 5 / 1
8,709
792
2,684
9,155
3,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
16
23
Kills
5
5
Deaths
23
77
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
D3athKi
Kukulkan
2
5
3
0.7
W
Neith
FlapArra
Neith
4
0
15
11.5
W
Baron Samedi
Hatchepsoutt
Baron Samedi
3
1
19
12.5
W
Thor
2
4
19
2.88
W
10
0
10
15
W
Medusa
RED66FR
Medusa
4
0
14
11
L
0
4
4
0.5
L
Ymir
biezen
Ymir
1
4
2
0.5
L
1
5
1
0.3
L
Nemesis
marcotxo
Nemesis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,107
Damage
34,825
40,257
Taken
57,236
17,625
Mitigated
41,491
12,301
Healing
3,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
D3athKi
Kukulkan
14,018
2,432
632
1,189
12,307
5,017
0
3,112
9,195
43,955
0
W
Neith
FlapArra
Neith
9,095
3,554
0
1,779
5,269
2,216
0
3,735
1,534
0
31,752
W
Baron Samedi
Hatchepsoutt
Baron Samedi
14,496
1,693
2,409
2,238
7,611
3,375
0
5,347
2,264
40,957
0
W
Thor
8,834
1,844
0
308
12,766
5,142
0
8,716
4,050
0
12,878
W
14,016
6,256
0
4,924
9,710
5,112
0
6,802
2,908
0
29,801
W
Medusa
RED66FR
Medusa
7,666
2,580
0
643
4,901
1,780
0
3,813
779
0
17,666
L
8,191
192
0
317
10,128
3,933
0
2,411
7,717
20,373
0
L
Ymir
biezen
Ymir
6,204
557
0
0
11,320
13,903
0
2,039
9,281
24,004
0
L
3,728
439
0
268
14,326
15,623
0
3,943
10,383
0
14,332
L
Nemesis
marcotxo
Nemesis
2,684
898
342
994
9,155
3,015
0
2,991
6,164
0
7,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,012
Gold Earned
46,708
205
Minions Killed
176
9
Camps Cleared
3
1,032,706
Distance Traveled
821,386
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,991
908
83
8
2
180,004
1
W
Neith
11,039
1,004
52
5
1
220,452
0
W
Baron Samedi
10,766
979
80
7
3
190,478
0
W
Thor
10,307
937
11
1
0
177,445
3
W
Set
12,259
1,114
33
3
5
187,125
4
W
Medusa
10,641
967
29
3
0
257,206
0
L
Merlin
9,082
826
21
2
0
163,289
0
L
Ymir
9,633
876
40
4
0
175,883
1
L
Odin
9,293
845
23
2
1
187,071
0
L
Nemesis
8,709
792
9
1
0
115,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role