Player Matchup

Nu Wa
Nu Wa
LadyAsh1
Nu Wa
Level 13
God Stats
9W - 13L
1,217 SR
Queue Stats
36W - 37L
1,440 Elo+
Solo
Thanatos
Thanatos
MAMAJOUNS
Thanatos
Level 14
God Stats
4W - 6L
1,327 SR
Queue Stats
194W - 180L
1,375 Elo+
Party 2
Set
Set
Papijuancho04
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,226 Elo+
Party 2
Ares
Ares
americoalex
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,305 Elo+
Solo
Artemis
Artemis
lXlGrimlXl
Artemis
Level 23
God Stats
90W - 102L
1,561 SR
Queue Stats
535W - 586L
1,507 Elo+
Solo
Team Averages
Level 13
1,421 SR
1,371 Elo+

VS

Team Averages
Level 16
1,473 SR
1,452 Elo+
Athena
Athena
DamienTurn
Athena
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 48L
1,554 Elo+
Solo
Scylla
Scylla
Hyopeh
Scylla
Level 13
God Stats
15W - 18L
1,606 SR
Queue Stats
46W - 46L
1,534 Elo+
Party 1
Nemesis
Nemesis
HyruleHero11
Nemesis
Level 22
God Stats
5W - 1L
1,474 SR
Queue Stats
25W - 26L
1,381 Elo+
Solo
Danzaburou
Danzaburou
InteriorDemon
Danzaburou
Level 23
God Stats
51W - 34L
1,569 SR
Queue Stats
85W - 79L
1,459 Elo+
Solo
Chang'e
Chang'e
NynViles
Chang'e
Level 16
God Stats
7W - 6L
1,214 SR
Queue Stats
23W - 30L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
LadyAsh1
Nu Wa
15
0 / 7 / 2
8,992
899
14,731
12,799
4,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
MAMAJOUNS
Thanatos
15
1 / 11 / 2
9,411
941
6,607
20,155
15,348
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 9 / 2
8,739
874
2,422
18,258
7,710
15
3 / 9 / 2
10,048
1,005
9,963
21,467
26,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
lXlGrimlXl
Artemis
15
1 / 5 / 1
9,257
926
11,325
11,541
4,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DamienTurn
Athena
18
2 / 1 / 31
11,740
1,174
9,117
17,237
18,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Hyopeh
Scylla
18
4 / 0 / 27
11,066
1,107
17,824
5,260
2,112
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Nemesis
HyruleHero11
Nemesis
18
9 / 0 / 17
11,814
1,181
12,393
9,319
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
InteriorDemon
Danzaburou
19
21 / 2 / 11
14,116
1,412
28,301
11,598
6,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
NynViles
Chang'e
17
5 / 2 / 19
10,614
1,061
9,466
9,929
4,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
146
5
Kills
41
41
Deaths
5
9
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Athena
DamienTurn
Athena
2
1
31
17.5
W
Scylla
Hyopeh
Scylla
4
0
27
17.5
W
Nemesis
HyruleHero11
Nemesis
9
0
17
17.5
W
Danzaburou
InteriorDemon
Danzaburou
21
2
11
13.25
L
Nu Wa
LadyAsh1
Nu Wa
0
7
2
0.14
L
Thanatos
MAMAJOUNS
Thanatos
1
11
2
0.18
W
Chang'e
NynViles
Chang'e
5
2
19
7.25
L
0
9
2
0.11
L
3
9
2
0.44
L
Artemis
lXlGrimlXl
Artemis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,048
Damage
77,101
84,220
Taken
53,343
59,141
Mitigated
35,088
5,368
Healing
21,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
DamienTurn
Athena
9,117
3,771
0
1,556
17,237
18,178
0
5,887
10,964
21,275
0
W
Scylla
Hyopeh
Scylla
17,824
1,134
1,288
2,466
5,260
2,112
0
2,341
2,833
37,057
0
W
Nemesis
HyruleHero11
Nemesis
12,393
6,418
0
2,546
9,319
4,485
0
4,540
4,491
0
30,500
W
Danzaburou
InteriorDemon
Danzaburou
28,301
18,181
1,670
3,324
11,598
6,296
0
5,007
6,257
0
49,612
L
Nu Wa
LadyAsh1
Nu Wa
14,731
2,763
0
0
12,799
4,908
0
6,140
6,659
28,455
0
L
Thanatos
MAMAJOUNS
Thanatos
6,607
1,491
0
3,052
20,155
15,348
0
7,669
12,486
0
19,687
W
Chang'e
NynViles
Chang'e
9,466
577
5,169
3,935
9,929
4,017
0
5,609
4,104
29,753
0
L
2,422
720
0
173
18,258
7,710
0
8,833
9,425
0
9,041
L
9,963
326
0
292
21,467
26,191
0
9,745
11,722
12,784
0
L
Artemis
lXlGrimlXl
Artemis
11,325
3,970
0
1,851
11,541
4,984
0
4,020
7,521
0
38,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,447
Gold Earned
59,350
140
Minions Killed
214
6
Camps Cleared
7
844,876
Distance Traveled
967,026
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,740
1,174
19
2
0
214,732
1
W
Scylla
11,066
1,107
65
7
0
167,543
0
W
Nemesis
11,814
1,181
43
4
2
201,938
0
W
Danzaburou
14,116
1,412
42
4
4
206,105
0
L
Nu Wa
8,992
899
41
4
0
153,496
0
L
Thanatos
9,411
941
20
2
2
191,828
2
W
Chang'e
10,614
1,061
45
5
1
176,708
0
L
Set
8,739
874
10
1
0
161,196
0
L
Ares
10,048
1,005
4
0
1
155,728
3
L
Artemis
9,257
926
65
7
3
182,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role