Player Matchup

Discordia
Discordia
BOOMKS
Discordia
Level 99
God Stats
5W - 5L
1,583 SR
Queue Stats
265W - 269L
1,560 Elo+
Solo
Zhong Kui
Zhong Kui
Davinchi8
Zhong Kui
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
362W - 364L
1,589 Elo+
Solo
Kuzenbo
Kuzenbo
KayKing123
Kuzenbo
Level 129
God Stats
7W - 11L
1,421 SR
Queue Stats
97W - 101L
1,560 Elo+
Solo
Heimdallr
Heimdallr
itzan1999
Heimdallr
Level 157
God Stats
44W - 31L
1,574 SR
Queue Stats
715W - 652L
1,651 Elo+
Solo
Mercury
Mercury
mariuco10
Mercury
Level 149
God Stats
0W - 1L
1,285 SR
Queue Stats
12W - 16L
1,548 Elo+
Solo
Team Averages
Level 129
1,473 SR
1,581 Elo+

VS

Team Averages
Level 117
1,585 SR
1,596 Elo+
Cu Chulainn
Cu Chulainn
Croown
Cu Chulainn
Level 153
God Stats
4W - 3L
1,500 SR
Queue Stats
69W - 82L
1,554 Elo+
Solo
Mercury
Mercury
FascinatingTR
Mercury
Level 120
God Stats
4W - 4L
1,631 SR
Queue Stats
200W - 186L
1,615 Elo+
Solo
Anhur
Anhur
Mlnxz
Anhur
Level 101
God Stats
17W - 12L
1,607 SR
Queue Stats
324W - 332L
1,594 Elo+
Solo
Hades
Hades
milkybar7
Hades
Level 107
God Stats
6W - 4L
1,500 SR
Queue Stats
188W - 152L
1,595 Elo+
Party 1
Tiamat
Tiamat
palamanic
Tiamat
Level 105
God Stats
9W - 5L
1,687 SR
Queue Stats
113W - 88L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BOOMKS
Discordia
16
2 / 5 / 1
10,117
460
9,644
12,460
3,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Davinchi8
Zhong Kui
17
5 / 6 / 0
11,046
502
15,239
21,580
23,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
KayKing123
Kuzenbo
15
2 / 8 / 6
9,153
416
7,202
24,989
25,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
itzan1999
Heimdallr
16
0 / 5 / 4
9,568
435
6,424
12,243
4,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
mariuco10
Mercury
14
4 / 8 / 5
9,650
439
8,525
17,968
5,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Croown
Cu Chulainn
20
4 / 4 / 5
13,609
619
16,991
16,909
16,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mercury
20
13 / 1 / 6
14,645
666
14,909
18,331
9,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
Mlnxz
Anhur
20
6 / 0 / 4
14,414
655
11,392
15,729
6,834
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
milkybar7
Hades
17
0 / 4 / 10
11,458
521
8,360
16,749
10,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
palamanic
Tiamat
20
9 / 4 / 5
13,324
606
19,199
15,088
12,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
62
13
Kills
32
32
Deaths
13
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Discordia
BOOMKS
Discordia
2
5
1
0.5
W
Cu Chulainn
Croown
Cu Chulainn
4
4
5
1.63
L
Zhong Kui
Davinchi8
Zhong Kui
5
6
0
0.83
W
Mercury
13
1
6
16
L
Kuzenbo
KayKing123
Kuzenbo
2
8
6
0.63
W
Anhur
Mlnxz
Anhur
6
0
4
8
L
Heimdallr
itzan1999
Heimdallr
0
5
4
0.4
L
Mercury
mariuco10
Mercury
4
8
5
0.81
W
Hades
milkybar7
Hades
0
4
10
1.25
W
Tiamat
palamanic
Tiamat
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,034
Damage
70,851
89,240
Taken
82,806
61,973
Mitigated
56,756
22,642
Healing
37,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BOOMKS
Discordia
9,644
229
0
1,434
12,460
3,773
0
4,727
7,459
62,834
0
W
Cu Chulainn
Croown
Cu Chulainn
16,991
2,969
0
4,768
16,909
16,107
986
9,549
7,334
9,525
88,221
L
Zhong Kui
Davinchi8
Zhong Kui
15,239
1,784
0
9,714
21,580
23,093
0
4,340
17,186
66,811
0
W
Mercury
14,909
8,814
0
9,095
18,331
9,976
0
5,841
12,314
0
119,363
L
Kuzenbo
KayKing123
Kuzenbo
7,202
2,127
0
5,408
24,989
25,224
0
11,297
13,381
37,051
0
W
Anhur
Mlnxz
Anhur
11,392
6,839
0
9,477
15,729
6,834
5,798
1,548
14,151
0
139,267
L
Heimdallr
itzan1999
Heimdallr
6,424
3,510
0
2,947
12,243
4,300
0
4,373
7,804
0
65,339
L
Mercury
mariuco10
Mercury
8,525
3,840
0
3,139
17,968
5,583
0
4,074
13,682
0
52,624
W
Hades
milkybar7
Hades
8,360
1,237
240
6,902
16,749
10,866
1,905
7,458
8,975
46,357
0
W
Tiamat
palamanic
Tiamat
19,199
1,893
0
7,273
15,088
12,973
1,904
6,927
7,926
89,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,534
Gold Earned
67,450
552
Minions Killed
814
0
Camps Cleared
0
1,978,927
Distance Traveled
2,258,335
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,117
460
136
6
0
423,699
7
W
Cu Chulainn
13,609
619
182
8
0
431,675
5
L
Zhong Kui
11,046
502
134
6
0
365,364
4
W
Mercury
14,645
666
176
8
0
554,432
5
L
Kuzenbo
9,153
416
40
2
0
407,170
3
W
Anhur
14,414
655
222
10
0
449,276
7
L
Heimdallr
9,568
435
140
6
0
402,441
1
L
Mercury
9,650
439
102
5
0
380,253
2
W
Hades
11,458
521
67
3
0
397,637
1
W
Tiamat
13,324
606
167
8
0
425,315
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role