Player Matchup

Neith
Neith
Boldykins
Neith
Level 16
God Stats
20W - 7L
1,774 SR
Queue Stats
55W - 36L
1,601 Elo+
Solo
Yemoja
Yemoja
EliDesu
Yemoja
Level 28
God Stats
16W - 15L
1,539 SR
Queue Stats
43W - 50L
1,501 Elo+
Solo
Danzaburou
Danzaburou
MoleJack
Danzaburou
Level 28
God Stats
9W - 3L
1,500 SR
Queue Stats
80W - 75L
1,519 Elo+
Solo
Odin
Odin
PTMKT
Odin
Level 15
God Stats
2W - 0L
1,745 SR
Queue Stats
7W - 4L
1,772 Elo+
Solo
Anubis
Anubis
xlDeathWish
Anubis
Level 16
God Stats
39W - 33L
1,747 SR
Queue Stats
224W - 196L
1,691 Elo+
Solo
Team Averages
Level 21
1,661 SR
1,617 Elo+

VS

Team Averages
Level 22
1,668 SR
1,574 Elo+
Jormungandr
Jormungandr
DaDoughMann
Jormungandr
Level 29
God Stats
2W - 3L
1,627 SR
Queue Stats
26W - 22L
1,675 Elo+
Solo
Erlang Shen
Erlang Shen
FiveHorse799874
Erlang Shen
Level 28
God Stats
107W - 75L
1,682 SR
Queue Stats
581W - 498L
1,635 Elo+
Solo
Yemoja
Yemoja
RyanGBaby
Yemoja
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 56L
1,621 Elo+
Solo
Hachiman
Hachiman
TaTTz211
Hachiman
Level 29
God Stats
8W - 7L
1,825 SR
Queue Stats
132W - 132L
1,553 Elo+
Solo
Thor
Thor
melnikovrush
Thor
Level 4
God Stats
1W - 1L
1,707 SR
Queue Stats
1W - 2L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Boldykins
Neith
20
10 / 6 / 16
16,395
1,025
39,583
25,773
8,904
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
EliDesu
Yemoja
13
1 / 1 / 6
12,921
808
882
4,916
1,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
MoleJack
Danzaburou
20
5 / 8 / 17
16,335
1,021
19,660
20,515
7,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
PTMKT
Odin
20
3 / 8 / 24
15,444
965
9,646
29,101
39,902
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anubis
20
18 / 11 / 17
19,306
1,207
53,152
34,245
16,126
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

15

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaDoughMann
Jormungandr
20
5 / 7 / 21
16,507
1,032
15,941
30,849
27,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
FiveHorse799874
Erlang Shen
20
18 / 6 / 8
18,802
1,175
36,789
32,454
12,811
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
RyanGBaby
Yemoja
20
5 / 2 / 18
15,973
998
30,508
20,067
8,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hachiman
TaTTz211
Hachiman
20
6 / 10 / 20
16,831
1,052
22,282
30,132
9,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
0 / 12 / 8
12,748
797
4,252
19,324
4,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
109
37
Kills
34
34
Deaths
37
80
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Neith
Boldykins
Neith
10
6
16
3
L
Jormungandr
DaDoughMann
Jormungandr
5
7
21
2.21
W
Yemoja
EliDesu
Yemoja
1
1
6
4
L
Erlang Shen
FiveHorse799874
Erlang Shen
18
6
8
3.67
W
Danzaburou
MoleJack
Danzaburou
5
8
17
1.69
W
Odin
PTMKT
Odin
3
8
24
1.88
L
Yemoja
RyanGBaby
Yemoja
5
2
18
7
L
Hachiman
TaTTz211
Hachiman
6
10
20
1.6
L
0
12
8
0.33
W
Anubis
18
11
17
2.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,923
Damage
109,772
114,550
Taken
132,826
74,375
Mitigated
62,693
28,380
Healing
22,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Boldykins
Neith
39,583
25,615
0
6,378
25,773
8,904
0
9,657
16,041
0
66,005
L
Jormungandr
DaDoughMann
Jormungandr
15,941
3,028
333
1,266
30,849
27,333
0
15,907
14,942
49,984
0
W
Yemoja
EliDesu
Yemoja
882
194
957
499
4,916
1,855
0
3,057
1,859
2,267
0
L
Erlang Shen
FiveHorse799874
Erlang Shen
36,789
21,438
0
11,058
32,454
12,811
0
10,400
22,054
0
68,597
W
Danzaburou
MoleJack
Danzaburou
19,660
11,679
1,210
3,810
20,515
7,588
0
8,330
12,035
284
75,543
W
Odin
PTMKT
Odin
9,646
3,065
0
0
29,101
39,902
0
10,306
18,745
0
20,256
L
Yemoja
RyanGBaby
Yemoja
30,508
1,477
3,026
529
20,067
8,287
0
8,759
11,308
62,117
0
L
Hachiman
TaTTz211
Hachiman
22,282
12,026
0
5,829
30,132
9,879
0
10,202
19,930
0
45,413
L
4,252
543
0
298
19,324
4,383
0
9,050
10,274
0
13,898
W
Anubis
53,152
4,046
1,375
14,151
34,245
16,126
0
14,593
19,421
91,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,401
Gold Earned
80,861
289
Minions Killed
288
12
Camps Cleared
9
1,115,075
Distance Traveled
1,303,351
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,395
1,025
51
3
0
276,687
0
L
Jormungandr
16,507
1,032
84
5
0
212,549
0
W
Yemoja
12,921
808
0
0
0
60,465
1
L
Erlang Shen
18,802
1,175
77
5
4
328,790
0
W
Danzaburou
16,335
1,021
121
8
8
256,532
0
W
Odin
15,444
965
19
1
3
282,307
0
L
Yemoja
15,973
998
59
4
0
298,746
0
L
Hachiman
16,831
1,052
48
3
4
311,517
2
L
Thor
12,748
797
20
1
1
151,749
1
W
Anubis
19,306
1,207
98
6
1
239,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role