Player Matchup

Nu Wa
Nu Wa
Diamond V
 
Nu Wa
Diamond V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold II
 
Ymir
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mercury
Mercury
Platinum I
Alio_1808
Mercury
Platinum I
Level 157
God Stats
20W - 26L
1,527 SR
Queue Stats
477W - 482L
1,885 MMR
Solo
Cabrakan
Cabrakan
Platinum III
MR_VDEF
Cabrakan
Platinum III
Level 86
God Stats
23W - 18L
1,961 SR
Queue Stats
405W - 398L
1,890 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
zze HoneyBadger
Ah Muzen Cab
Gold II
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 75L
1,810 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,598 SR
1,717 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,681 SR
1,857 MMR
Tyr
Tyr
Diamond V
LtK-Killaz
Tyr
Diamond V
Level 147
God Stats
7W - 11L
1,562 SR
Queue Stats
342W - 317L
1,866 MMR
Solo
Awilix
Awilix
Gold I
Lykos159
Awilix
Gold I
Level 104
God Stats
8W - 7L
1,612 SR
Queue Stats
21W - 21L
1,867 MMR
Party 1
Ares
Ares
Platinum IV
SuicideRose-
Ares
Platinum IV
Level 109
God Stats
8W - 4L
1,699 SR
Queue Stats
126W - 118L
1,807 MMR
Solo
Persephone
Persephone
Platinum I
aBasicxz
Persephone
Platinum I
Level 146
God Stats
7W - 9L
1,943 SR
Queue Stats
352W - 346L
1,878 MMR
Solo
Anhur
Anhur
Gold III
strikeman31
Anhur
Gold III
Level 100
God Stats
2W - 3L
1,591 SR
Queue Stats
24W - 22L
1,867 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
4 / 5 / 10
13,131
505
17,706
11,778
5,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
 
Ymir
18
4 / 2 / 11
12,385
476
12,678
19,947
20,050
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
Alio_1808
Mercury
20
9 / 0 / 7
14,679
565
10,147
16,377
9,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
MR_VDEF
Cabrakan
20
3 / 5 / 6
13,060
502
14,374
20,585
26,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
zze HoneyBadger
Ah Muzen Cab
20
6 / 4 / 8
14,820
570
21,214
22,104
8,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
SetGuan YuApolloTsukuyomiDanzaburou

VS

Bans
Cu ChulainnScyllaCthulhuCupidKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 3
12,712
489
16,400
25,621
21,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
Lykos159
Awilix
18
2 / 7 / 6
10,917
420
9,463
21,533
9,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 5 / 5
10,145
390
9,051
20,707
17,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Persephone
aBasicxz
Persephone
17
5 / 6 / 3
11,586
446
16,673
13,876
5,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
3 / 6 / 1
11,895
458
7,673
18,842
8,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
34
26
Kills
16
16
Deaths
26
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
5
10
1.8
W
Ymir
 
Ymir
4
2
11
4.75
W
Mercury
Alio_1808
Mercury
9
0
7
12.5
L
5
2
3
3.25
L
Awilix
Lykos159
Awilix
2
7
6
0.71
W
Cabrakan
MR_VDEF
Cabrakan
3
5
6
1.2
L
1
5
5
0.7
L
Persephone
aBasicxz
Persephone
5
6
3
1.08
L
3
6
1
0.58
W
Ah Muzen Cab
zze HoneyBadger
Ah Muzen Cab
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,119
Damage
59,260
90,791
Taken
100,579
69,988
Mitigated
62,437
23,785
Healing
26,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
17,706
3,664
0
2,789
11,778
5,074
285
4,897
6,881
109,290
0
W
Ymir
 
Ymir
12,678
1,749
0
2,285
19,947
20,050
0
10,402
9,545
43,861
0
W
Mercury
Alio_1808
Mercury
10,147
5,076
0
125
16,377
9,269
3,697
4,259
12,118
0
125,316
L
16,400
3,409
0
10,233
25,621
21,323
240
16,063
9,244
0
89,599
L
Awilix
Lykos159
Awilix
9,463
3,603
0
4,543
21,533
9,090
0
7,337
13,936
0
83,062
W
Cabrakan
MR_VDEF
Cabrakan
14,374
2,460
0
5,195
20,585
26,644
0
2,109
18,476
81,403
0
L
9,051
814
0
4,000
20,707
17,793
0
10,786
9,633
40,301
0
L
Persephone
aBasicxz
Persephone
16,673
1,120
0
1,939
13,876
5,573
0
5,221
8,375
92,065
0
L
7,673
2,977
0
5,324
18,842
8,658
392
4,115
14,629
0
84,818
W
Ah Muzen Cab
zze HoneyBadger
Ah Muzen Cab
21,214
10,605
0
13,391
22,104
8,951
4,230
4,057
18,047
0
138,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,075
Gold Earned
57,255
715
Minions Killed
677
0
Camps Cleared
0
2,564,139
Distance Traveled
2,328,032
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,131
505
152
6
0
468,278
9
W
Ymir
12,385
476
43
2
0
493,531
4
W
Mercury
14,679
565
168
6
0
661,936
11
L
Tyr
12,712
489
169
7
0
502,131
2
L
Awilix
10,917
420
124
5
0
520,461
0
W
Cabrakan
13,060
502
154
6
0
454,334
0
L
Ares
10,145
390
43
2
0
445,603
4
L
Persephone
11,586
446
168
6
0
446,114
12
L
Anhur
11,895
458
173
7
0
413,723
7
W
Ah Muzen Cab
14,820
570
198
8
0
486,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role