Player Matchup

Sun Wukong
Sun Wukong
ChunkOfMonk
Sun Wukong
Level 23
God Stats
16W - 7L
1,378 SR
Queue Stats
32W - 35L
1,419 Elo+
Solo
Anhur
Anhur
Danayyiel
Anhur
Level 23
God Stats
1W - 1L
1,737 SR
Queue Stats
114W - 92L
1,538 Elo+
Solo
Discordia
Discordia
Mimikyuti
Discordia
Level 25
God Stats
7W - 8L
1,590 SR
Queue Stats
40W - 48L
1,369 Elo+
Solo
Ullr
Ullr
Svarreo
Ullr
Level 7
God Stats
1W - 3L
1,331 SR
Queue Stats
1W - 5L
1,301 Elo+
Solo
Mulan
Mulan
boba2k
Mulan
Level 3
God Stats
1W - 3L
1,169 SR
Queue Stats
1W - 4L
1,133 Elo+
Solo
Team Averages
Level 16
1,441 SR
1,352 Elo+

VS

Team Averages
Level 20
1,669 SR
1,373 Elo+
Achilles
Achilles
Archillius57
Achilles
Level 29
God Stats
94W - 105L
1,452 SR
Queue Stats
94W - 105L
1,388 Elo+
Solo
Scylla
Scylla
H7HL
Scylla
Level 25
God Stats
33W - 24L
1,483 SR
Queue Stats
410W - 387L
1,462 Elo+
Solo
Sobek
Sobek
ThaScareCroW3
Sobek
Level 16
God Stats
5W - 1L
1,983 SR
Queue Stats
17W - 17L
1,451 Elo+
Party 1
Anhur
Anhur
ixrequiem
Anhur
Level 26
God Stats
9W - 6L
1,927 SR
Queue Stats
73W - 60L
1,597 Elo+
Party 1
Loki
Loki
sleepyredneck20
Loki
Level 4
God Stats
15W - 16L
1,500 SR
Queue Stats
26W - 32L
968 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChunkOfMonk
Sun Wukong
20
9 / 6 / 6
14,015
483
18,874
27,044
24,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
Danayyiel
Anhur
20
5 / 7 / 7
15,130
522
21,568
27,022
9,373
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
Mimikyuti
Discordia
20
8 / 7 / 6
14,464
499
27,598
17,852
7,648
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Svarreo
Ullr
17
1 / 3 / 8
11,317
390
6,922
17,041
5,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
boba2k
Mulan
4
0 / 2 / 0
7,662
264
122
1,438
334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Archillius57
Achilles
20
0 / 3 / 0
12,705
438
5,572
22,467
11,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
H7HL
Scylla
20
4 / 7 / 3
14,497
500
13,995
20,334
8,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 3 / 15
16,518
570
13,857
28,766
46,111
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
ixrequiem
Anhur
20
14 / 2 / 7
16,398
565
31,279
30,310
16,036
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 8 / 2
10,631
367
2,598
17,804
7,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
52
23
Kills
25
25
Deaths
23
27
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Achilles
Archillius57
Achilles
0
3
0
0
L
Sun Wukong
ChunkOfMonk
Sun Wukong
9
6
6
2
L
Anhur
Danayyiel
Anhur
5
7
7
1.21
W
Scylla
H7HL
Scylla
4
7
3
0.79
L
Discordia
Mimikyuti
Discordia
8
7
6
1.57
L
Ullr
Svarreo
Ullr
1
3
8
1.67
W
7
3
15
4.83
L
Mulan
boba2k
Mulan
0
2
0
0
W
Anhur
ixrequiem
Anhur
14
2
7
8.75
W
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,084
Damage
67,301
90,397
Taken
119,681
46,877
Mitigated
90,388
31,088
Healing
43,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Archillius57
Achilles
5,572
2,303
0
6,570
22,467
11,823
2,783
2,431
20,036
0
99,542
L
Sun Wukong
ChunkOfMonk
Sun Wukong
18,874
4,037
0
8,338
27,044
24,334
2,015
6,876
20,140
0
83,254
L
Anhur
Danayyiel
Anhur
21,568
10,903
0
10,986
27,022
9,373
1,050
7,500
19,406
0
123,701
W
Scylla
H7HL
Scylla
13,995
2,323
0
2,149
20,334
8,945
1,395
11,202
8,890
90,711
0
L
Discordia
Mimikyuti
Discordia
27,598
1,316
1,858
5,736
17,852
7,648
1,338
7,503
10,085
100,583
0
L
Ullr
Svarreo
Ullr
6,922
3,373
0
4,098
17,041
5,188
0
5,149
11,818
0
50,003
W
13,857
1,079
0
7,935
28,766
46,111
899
3,807
24,959
42,405
0
L
Mulan
boba2k
Mulan
122
0
0
72
1,438
334
0
342
1,096
0
2,222
W
Anhur
ixrequiem
Anhur
31,279
15,328
0
21,572
30,310
16,036
9,851
5,441
24,869
0
137,216
W
2,598
729
476
4,446
17,804
7,473
200
4,475
13,329
0
44,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,588
Gold Earned
70,749
588
Minions Killed
558
0
Camps Cleared
0
2,060,554
Distance Traveled
2,343,392
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,705
438
136
5
0
424,816
1
L
Sun Wukong
14,015
483
141
5
0
483,465
5
L
Anhur
15,130
522
201
7
0
503,460
2
W
Scylla
14,497
500
144
5
0
443,537
3
L
Discordia
14,464
499
143
5
0
480,642
4
L
Ullr
11,317
390
100
3
0
528,432
0
W
Sobek
16,518
570
47
2
0
560,958
0
L
Mulan
7,662
264
3
0
0
64,555
0
W
Anhur
16,398
565
181
6
0
481,479
0
W
Loki
10,631
367
50
2
0
432,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role