Player Matchup

Thanatos
Thanatos
NoahHardwick
Thanatos
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 64L
1,560 Elo+
Party 1
Ra
Ra
TuggManFoo
Ra
Level 58
God Stats
16W - 26L
1,347 SR
Queue Stats
156W - 158L
1,496 Elo+
Solo
Ymir
Ymir
TurtleJunki
Ymir
Level 83
God Stats
9W - 10L
1,588 SR
Queue Stats
60W - 69L
1,595 Elo+
Party 1
Team Averages
Level 75
1,478 SR
1,551 Elo+

VS

Team Averages
Level 84
1,584 SR
1,577 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
ObeyMaurice9
Bellona
Level 91
God Stats
109W - 123L
1,533 SR
Queue Stats
295W - 335L
1,522 Elo+
Solo
Neith
Neith
TooSpiritual
Neith
Level 16
God Stats
6W - 1L
1,717 SR
Queue Stats
39W - 6L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
NoahHardwick
Thanatos
8
0 / 3 / 2
5,891
589
2,259
6,865
2,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 1 / 1
6,900
690
3,850
4,360
1,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 2
6,571
657
2,844
7,549
3,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
2 / 1 / 2
7,056
706
7,906
4,833
3,298
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
ObeyMaurice9
Bellona
10
3 / 2 / 1
7,276
728
3,786
5,779
3,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 0 / 3
6,462
646
3,337
3,432
1,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
3
Kills
5
5
Deaths
3
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
1
2
3
L
Thanatos
NoahHardwick
Thanatos
0
3
2
0.33
W
Bellona
ObeyMaurice9
Bellona
3
2
1
1.75
W
0
0
3
1.5
L
2
1
1
2.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,953
Damage
15,029
18,774
Taken
14,044
7,999
Mitigated
7,776
5,838
Healing
4,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,906
753
0
2,900
4,833
3,298
96
1,615
3,054
27,417
0
L
Thanatos
NoahHardwick
Thanatos
2,259
495
0
2,685
6,865
2,891
0
3,780
3,085
0
13,488
W
Bellona
ObeyMaurice9
Bellona
3,786
1,212
0
108
5,779
3,248
216
2,454
3,181
0
30,678
W
3,337
1,529
0
1,215
3,432
1,230
19
2,194
1,092
0
16,267
L
3,850
31
671
1,499
4,360
1,429
0
1,833
2,527
31,541
0
L
2,844
824
0
983
7,549
3,679
0
2,361
5,188
11,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,362
Gold Earned
20,794
110
Minions Killed
130
0
Camps Cleared
0
548,478
Distance Traveled
494,437
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,056
706
49
5
0
172,165
0
L
Thanatos
5,891
589
20
2
0
174,465
1
W
Bellona
7,276
728
51
5
0
176,765
0
W
Neith
6,462
646
30
3
0
145,507
0
L
Ra
6,900
690
71
7
0
192,412
2
L
Ymir
6,571
657
19
2
0
181,601
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role