Player Matchup

Cu Chulainn
Cu Chulainn
AlphaPharoah
Cu Chulainn
Level 26
God Stats
17W - 14L
1,556 SR
Queue Stats
155W - 170L
1,434 Elo+
Party 1
Athena
Athena
Lello_RaVeN
Athena
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
270W - 312L
1,428 Elo+
Solo
Mercury
Mercury
MADARA MUGETSU
Mercury
Level 28
God Stats
12W - 13L
1,417 SR
Queue Stats
142W - 136L
1,426 Elo+
Party 1
Anhur
Anhur
TheClawBoisvert
Anhur
Level 26
God Stats
5W - 5L
1,539 SR
Queue Stats
54W - 68L
1,510 Elo+
Solo
Tiamat
Tiamat
split_227
Tiamat
Level 26
God Stats
4W - 4L
1,180 SR
Queue Stats
62W - 66L
1,393 Elo+
Solo
Team Averages
Level 25
1,438 SR
1,438 Elo+

VS

Team Averages
Level 21
1,587 SR
1,435 Elo+
Sol
Sol
Keefbang76
Sol
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 28L
1,349 Elo+
Solo
Ymir
Ymir
Reinhardt673862
Ymir
Level 13
God Stats
1W - 3L
1,724 SR
Queue Stats
1W - 3L
1,665 Elo+
Solo
Anubis
Anubis
Seigan
Anubis
Level 28
God Stats
95W - 115L
1,495 SR
Queue Stats
473W - 603L
1,393 Elo+
Solo
Baron Samedi
Baron Samedi
kenning21
Baron Samedi
Level 24
God Stats
6W - 8L
1,449 SR
Queue Stats
90W - 89L
1,408 Elo+
Solo
Ao Kuang
Ao Kuang
khlebnikovIGOR
Ao Kuang
Level 15
God Stats
0W - 1L
1,769 SR
Queue Stats
239W - 247L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AlphaPharoah
Cu Chulainn
13
7 / 2 / 5
7,539
628
5,858
6,043
3,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
9
1 / 0 / 6
6,175
515
1,031
6,199
2,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
8 / 4 / 3
6,932
578
8,055
6,558
1,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
6 / 3 / 0
7,172
598
7,456
8,952
2,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
split_227
Tiamat
10
1 / 2 / 3
6,162
514
4,287
5,571
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
5,855
488
5,092
8,581
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 4 / 1
4,927
411
1,067
6,363
2,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Seigan
Anubis
10
1 / 4 / 2
5,903
492
4,499
7,665
3,014
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
kenning21
Baron Samedi
10
5 / 5 / 0
6,114
510
4,857
8,219
4,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
8
3 / 6 / 2
5,914
493
3,766
8,660
1,751
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
23
Kills
11
11
Deaths
23
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AlphaPharoah
Cu Chulainn
7
2
5
4.75
L
2
4
1
0.63
W
Athena
1
0
6
4
W
8
4
3
2.38
L
0
4
1
0.13
L
Anubis
Seigan
Anubis
1
4
2
0.5
W
6
3
0
2
L
Baron Samedi
kenning21
Baron Samedi
5
5
0
1
L
Ao Kuang
3
6
2
0.67
W
Tiamat
split_227
Tiamat
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,687
Damage
19,281
33,323
Taken
39,488
12,758
Mitigated
13,427
5,781
Healing
8,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AlphaPharoah
Cu Chulainn
5,858
1,050
0
1,113
6,043
3,059
670
2,619
3,424
0
35,198
L
5,092
1,593
0
3,197
8,581
1,792
0
703
7,810
22,682
0
W
Athena
1,031
490
0
432
6,199
2,561
615
3,349
2,850
11,009
0
W
8,055
5,122
0
0
6,558
1,833
116
3,930
2,628
0
27,409
L
1,067
363
0
252
6,363
2,657
0
1,020
5,162
10,935
0
L
Anubis
Seigan
Anubis
4,499
684
0
2,170
7,665
3,014
46
324
7,261
33,935
0
W
7,456
3,399
87
2,985
8,952
2,829
784
5,016
3,936
0
38,884
L
Baron Samedi
kenning21
Baron Samedi
4,857
85
214
1,596
8,219
4,213
127
2,186
5,557
21,026
0
L
Ao Kuang
3,766
1,158
0
1,492
8,660
1,751
0
595
8,014
11,958
0
W
Tiamat
split_227
Tiamat
4,287
686
0
1,164
5,571
2,476
260
4,367
1,204
23,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,980
Gold Earned
28,713
221
Minions Killed
188
0
Camps Cleared
0
1,132,061
Distance Traveled
997,531
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,539
628
56
5
0
255,504
0
L
Sol
5,855
488
37
3
0
208,683
2
W
Athena
6,175
515
25
2
0
253,828
0
W
Mercury
6,932
578
42
4
0
255,652
2
L
Ymir
4,927
411
19
2
0
176,590
1
L
Anubis
5,903
492
71
6
0
170,015
0
W
Anhur
7,172
598
49
4
0
178,413
1
L
Baron Samedi
6,114
510
39
3
0
218,040
1
L
Ao Kuang
5,914
493
22
2
0
224,203
2
W
Tiamat
6,162
514
49
4
0
188,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role