Player Matchup

Tsukuyomi
Tsukuyomi
Dyalsis
Tsukuyomi
Level 15
God Stats
4W - 14L
1,449 SR
Queue Stats
23W - 34L
1,126 Elo+
Solo
Bellona
Bellona
YeepCryp
Bellona
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 15L
1,397 Elo+
Solo
He Bo
He Bo
e_delarosa
He Bo
Level 27
God Stats
8W - 14L
1,132 SR
Queue Stats
644W - 611L
1,330 Elo+
Solo
Guan Yu
Guan Yu
jaydawg111409
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
ze_da_gaita
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 13
1,416 SR
1,371 Elo+

VS

Team Averages
Level 21
1,549 SR
1,392 Elo+
Serqet
Serqet
Ezoverwatch
Serqet
Level 18
God Stats
4W - 2L
1,727 SR
Queue Stats
106W - 108L
1,395 Elo+
Solo
Medusa
Medusa
Nikwich
Medusa
Level 26
God Stats
45W - 42L
1,463 SR
Queue Stats
76W - 76L
1,447 Elo+
Solo
Nemesis
Nemesis
PWJAKEJJ
Nemesis
Level 29
God Stats
9W - 13L
1,249 SR
Queue Stats
320W - 385L
1,286 Elo+
Solo
Set
Set
Skullpsyche
Set
Level 4
God Stats
48W - 48L
1,500 SR
Queue Stats
481W - 614L
1,500 Elo+
Solo
Mulan
Mulan
angelpech148
Mulan
Level 29
God Stats
4W - 2L
1,807 SR
Queue Stats
68W - 92L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dyalsis
Tsukuyomi
14
2 / 9 / 0
9,299
387
4,841
14,819
5,285
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
YeepCryp
Bellona
17
4 / 4 / 3
10,684
445
9,771
17,743
15,523
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
17
9 / 9 / 3
11,525
480
13,656
15,227
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
3
0 / 5 / 0
6,178
257
258
3,366
711
13
0 / 13 / 1
8,819
367
4,072
22,776
15,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
12 / 4 / 5
13,876
578
16,491
15,345
7,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Medusa
Nikwich
Medusa
20
11 / 2 / 2
13,937
581
14,794
11,163
4,593
Boots

Boots

+6%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nemesis
PWJAKEJJ
Nemesis
18
6 / 2 / 3
11,932
497
4,625
9,171
4,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 5 / 7
10,828
451
8,553
13,298
5,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
8 / 2 / 5
11,978
499
13,359
18,694
13,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
15
Kills
39
40
Deaths
15
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Dyalsis
Tsukuyomi
2
9
0
0.22
W
Serqet
12
4
5
3.63
W
Medusa
Nikwich
Medusa
11
2
2
6
W
Nemesis
PWJAKEJJ
Nemesis
6
2
3
3.75
W
2
5
7
1.1
L
Bellona
YeepCryp
Bellona
4
4
3
1.38
W
8
2
5
5.25
L
He Bo
9
9
3
1.17
L
Guan Yu
0
5
0
0
L
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,598
Damage
57,822
73,931
Taken
67,671
41,609
Mitigated
35,447
4,256
Healing
20,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Dyalsis
Tsukuyomi
4,841
885
0
1,983
14,819
5,285
608
0
14,255
0
47,589
W
Serqet
16,491
8,913
0
5,169
15,345
7,346
3,241
1,757
13,588
0
83,948
W
Medusa
Nikwich
Medusa
14,794
8,582
0
5,688
11,163
4,593
5,568
4,355
6,808
0
82,781
W
Nemesis
PWJAKEJJ
Nemesis
4,625
1,586
0
331
9,171
4,449
646
1,105
8,066
0
82,943
W
8,553
1,212
0
3,200
13,298
5,692
1,574
4,613
8,685
0
47,890
L
Bellona
YeepCryp
Bellona
9,771
1,159
0
614
17,743
15,523
0
0
17,643
0
37,764
W
13,359
3,734
0
6,143
18,694
13,367
466
5,898
12,796
0
70,687
L
He Bo
13,656
1,293
0
896
15,227
4,958
533
0
15,102
47,126
0
L
Guan Yu
258
157
0
189
3,366
711
0
0
3,316
0
2,696
L
4,072
615
0
574
22,776
15,132
84
0
22,331
25,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,505
Gold Earned
62,551
263
Minions Killed
597
0
Camps Cleared
0
1,588,917
Distance Traveled
2,112,837
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,299
387
84
4
0
326,288
3
W
Serqet
13,876
578
156
7
0
498,854
0
W
Medusa
13,937
581
159
7
0
300,875
1
W
Nemesis
11,932
497
118
5
0
458,987
1
W
Set
10,828
451
63
3
0
442,048
1
L
Bellona
10,684
445
62
3
0
440,216
4
W
Mulan
11,978
499
101
4
0
412,073
0
L
He Bo
11,525
480
76
3
0
340,756
0
L
Guan Yu
6,178
257
5
0
0
91,602
1
L
Ares
8,819
367
36
2
0
390,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role