Player Matchup

Cthulhu
Cthulhu
Azorknightdaemon
Cthulhu
Level 5
God Stats
0W - 1L
1,745 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chaac
Chaac
ButterBirne21
Chaac
Level 107
God Stats
3W - 7L
1,530 SR
Queue Stats
144W - 195L
1,487 Elo+
Party 2
Tiamat
Tiamat
ItsMINJA BOOM
Tiamat
Level 29
God Stats
4W - 6L
1,381 SR
Queue Stats
173W - 193L
1,500 Elo+
Solo
Anhur
Anhur
aLexjjs22
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,357 Elo+
Solo
Ao Kuang
Ao Kuang
changer91
Ao Kuang
Level 8
God Stats
0W - 12L
1,500 SR
Queue Stats
62W - 100L
1,461 Elo+
Party 2
Team Averages
Level 33
1,531 SR
1,461 Elo+

VS

Team Averages
Level 17
1,457 SR
1,499 Elo+
Baron Samedi
Baron Samedi
DerSashVL
Baron Samedi
Level 14
God Stats
1W - 0L
1,135 SR
Queue Stats
32W - 33L
1,448 Elo+
Party 1
Nemesis
Nemesis
MiGaKu_FlOw
Nemesis
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 7L
1,770 Elo+
Solo
Poseidon
Poseidon
Red Devil 3586
Poseidon
Level 18
God Stats
2W - 0L
1,698 SR
Queue Stats
9W - 5L
1,550 Elo+
Solo
Cthulhu
Cthulhu
astaroth552
Cthulhu
Level 7
God Stats
14W - 12L
1,452 SR
Queue Stats
31W - 42L
1,305 Elo+
Solo
Freya
Freya
berki-2006
Freya
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
67W - 68L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 4
11,523
886
15,679
20,206
17,411
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
2 / 5 / 3
11,856
912
14,798
15,614
18,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
0 / 6 / 3
10,464
805
5,241
12,533
8,793
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
aLexjjs22
Anhur
17
0 / 12 / 4
10,642
819
8,181
23,358
9,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
changer91
Ao Kuang
17
3 / 17 / 2
11,580
891
18,914
37,613
14,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DerSashVL
Baron Samedi
19
4 / 4 / 25
12,369
951
14,545
14,755
6,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
MiGaKu_FlOw
Nemesis
20
14 / 0 / 19
13,616
1,047
25,586
11,072
4,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
20
8 / 0 / 20
13,354
1,027
16,631
8,621
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
astaroth552
Cthulhu
19
4 / 1 / 24
13,092
1,007
20,642
21,234
17,205
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
20
14 / 1 / 17
14,302
1,100
21,148
14,013
18,846
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
149
6
Kills
44
44
Deaths
6
16
Assists
105
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
2
5
3
0.7
W
Baron Samedi
DerSashVL
Baron Samedi
4
4
25
4.13
L
0
6
3
0.25
W
Nemesis
MiGaKu_FlOw
Nemesis
14
0
19
23.5
W
Poseidon
8
0
20
18
L
Anhur
aLexjjs22
Anhur
0
12
4
0.17
W
Cthulhu
astaroth552
Cthulhu
4
1
24
16
W
Freya
14
1
17
22.5
L
Ao Kuang
changer91
Ao Kuang
3
17
2
0.24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,813
Damage
98,552
109,324
Taken
69,695
69,232
Mitigated
50,303
18,412
Healing
23,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,679
1,021
1,344
690
20,206
17,411
0
13,192
7,014
46,176
0
L
14,798
2,563
423
3,321
15,614
18,677
0
11,264
4,350
72
34,244
W
Baron Samedi
DerSashVL
Baron Samedi
14,545
4,251
3,018
3,649
14,755
6,336
0
10,932
3,648
26,777
0
L
5,241
1,111
0
801
12,533
8,793
0
7,737
4,796
14,740
0
W
Nemesis
MiGaKu_FlOw
Nemesis
25,586
17,540
975
3,378
11,072
4,832
0
6,908
3,989
0
45,602
W
Poseidon
16,631
2,195
0
0
8,621
3,084
0
4,392
4,054
36,770
0
L
Anhur
aLexjjs22
Anhur
8,181
5,197
0
1,806
23,358
9,564
0
13,068
10,290
0
22,413
W
Cthulhu
astaroth552
Cthulhu
20,642
2,673
901
6,872
21,234
17,205
0
8,842
11,799
38,173
0
W
Freya
21,148
9,917
1,222
3,395
14,013
18,846
0
7,949
5,843
34,788
0
L
Ao Kuang
changer91
Ao Kuang
18,914
7,284
0
10,027
37,613
14,787
0
27,705
9,908
35,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,065
Gold Earned
66,733
191
Minions Killed
205
5
Camps Cleared
7
1,060,415
Distance Traveled
1,150,237
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,523
886
64
5
0
254,951
0
L
Chaac
11,856
912
50
4
0
189,947
0
W
Baron Samedi
12,369
951
29
2
0
177,337
0
L
Tiamat
10,464
805
27
2
1
188,466
3
W
Nemesis
13,616
1,047
37
3
5
276,633
0
W
Poseidon
13,354
1,027
63
5
0
258,740
0
L
Anhur
10,642
819
12
1
1
224,995
1
W
Cthulhu
13,092
1,007
50
4
1
237,536
1
W
Freya
14,302
1,100
26
2
1
199,991
0
L
Ao Kuang
11,580
891
38
3
3
202,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role