Player Matchup

Ah Puch
Ah Puch
EdibleSoftware
Ah Puch
Level 124
God Stats
22W - 15L
1,654 SR
Queue Stats
776W - 749L
1,543 Elo+
Party 2
Sol
Sol
Faleline
Sol
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
285W - 274L
1,500 Elo+
Party 2
Hercules
Hercules
Mautijal
Hercules
Level 149
God Stats
6W - 7L
1,500 SR
Queue Stats
581W - 591L
1,502 Elo+
Party 2
Neith
Neith
NVUS_21Prez
Neith
Level 107
God Stats
5W - 7L
1,090 SR
Queue Stats
484W - 478L
1,466 Elo+
Solo
Bacchus
Bacchus
TheMoonBringerX
Bacchus
Level 83
God Stats
1W - 2L
1,745 SR
Queue Stats
76W - 74L
1,426 Elo+
Solo
Team Averages
Level 98
1,498 SR
1,487 Elo+

VS

Team Averages
Level 83
1,541 SR
1,482 Elo+
Ah Puch
Ah Puch
Jcbrev
Ah Puch
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,377 Elo+
Solo
Apollo
Apollo
Kyuzo
Apollo
Level 75
God Stats
2W - 0L
1,703 SR
Queue Stats
5W - 6L
1,714 Elo+
Party 1
Amaterasu
Amaterasu
TALLGOLDENBOY
Amaterasu
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 102L
1,431 Elo+
Party 1
Cernunnos
Cernunnos
ZkyTutty
Cernunnos
Level 160
God Stats
5W - 1L
1,500 SR
Queue Stats
303W - 345L
1,388 Elo+
Solo
Skadi
Skadi
orru
Skadi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 9
13,409
706
29,182
15,733
7,665
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
3 / 8 / 9
11,725
617
7,114
18,917
11,705
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
Mautijal
Hercules
20
6 / 7 / 15
14,043
739
16,397
40,283
32,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
5 / 9 / 14
12,160
640
15,570
21,933
10,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 10 / 12
11,040
581
12,066
24,720
30,484
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jcbrev
Ah Puch
20
13 / 3 / 21
16,388
863
44,208
17,067
7,811
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Kyuzo
Apollo
20
13 / 6 / 14
14,867
782
25,215
18,117
9,716
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
TALLGOLDENBOY
Amaterasu
19
4 / 7 / 17
12,486
657
10,268
21,712
18,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
ZkyTutty
Cernunnos
20
4 / 4 / 21
13,939
734
20,819
22,452
10,663
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Skadi
orru
Skadi
19
5 / 6 / 14
12,806
674
14,189
13,896
5,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
126
26
Kills
39
39
Deaths
26
59
Assists
87
Player
Kills
Deaths
Assists
KDA
L
9
5
9
2.7
L
3
8
9
0.94
W
Ah Puch
Jcbrev
Ah Puch
13
3
21
7.83
W
Apollo
Kyuzo
Apollo
13
6
14
3.33
L
Hercules
Mautijal
Hercules
6
7
15
1.93
L
5
9
14
1.33
W
Amaterasu
TALLGOLDENBOY
Amaterasu
4
7
17
1.79
L
3
10
12
0.9
W
Cernunnos
ZkyTutty
Cernunnos
4
4
21
3.63
W
Skadi
orru
Skadi
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,329
Damage
114,699
121,586
Taken
93,244
92,625
Mitigated
52,736
38,931
Healing
40,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,182
53
3,624
2,910
15,733
7,665
0
7,552
8,181
69,171
0
L
7,114
1,004
457
3,470
18,917
11,705
47
8,625
10,292
17,682
0
W
Ah Puch
Jcbrev
Ah Puch
44,208
2,052
4,056
6,421
17,067
7,811
691
10,079
6,988
73,688
0
W
Apollo
Kyuzo
Apollo
25,215
18,758
2,587
3,172
18,117
9,716
1,503
6,917
11,200
0
36,706
L
Hercules
Mautijal
Hercules
16,397
3,006
1,401
17,103
40,283
32,694
0
9,322
30,961
271
23,132
L
15,570
6,830
900
5,641
21,933
10,077
115
12,129
9,804
0
35,494
W
Amaterasu
TALLGOLDENBOY
Amaterasu
10,268
4,248
3,841
4,066
21,712
18,696
245
12,410
9,302
0
12,118
L
12,066
817
2,316
1,109
24,720
30,484
0
6,580
18,140
18,834
0
W
Cernunnos
ZkyTutty
Cernunnos
20,819
8,612
2,312
12,262
22,452
10,663
2,343
11,568
10,884
0
60,588
W
Skadi
orru
Skadi
14,189
6,582
615
844
13,896
5,850
62
7,659
6,237
0
32,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,377
Gold Earned
70,486
206
Minions Killed
213
0
Camps Cleared
0
1,490,247
Distance Traveled
1,735,036
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,409
706
110
6
0
359,483
1
L
Sol
11,725
617
20
1
0
272,186
0
W
Ah Puch
16,388
863
63
3
0
321,750
0
W
Apollo
14,867
782
26
1
0
393,771
0
L
Hercules
14,043
739
17
1
0
329,866
3
L
Neith
12,160
640
46
2
0
268,351
0
W
Amaterasu
12,486
657
6
0
0
383,394
1
L
Bacchus
11,040
581
13
1
0
260,361
0
W
Cernunnos
13,939
734
74
4
0
317,641
1
W
Skadi
12,806
674
44
2
0
318,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role