Player Matchup

Thanatos
Thanatos
Rekkusa
Thanatos
Level 29
God Stats
2W - 7L
1,241 SR
Queue Stats
76W - 90L
1,378 Elo+
Party 1
Neith
Neith
Vinnie___420
Neith
Level 28
God Stats
2W - 3L
1,510 SR
Queue Stats
31W - 51L
1,305 Elo+
Party 3
Janus
Janus
WePlasterFew
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 87L
1,360 Elo+
Party 1
Discordia
Discordia
capitalyoungboy
Discordia
Level 17
God Stats
0W - 1L
1,589 SR
Queue Stats
4W - 8L
1,355 Elo+
Party 3
Aphrodite
Aphrodite
preciousninja27
Aphrodite
Level 26
God Stats
47W - 53L
1,459 SR
Queue Stats
55W - 64L
1,381 Elo+
Party 1
Team Averages
Level 26
1,460 SR
1,356 Elo+

VS

Team Averages
Level 26
1,552 SR
1,357 Elo+
Guan Yu
Guan Yu
DetestedMocha64
Guan Yu
Level 24
God Stats
31W - 31L
1,546 SR
Queue Stats
184W - 236L
1,328 Elo+
Solo
Izanami
Izanami
IcyGrL--
Izanami
Level 28
God Stats
73W - 48L
1,567 SR
Queue Stats
401W - 370L
1,496 Elo+
Party 2
Anubis
Anubis
ImNotBLGotBxnned
Anubis
Level 12
God Stats
3W - 0L
1,723 SR
Queue Stats
19W - 24L
1,204 Elo+
Party 2
Cerberus
Cerberus
Mrampa
Cerberus
Level 11
God Stats
1W - 0L
1,442 SR
Queue Stats
3W - 10L
1,309 Elo+
Solo
Fenrir
Fenrir
xG3rm4nSn1pP3zZx
Fenrir
Level 56
God Stats
6W - 7L
1,481 SR
Queue Stats
161W - 149L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Rekkusa
Thanatos
17
5 / 6 / 5
11,243
511
12,646
22,080
9,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 9 / 1
8,467
385
9,289
14,755
4,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 5 / 3
12,398
564
19,301
13,628
4,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
capitalyoungboy
Discordia
16
2 / 10 / 0
10,094
459
3,433
16,370
6,941
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
preciousninja27
Aphrodite
15
2 / 6 / 3
9,638
438
7,234
13,029
8,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 4
9,319
424
935
17,046
9,088
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
IcyGrL--
Izanami
20
23 / 1 / 5
16,332
742
32,214
16,940
7,737
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 3 / 8
10,099
459
7,297
9,666
4,054
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Mrampa
Cerberus
13
1 / 6 / 3
9,473
431
7,744
21,438
15,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 4 / 5
12,925
588
13,466
16,874
7,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
60
21
Kills
35
36
Deaths
21
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
0
7
4
0.29
W
Izanami
IcyGrL--
Izanami
23
1
5
25.5
W
1
3
8
1.67
W
Cerberus
Mrampa
Cerberus
1
6
3
0.42
L
Thanatos
Rekkusa
Thanatos
5
6
5
1.25
L
3
9
1
0.39
L
9
5
3
2.1
L
Discordia
capitalyoungboy
Discordia
2
10
0
0.2
L
Aphrodite
preciousninja27
Aphrodite
2
6
3
0.58
W
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,903
Damage
61,656
79,862
Taken
81,964
34,034
Mitigated
43,527
28,184
Healing
21,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
935
46
35
1,671
17,046
9,088
335
10,061
6,427
0
29,128
W
Izanami
IcyGrL--
Izanami
32,214
28,418
0
6,342
16,940
7,737
6,044
4,934
11,698
0
167,176
W
7,297
887
255
2,510
9,666
4,054
272
2,583
6,913
49,888
0
W
Cerberus
Mrampa
Cerberus
7,744
213
0
6,345
21,438
15,293
0
6,812
14,528
46,922
0
L
Thanatos
Rekkusa
Thanatos
12,646
3,425
0
12,363
22,080
9,481
942
2,617
19,463
0
74,791
L
9,289
4,455
512
2,021
14,755
4,596
1,257
4,764
9,991
0
37,324
L
19,301
1,331
109
2,692
13,628
4,468
576
3,344
10,284
76,306
0
L
Discordia
capitalyoungboy
Discordia
3,433
367
267
2,026
16,370
6,941
2,544
160
16,210
49,429
0
L
Aphrodite
preciousninja27
Aphrodite
7,234
1,891
2,689
5,505
13,029
8,548
405
4,156
8,873
36,375
0
W
13,466
3,054
0
4,499
16,874
7,355
1,214
4,262
12,430
0
92,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,840
Gold Earned
58,148
470
Minions Killed
645
0
Camps Cleared
0
1,844,041
Distance Traveled
1,943,963
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,319
424
51
2
0
400,146
0
W
Izanami
16,332
742
251
11
0
402,959
5
W
Anubis
10,099
459
85
4
0
333,271
0
W
Cerberus
9,473
431
114
5
0
371,548
0
L
Thanatos
11,243
511
124
6
0
365,128
0
L
Neith
8,467
385
53
2
0
369,805
0
L
Janus
12,398
564
141
6
0
393,711
7
L
Discordia
10,094
459
97
4
0
334,307
1
L
Aphrodite
9,638
438
55
3
0
381,090
5
W
Fenrir
12,925
588
144
7
0
436,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role