Player Matchup

Loki
Loki
LazyDwarfDood
Loki
Level 26
God Stats
15W - 8L
1,612 SR
Queue Stats
46W - 36L
1,319 Elo+
Solo
Ganesha
Ganesha
Marshmalade
Ganesha
Level 21
God Stats
12W - 19L
1,572 SR
Queue Stats
130W - 264L
1,232 Elo+
Party 1
Athena
Athena
MindsReaper
Athena
Level 23
God Stats
11W - 20L
1,281 SR
Queue Stats
306W - 528L
1,317 Elo+
Party 1
Neith
Neith
PsYcHo TaNtE 94
Neith
Level 5
God Stats
13W - 17L
1,326 SR
Queue Stats
19W - 29L
1,276 Elo+
Solo
Medusa
Medusa
ajcarbonell91
Medusa
Level 28
God Stats
20W - 22L
1,300 SR
Queue Stats
109W - 184L
1,217 Elo+
Solo
Team Averages
Level 21
1,418 SR
1,272 Elo+

VS

Team Averages
Level 19
1,389 SR
1,369 Elo+
Zeus
Zeus
Lucifernum
Zeus
Level 29
God Stats
26W - 29L
1,500 SR
Queue Stats
888W - 850L
1,494 Elo+
Solo
Yemoja
Yemoja
Matheusmx914
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
SamuelAkA45
Neith
Level 7
God Stats
29W - 27L
1,403 SR
Queue Stats
100W - 96L
1,233 Elo+
Solo
Pele
Pele
serenetic-crane
Pele
Level 28
God Stats
9W - 6L
1,426 SR
Queue Stats
55W - 51L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
xxOrangeHazzexx
Sun Wukong
Level 29
God Stats
19W - 24L
1,115 SR
Queue Stats
28W - 31L
1,121 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 2
10,951
608
8,088
10,462
3,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ganesha
Marshmalade
Ganesha
14
2 / 5 / 7
8,792
488
7,237
10,521
5,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
13
5 / 4 / 2
8,521
473
7,200
11,567
4,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
3 / 6 / 8
9,127
507
9,657
13,086
3,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 4 / 2
9,921
551
9,084
15,134
4,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 0
8,791
488
7,254
14,298
4,534
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
13
0 / 4 / 1
7,854
436
2,093
8,184
3,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
7 / 8 / 4
8,966
498
11,608
14,008
4,902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
9 / 7 / 4
10,094
561
16,015
17,892
5,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
xxOrangeHazzexx
Sun Wukong
6
1 / 2 / 0
6,099
339
909
4,267
1,383
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
28
Kills
21
21
Deaths
28
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
10
2
2
5.5
L
4
7
0
0.57
W
Ganesha
Marshmalade
Ganesha
2
5
7
1.1
L
Yemoja
0
4
1
0.13
W
Athena
5
4
2
1.5
W
3
6
8
1.17
L
7
8
4
1.13
W
8
4
2
2.25
L
9
7
4
1.57
L
Sun Wukong
xxOrangeHazzexx
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,266
Damage
37,879
60,770
Taken
58,649
22,754
Mitigated
20,085
19,011
Healing
11,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,088
2,445
0
3,537
10,462
3,589
461
1,675
8,787
0
66,118
L
7,254
857
0
2,198
14,298
4,534
618
6,311
7,987
37,932
0
W
Ganesha
Marshmalade
Ganesha
7,237
415
0
1,095
10,521
5,831
441
3,278
7,243
37,426
0
L
Yemoja
2,093
622
182
206
8,184
3,411
740
3,763
4,421
30,022
0
W
Athena
7,200
949
0
3,785
11,567
4,832
740
4,113
7,454
32,304
0
W
9,657
5,643
0
3,840
13,086
3,649
1,203
41
13,045
0
43,020
L
11,608
5,744
0
1,406
14,008
4,902
383
1,027
12,981
0
33,218
W
9,084
3,353
0
6,754
15,134
4,853
2,667
240
14,894
0
50,976
L
16,015
5,952
219
5,839
17,892
5,855
1,159
2,539
15,353
0
49,820
L
Sun Wukong
xxOrangeHazzexx
Sun Wukong
909
209
0
966
4,267
1,383
0
797
3,470
0
13,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,312
Gold Earned
41,804
398
Minions Killed
280
0
Camps Cleared
0
1,681,499
Distance Traveled
1,346,615
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,951
608
136
8
0
372,953
0
L
Zeus
8,791
488
82
5
0
280,069
0
W
Ganesha
8,792
488
46
3
0
331,672
0
L
Yemoja
7,854
436
51
3
0
301,114
1
W
Athena
8,521
473
64
4
0
320,779
0
W
Neith
9,127
507
52
3
0
313,270
3
L
Neith
8,966
498
44
2
0
292,230
1
W
Medusa
9,921
551
100
6
0
342,825
1
L
Pele
10,094
561
82
5
0
351,174
3
L
Sun Wukong
6,099
339
21
1
0
122,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role