Player Matchup

Ah Puch
Ah Puch
LiterallyQiwis
Ah Puch
Level 27
God Stats
2W - 2L
1,600 SR
Queue Stats
31W - 24L
1,479 Elo+
Solo
Guan Yu
Guan Yu
PowerMoney86638
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,643 Elo+
Solo
Fenrir
Fenrir
TypiclWhiteHoe
Fenrir
Level 4
God Stats
1W - 1L
1,765 SR
Queue Stats
2W - 8L
1,576 Elo+
Solo
Athena
Athena
alextramitte
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,711 Elo+
Solo
Eset
Eset
saintaspen
Eset
Level 20
God Stats
4W - 6L
1,433 SR
Queue Stats
96W - 96L
1,604 Elo+
Solo
Team Averages
Level 12
1,560 SR
1,603 Elo+

VS

Team Averages
Level 19
1,601 SR
1,515 Elo+
Sobek
Sobek
 
Sobek
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KawaiiKatChanTTV
Nu Wa
Level 7
God Stats
35W - 23L
1,562 SR
Queue Stats
42W - 36L
1,446 Elo+
Party 1
Apollo
Apollo
Marin_Cim
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 21L
1,735 Elo+
Solo
Jing Wei
Jing Wei
TrickstersToy
Jing Wei
Level 7
God Stats
21W - 17L
1,576 SR
Queue Stats
25W - 20L
1,446 Elo+
Party 1
Fenrir
Fenrir
WilliamThurlow
Fenrir
Level 26
God Stats
6W - 3L
1,869 SR
Queue Stats
198W - 242L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
5,667
333
1,457
4,801
1,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
1 / 9 / 4
7,304
430
9,243
14,070
14,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
4 / 6 / 2
8,428
496
5,890
13,806
5,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
12
1 / 4 / 6
7,733
455
4,537
15,429
12,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

16
7 / 4 / 1
9,355
550
15,608
10,380
4,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
6 / 3 / 7
9,172
540
5,077
12,688
14,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 3 / 7
8,871
522
8,202
7,660
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Marin_Cim
Apollo
18
10 / 1 / 6
11,823
695
15,805
17,749
7,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
TrickstersToy
Jing Wei
14
5 / 2 / 5
9,576
563
5,907
11,381
3,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 4 / 3
9,831
578
8,359
17,448
6,500
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
13
Kills
26
27
Deaths
13
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
6
3
7
3.17
W
2
3
7
1.83
L
0
4
0
0
W
Apollo
Marin_Cim
Apollo
10
1
6
13
L
1
9
4
0.33
W
Jing Wei
TrickstersToy
Jing Wei
5
2
5
3.75
L
4
6
2
0.83
W
3
4
3
1.13
L
Athena
1
4
6
1
L
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,735
Damage
43,350
58,486
Taken
66,926
39,363
Mitigated
34,193
7,973
Healing
29,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,077
520
0
2,584
12,688
14,280
208
3,552
9,061
16,696
0
W
8,202
1,757
0
191
7,660
2,627
230
4,921
2,689
47,670
0
L
1,457
372
0
812
4,801
1,831
0
1,615
3,186
13,326
1,998
W
Apollo
Marin_Cim
Apollo
15,805
9,635
0
12,653
17,749
7,718
5,956
5,588
12,086
0
102,345
L
9,243
2,816
216
1,494
14,070
14,533
120
2,701
11,369
0
30,960
W
Jing Wei
TrickstersToy
Jing Wei
5,907
5,341
0
3,579
11,381
3,068
2,082
2,189
8,967
0
32,660
L
5,890
1,859
0
2,368
13,806
5,368
0
1,338
12,468
0
40,806
W
8,359
5,629
207
10,099
17,448
6,500
0
5,250
12,123
0
51,699
L
Athena
4,537
1,087
0
1,413
15,429
12,658
0
3,622
11,807
16,249
0
L
15,608
510
53
1,617
10,380
4,973
256
4,003
6,377
72,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,487
Gold Earned
49,273
301
Minions Killed
394
0
Camps Cleared
0
1,366,064
Distance Traveled
1,384,059
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,172
540
15
1
0
243,471
1
W
Nu Wa
8,871
522
75
4
0
298,388
0
L
Ah Puch
5,667
333
38
2
0
134,188
0
W
Apollo
11,823
695
154
9
0
287,677
6
L
Guan Yu
7,304
430
56
3
0
295,075
1
W
Jing Wei
9,576
563
60
4
0
309,999
0
L
Fenrir
8,428
496
69
4
0
320,180
0
W
Fenrir
9,831
578
90
5
0
244,524
0
L
Athena
7,733
455
21
1
0
314,354
1
L
Eset
9,355
550
117
7
0
302,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role