Player Matchup

Thoth
Thoth
JRAKO J
Thoth
Level 67
God Stats
125W - 133L
1,488 SR
Queue Stats
486W - 501L
1,542 Elo+
Solo
Neith
Neith
brb37211
Neith
Level 48
God Stats
8W - 9L
1,405 SR
Queue Stats
297W - 333L
1,525 Elo+
Solo
Bellona
Bellona
soupcantom
Bellona
Level 7
God Stats
0W - 2L
1,751 SR
Queue Stats
3W - 9L
1,392 Elo+
Solo
Team Averages
Level 41
1,548 SR
1,486 Elo+

VS

Team Averages
Level 73
1,385 SR
1,409 Elo+
Scylla
Scylla
Endlesstwo4
Scylla
Level 26
God Stats
4W - 5L
1,282 SR
Queue Stats
17W - 42L
1,370 Elo+
Party 1
Cerberus
Cerberus
Medium Freds
Cerberus
Level 148
God Stats
817W - 960L
1,440 SR
Queue Stats
819W - 963L
1,442 Elo+
Solo
Cupid
Cupid
oblivousXO
Cupid
Level 45
God Stats
7W - 7L
1,433 SR
Queue Stats
63W - 90L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
JRAKO J
Thoth
20
14 / 5 / 5
15,951
760
26,657
13,537
4,163
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
brb37211
Neith
18
5 / 7 / 13
14,293
681
16,748
14,944
4,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
soupcantom
Bellona
13
1 / 10 / 8
11,822
563
7,157
18,671
12,763
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
4 / 6 / 8
13,588
647
7,387
13,172
3,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Medium Freds
Cerberus
19
10 / 3 / 9
15,759
750
17,521
30,150
17,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cupid
15
7 / 11 / 8
14,063
670
11,803
18,236
5,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
46
20
Kills
21
22
Deaths
20
26
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
6
8
1.33
L
Thoth
JRAKO J
Thoth
14
5
5
3.3
W
Cerberus
Medium Freds
Cerberus
10
3
9
4.83
L
Neith
brb37211
Neith
5
7
13
1.64
W
Cupid
7
11
8
1
L
Bellona
soupcantom
Bellona
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,562
Damage
36,711
47,152
Taken
61,558
21,233
Mitigated
25,907
5,155
Healing
12,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
7,387
175
0
1,131
13,172
3,410
1,672
7,855
4,805
45,591
0
L
Thoth
JRAKO J
Thoth
26,657
389
0
1,482
13,537
4,163
1,297
6,564
6,843
96,326
0
W
Cerberus
Medium Freds
Cerberus
17,521
893
239
9,575
30,150
17,194
1,014
10,333
19,303
84,545
0
L
Neith
brb37211
Neith
16,748
7,700
0
3,136
14,944
4,307
2,099
8,917
5,963
0
58,121
W
Cupid
11,803
6,954
596
1,051
18,236
5,303
1,073
7,223
10,721
0
52,046
L
Bellona
soupcantom
Bellona
7,157
3,389
0
537
18,671
12,763
0
9,001
9,414
0
17,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,066
Gold Earned
43,410
202
Minions Killed
254
0
Camps Cleared
0
946,590
Distance Traveled
1,024,274
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,588
647
96
5
0
300,884
2
L
Thoth
15,951
760
117
6
0
348,760
2
W
Cerberus
15,759
750
101
5
0
410,804
4
L
Neith
14,293
681
63
3
0
303,457
0
W
Cupid
14,063
670
57
3
0
312,586
0
L
Bellona
11,822
563
22
1
0
294,373
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role